








map by im corneum

looks like a normal yungu map, but I dont like that you overused edgehook in this one. I personally don't like edgehook maps

WTF its actually a swastika ban racist


fixed some bugs and skips

decreased the brightness of the moon (-25%)

removed the 卐 shape part


the first move of the first part is already enough to put me off from the map tbh, I think a lot of ppl will feel the same

this shows that this map is too hard for these people


rude

I mean that the first part isn't harder than other part. even the first part is a easy part in this map.

First part is fine


thanks Brokecdx-'s testing and fixed the map

I mean maybe im too bad if you want so but usually I like playing harder maps, this one was just no fun for me.

nah it just looks annoying af to start the first move

found cheats



why to cut off variativity?

3rd one is skipping all part ... But otherwise true

3rd one is the best

swastika is still there ?XD

the second edgehook in the first part doesn't work well because the tee is going away from it, to do it you need somewhat advanced game knowledge - never good for a first part

imo first few parts of a map should be relatively easy, because once people invest a bit of time into the map they're less likely to quit

also why is there freeze in tele tiles

convincing reason,

I will add 2 easier parts at the beginning of the map but I won't change the parts

thanks a lot very nice skip I will fixed soon

you dont need edge hook, regardless of that i would add a stopper anyway

agree about stopper


added 3 easier parts at the start

Fixed skip 1 and 3, I like the second skip so I didn t fix it

i think do that edge hook without stopper's help is the point , so I won't add stopper there🤔 🤔 🤔

Second skip isnt skip much and very cool imo

bad point, this move is just annoying


Added number for every part

That move is only hard because it barely works, that's not a good thing


Fixed skip and some wrong tiles

Removed one useless edge hook

About that move, you can do a edge hook first then jump to left. the first edge hook save your time so that you can move slower and easier to control your move

instead of do 1 click and add stopper which will improve quality of part u decided to write guides for 1 move i cant understand why u are so stubborn about this, its a shit move


fixed skip

I will be not stubborn if you can give a convincing reason.
'annoying or 💩 move' isn't a real reason , its just your feeling, the feeling after you do this part without thinking.
of course its hard to do at first time, but its not a novice map.
I tested this many times, I clearly know its not annoying (not hard, not random, what makes you annoy).
less hooks doesn't mean more quality, is 'dont move' the best map ever?
actually its pretty hard to do it with only one edge hook even if i added the stopper, you don't have enough time to go back the corner and hook if you jump too left.
I wont change anything if tester give a brainless or completely personal advice.

It's not brainless advice, if you know what makes some edgehooks suck, it's obvious

jun_ge_3

novice bob probably feel better what is hard and what is annoying part

sorry Ravie I'm not saying your suggestion is brainless, what I doubt is if you tested this move a few more times instead of just one time. if you still think most ppl will hate this move I could change this part.
@Ravie

@Im 'corneumjun_ge_3
didn't get it🤔 explain more ?

I think it's acceptable now that it's later in the map but it could still be a better part


added stopper in part 4 to make testers happy

Yun gu 4 insane map?

oh boy i cant wait for yun gu 10

yun gu 10 in insane ^10^10^10 category

emm no more yun gu map, this is the final chapter👀

Last_gu

Old_gu

Yun gu 100

Jao_ga_y

Jao_ga_2


Tex_no_u





make first part easier


Make all map easier


all parts almost good but edgehooks everywhere doesn't looks nice and the most worst thing is length of the map omg, i unwilling play it after 20 min, why didn't u just split the map for some parts, i don't know if anyone will gain pleasure of the length but i'm bored play it, u able to make ur map more pleasant just make it easier i'm sure even flow will sense better

I don't like long maps either, but this map isn't a long map imo🤔 it's too short if I split it to 2 maps, also i dont want to continue the yungu series. so just keep its length I am sorry for this


i have a solution

put tune zones with 5x player speed

this way you can keep the parts but make it shorter



can we just ban lois

i think it should say there is 24 parts at the start

24 parts isn't too much

ehhh

its on the long side but that's fine

yea it should just say it like on ravillion

nice background

you can remove envelopes: 3, 4, 6



thank you, fixed 😋

that was fast

xd, I just opened teeworlds


OH

xd


how about fixing parts first xd

which part

all

troll

no troll

most (or all) parts don't work well

oh you helped him a fuckton there!

good job



i can"t test more because my connexion sux

wow thanks your testing , will fix soon


first screen is not a fail, but still annoying

yea, I will fixed all these things on next update


fixed

the new begin of part 12

also fixed the last screen

but i think the second screen (cp 6,7) is ok , didnt change

yes np



fixed

second screen

Don't fix ht part 16 ?

i think that part 14 is unbalance compared to previous and following parts

(and not too popular)

to me this part need a refactoring

but still no missing corner, its uncommon xd

@DarkOortDon't fix ht part 16 ?
didn't add ht but solved problem,moved the platform 2 tiles down

@DarkOortsame edge hook mirrored
the left one edge hook isnt necessary

@DarkOortthe same hook consecutive
I don't think so🤔


ye my bad about edge hook left i was stupid :x


i think its fixed now and other small things changed

Spectate about 2 min. dont like map like this. im out.sry.

wow we tried to play this map but first 3 parts are somehow so annoying

you have to make special moves and maybe finally it will work

it's like when you hook too late or too early you fail

it feels like you have to be in right position, hook in right time

right angle

Sorry for the late reply, my vpn is not stable. Thanks for the testing~ Yea, the difficulty of this map is high, its harder than yungu2, but I think this difficulty is normal in brutal.

Thanks for the feedback. It's actually marked in PART13 as well. I used 2 markers to indicate speedup, one for PART15 and the other to indicate that this EDGE is not stayable (PART13) is relatively inconspicuous. The second mark is used to block players from non-standard play, so I didn't use the obvious mark.

right way to do this part ?

thanks, i reworked this part


part 24 you can jump like this, but your way is very cool

i figured it was this way, but i never been able to do it :x


Thanks for the advice. But I take a different view on the green words in 1st screen and 2nd screen. if players failed in these 2 place, then they should do better. and these are not randomly, even hard to fail.


first of all nice gameplay! dont listen to all this haters

some creative parts you got there

there are a few things i would change



thank you for testing! fixed some of them, others i perfer to keep it as it is.

i guess i forgot some points




thank you

i fixed the skips

but didnt change the 1,2 screen, i wanna keep it👀


but its annoying ._.

was rly good at this part and even for him it was too hard


ok, fixed the 2nd screen. but i would keep the first one. the 1st one isn't annoying it can be controlled.





ah ok

didnt saw ht 😄

found no further bugs/ cheats or improvements (except these he dont wanna change ._.)

i guess the map is ready

it makes me sad that u didnt add stopper



stopper


Sorry, it is my fault. The speed up should be to the right in 1st screen

I made this hook through

o.o

too ez

xD



https://cdn.discordapp.com/attachments/677142682753302598/713185427997196369/unknown.png Thats the last what is missing 😄

maybe im just bad but these 2 parts really were annoying af

always hooked in teleport 😦

No, that one is not hard as the part 12 one.


Part 12 is hook from bottom to top. This one is hook from top to bottom.

So you have more angles to hook, it's easier

its your choice. For me both were annoying af

Ok


maybe i try again later

i think its ok for the part 08 no really need stopper

however its still possible that the dummy don't hit the wall right after the first hammer and fall into tele or on the edge

I feel very strange about this. I tested this many times, and never fell into the tele after the hammer. Sometimes I didn’t hit it but never fell into tele. maybe you didn't release hook when hammer dummy


i dont know if you have to fix it but you dont need edgehook in the middle of part

wow coool ,this skip is pretty hard imo so just keep the hookthrough

$ready 4

Cool map


finally

stuff floats midair

in some other places too