#Short_And_Precise_6
"Short And Precise 6" by Destoros [Solo]
DDNet 01/24/2022 1:35 PM
@Destoros

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

Destoros 01/24/2022 1:35 PM
louis 01/24/2022 1:42 PM
louis 01/24/2022 1:42 PM

2023 -> Short and Precise 48

Destoros 01/24/2022 1:46 PM

🙂

Cøke 01/24/2022 1:47 PM

11 missing

Cøke 01/24/2022 1:47 PM

😮

n0va 01/24/2022 1:49 PM

like a factory

louis 01/24/2022 2:02 PM

go combine them all for Long and Precise 1

louis 01/24/2022 2:03 PM
Destoros 01/24/2022 2:10 PM

11 is number 6 now^^

Destoros 01/24/2022 2:11 PM

most of them only contain 1 part, which will be the overall theme of the map

Destoros 01/24/2022 2:11 PM

so I kinda lied^^

Destoros 01/24/2022 2:12 PM

hmmmm 🤔

Destoros 01/24/2022 2:13 PM

once short and precise 48 is relaesed, Ill combine all of them^^

PapotaV 01/24/2022 6:07 PM

xd

ds273 01/24/2022 11:36 PM

oh dear

ds273 01/25/2022 12:05 AM

thats a lot :p

RonIn ☯ 01/25/2022 2:06 PM

it's better be still 11number

DarkOort 01/26/2022 11:59 AM

Be careful, rushed map are always bad

Destoros 01/26/2022 1:23 PM

Its not that rushed, I tested it almost daily for 2 weeks

Destoros 01/26/2022 9:48 PM

-added marked tp, since it was still possible to get on the right side with dj

Destoros 01/26/2022 9:48 PM
Destoros 01/27/2022 1:48 AM
  • made the second part easier by adding a column of stoppers
  • some really small gameplay adjustments
Destoros 01/28/2022 2:33 PM
  • updated logo
Cøke 01/29/2022 2:04 PM

missing time cp

Cøke 01/29/2022 2:06 PM
Cøke 01/29/2022 2:13 PM
Cøke 01/29/2022 2:18 PM

fx_grass should be HD

Cøke 01/29/2022 2:19 PM

whats the normal way to end up here?

Cøke 01/29/2022 2:29 PM

$waiting

Destoros 01/29/2022 2:32 PM

like this

Destoros 01/29/2022 2:32 PM

Its purely optional

Cøke 01/29/2022 2:37 PM

ok

Destoros 01/29/2022 3:03 PM
  • removed the marked time cp and adjusted all succeeding timed cps
  • fx_grass is HD now
  • fixed graphic bugs
Destoros 01/30/2022 1:22 PM
  • gave a little more space between the first and second part and a stopper to get faster on the platform (first pic)
  • forced the tee to jump a little higher, which made the 2nd part more consistent for me (first pic)
  • forced the tee again to jump a little higher, which made the part 100% consistent for me (second pic)
Destoros 01/30/2022 1:25 PM

oh and I also changed some time cps

Cøke 01/30/2022 3:57 PM

is it intentional that the yellow 'background' of the stoppers is missing in this area?

Destoros 01/30/2022 4:26 PM

it is intentional, looked rather ugly imo

Cøke 01/30/2022 4:33 PM

ok

Cøke 01/30/2022 4:33 PM

$optimize

DDNet 01/30/2022 4:33 PM
Cøke 01/30/2022 4:33 PM

$ready 2