#powerless
"powerless" by spiritdote [Moderate]
DDNet 06/08/2023 1:58 PM
@spiritdote

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 06/08/2023 1:58 PM
coke1465 06/08/2023 5:37 PM

can u explain how u want ppl to do this part? i marked things that are not needed to complete it

coke1465 06/08/2023 5:51 PM

u should make hook/unhook more clear

coke1465 06/08/2023 5:56 PM
coke1465 06/08/2023 6:02 PM

cool map, has cool ideas. but often not well implemented

coke1465 06/08/2023 6:02 PM

last part feels lame

coke1465 06/08/2023 6:03 PM

stars, moon, clouds and mountains should be HD

coke1465 06/08/2023 6:04 PM
coke1465 06/08/2023 6:05 PM

u can hook here

coke1465 06/08/2023 6:06 PM
coke1465 06/08/2023 6:07 PM
coke1465 06/08/2023 6:08 PM
coke1465 06/08/2023 6:08 PM

move this 1 to the left

coke1465 06/08/2023 6:09 PM
coke1465 06/08/2023 6:10 PM
coke1465 06/08/2023 6:10 PM
coke1465 06/08/2023 6:11 PM

$waiting

coke1465 06/08/2023 6:13 PM
spiritdote 06/09/2023 3:00 AM

Here I am concerned that the crowd may be crowded, I'll delete it if don't need it.

spiritdote 06/09/2023 5:08 AM

changed the background

spiritdote 06/09/2023 5:09 AM

changed the last part

spiritdote 06/09/2023 5:11 AM
spiritdote 06/09/2023 5:12 AM

and fill in the missing effect tips

coke1465 06/09/2023 10:14 AM
coke1465 06/09/2023 10:17 AM
coke1465 06/09/2023 10:17 AM

$waiting

spiritdote 06/09/2023 1:26 PM
spiritdote 06/09/2023 1:30 PM
coke1465 06/10/2023 8:06 PM

i still think u have to make it more clear whats unhookable

coke1465 06/10/2023 8:06 PM

maybe like this?

coke1465 06/10/2023 8:14 PM

stars + moon HD

coke1465 06/10/2023 8:15 PM

$waiting

spiritdote 06/12/2023 6:47 AM
spiritdote 06/12/2023 6:47 AM
spiritdote 06/12/2023 6:48 AM
savalic 06/12/2023 3:57 PM

$reset

coke1465 06/12/2023 3:58 PM
@spiritdote

upload again without pics in it

spiritdote 06/13/2023 2:31 AM
spiritdote 06/13/2023 2:32 AM

OK

coke1465 06/13/2023 12:38 PM

in such spots i would end like this :

coke1465 06/13/2023 12:39 PM
coke1465 06/13/2023 12:40 PM

looks wrong

coke1465 06/13/2023 12:40 PM

this looks better, u already used in other spots

coke1465 06/13/2023 12:46 PM

u used in this part some invisible tiles, i would just move it to the right and make it visible. blue = just hookable

coke1465 06/13/2023 12:49 PM
coke1465 06/13/2023 12:49 PM

pls make it consistent and add everywhere 2xtotele, sometimes u placed just one or 3

coke1465 06/13/2023 12:52 PM

u dont need a extra switch off there

coke1465 06/13/2023 12:52 PM

if u want ur switch off by default use this command /for all the switches

coke1465 06/13/2023 12:53 PM

switch_open (your number)

coke1465 06/13/2023 12:54 PM
coke1465 06/13/2023 12:54 PM
coke1465 06/13/2023 12:57 PM
coke1465 06/13/2023 12:58 PM

all of this looks very wrong if u look in entities

coke1465 06/13/2023 12:59 PM
coke1465 06/13/2023 1:00 PM
coke1465 06/13/2023 1:02 PM

$waiting

coke1465 06/13/2023 1:03 PM
coke1465 06/13/2023 1:09 PM

imo u should mark where are the important to teles

coke1465 06/13/2023 1:10 PM

like in getcarry :

coke1465 06/13/2023 1:10 PM

something like this (its not important there, only to show what i mean)

spiritdote 06/13/2023 2:38 PM
spiritdote 06/13/2023 2:38 PM
spiritdote 06/13/2023 2:40 PM
spiritdote 06/13/2023 2:40 PM
spiritdote 06/13/2023 2:41 PM
spiritdote 06/13/2023 2:43 PM
spiritdote 06/13/2023 2:48 PM

other similar details have also been revised

coke1465 06/13/2023 3:00 PM

Looks better 👍

coke1465 06/13/2023 3:37 PM

make it clear that u have to go in here or just replace the wall with hookable

coke1465 06/13/2023 3:39 PM

ok i just saw u can cheat next part then, maybe add just ht ? xd

coke1465 06/13/2023 3:44 PM

we dont know about this part, hook on of makes no sens

coke1465 06/13/2023 3:45 PM

if its just that way we have done (without hook on/off) its too hard for novice

coke1465 06/13/2023 3:45 PM

the mechanic that the upper tee has to jump until its good

coke1465 06/13/2023 3:47 PM

tbh the whole map feels more like moderate 1

coke1465 06/13/2023 3:48 PM

set arrows where u have to go

coke1465 06/13/2023 3:49 PM

the switches look ike that u have to go in, make it clear what it does

coke1465 06/13/2023 3:53 PM

often u used unhook tiles that are half of the hookable

coke1465 06/13/2023 3:55 PM

there are tiles that fit better in entities

coke1465 06/13/2023 4:40 PM
coke1465 06/13/2023 4:40 PM

$change server Moderate

coke1465 06/13/2023 5:12 PM

would add hookable there that u cant cheat the part

coke1465 06/13/2023 5:17 PM

u dont need a door there, i would add just a little part where u cant cheat from up

coke1465 06/13/2023 5:27 PM

move this whole section a bit down

coke1465 06/13/2023 5:27 PM

2 tiles should be enough

coke1465 06/13/2023 5:31 PM
coke1465 06/13/2023 5:31 PM

$waiting

blackwolf0000 06/13/2023 6:06 PM

ay

spiritdote 06/14/2023 4:15 AM
spiritdote 06/14/2023 4:17 AM
spiritdote 06/14/2023 4:18 AM
spiritdote 06/14/2023 4:18 AM
spiritdote 06/14/2023 4:19 AM
spiritdote 06/14/2023 4:20 AM
spiritdote 06/14/2023 4:21 AM
coke1465 06/14/2023 11:00 AM
coke1465 06/14/2023 11:01 AM
coke1465 06/14/2023 11:05 AM

i still dont know what u want with hook on/off there, maybe answer how u want that part, rn all the hook on off tiles useless and just confusing

coke1465 06/14/2023 11:09 AM

u can do this part without using hook on/off

coke1465 06/14/2023 11:10 AM

whats the point of the dragger there? just make it a bit shorter and delete all the switches and dragger xdd

coke1465 06/14/2023 11:12 AM
coke1465 06/14/2023 11:13 AM
coke1465 06/14/2023 11:19 AM

little suggestion here, u can set this higher.. idk 10 tiles, then ur mate has to go up b4 activate the hook again

coke1465 06/14/2023 11:19 AM

that u have to go first up

coke1465 06/14/2023 11:20 AM

or just remove the whole hole there

coke1465 06/14/2023 11:20 AM
coke1465 06/14/2023 11:21 AM
coke1465 06/14/2023 11:22 AM

$waiting

spiritdote 06/15/2023 5:14 AM
spiritdote 06/15/2023 5:15 AM
spiritdote 06/15/2023 5:15 AM
spiritdote 06/15/2023 5:17 AM
spiritdote 06/15/2023 5:18 AM
spiritdote 06/15/2023 5:25 AM
coke1465 06/15/2023 12:44 PM

still wrong color

spiritdote 06/15/2023 3:26 PM
spiritdote 06/15/2023 3:26 PM
spiritdote 06/15/2023 3:27 PM
coke1465 06/17/2023 10:03 AM

pls fix the part like this

coke1465 06/17/2023 10:04 AM

its annyoing when u stuck there

coke1465 06/17/2023 10:06 AM

this is also kind of spammy, u dont even need the hook on off tiles ( i would just remove the hook on off things or make it work(idk how u want it))

coke1465 06/17/2023 10:29 AM

$waiting

spiritdote 06/17/2023 3:15 PM
spiritdote 06/17/2023 3:15 PM
spiritdote 06/17/2023 3:16 PM
spiritdote 06/17/2023 3:17 PM
spiritdote 06/17/2023 3:17 PM
coke1465 06/18/2023 12:11 PM

looks better but i would just cut those 2 parts out, the no hammer there and ur way is kind of useless + spammy, u can just hookfly it and the second part kills the flow

coke1465 06/18/2023 12:14 PM

map should be ready after fixing this section 😛

coke1465 06/18/2023 12:14 PM

$waiting

spiritdote 06/18/2023 2:34 PM
spiritdote 06/18/2023 2:35 PM
spiritdote 06/18/2023 3:23 PM
spiritdote 06/18/2023 3:23 PM
coke1465 06/18/2023 4:18 PM

if u do the part u get dragged often into the help thing and just reset the part, u should edit it

coke1465 06/18/2023 4:19 PM

its also spammy there

coke1465 06/18/2023 4:44 PM

idea is nice, maybe u can make it a bit more open down there

coke1465 06/18/2023 4:44 PM

its a bit tiny

coke1465 06/18/2023 4:45 PM

and spammy on ground

coke1465 06/18/2023 4:45 PM

😄

coke1465 06/18/2023 4:46 PM
coke1465 06/18/2023 4:50 PM

i would add something like this

coke1465 06/18/2023 4:54 PM

u can remove this help thing

coke1465 06/18/2023 4:59 PM

or leave it and remove the other help thing that u dont have the spam and hooking into the switch like i said

coke1465 06/18/2023 4:59 PM

$waiting

spiritdote 06/19/2023 10:48 AM
spiritdote 06/19/2023 10:49 AM
spiritdote 06/19/2023 10:50 AM
spiritdote 06/19/2023 10:51 AM
spiritdote 06/19/2023 10:51 AM
coke1465 06/19/2023 2:27 PM

the animation for the HT is bugged, also i would make the movement rather smooth

coke1465 06/19/2023 2:27 PM

maybe add for non hd just tiles that stay like in picture

spiritdote 06/19/2023 2:50 PM

ok

spiritdote 06/19/2023 2:53 PM

I need a little time to fix it

coke1465 06/19/2023 5:45 PM

add some HT there to make sure its not cheatable, it looks cheatable rn

coke1465 06/19/2023 5:48 PM

i would make this a bit bigger (blue). red = add 2 tele like everywhere

coke1465 06/19/2023 5:52 PM

this longer to make sure that u cant cp-cheat it

coke1465 06/19/2023 5:56 PM

toteles higher from ground than others

coke1465 06/19/2023 6:03 PM

for this part put a little more unhook there idk which way u want but this was the best i found

coke1465 06/19/2023 6:03 PM

u can also see in the video that u have to add some unhooks up there

coke1465 06/19/2023 6:04 PM
coke1465 06/19/2023 6:06 PM

this needs to be placed more right, otherwise both can go left side

coke1465 06/19/2023 6:14 PM

would remove the hookable up there to make sure u cant go down way and do fancy cheats

coke1465 06/19/2023 6:16 PM

bcs u can use here the hook on/off thing for a cheat there

coke1465 06/19/2023 6:18 PM

played the map now some more times, and this feels just lame compared to other parts

coke1465 06/19/2023 6:18 PM

$waiting

coke1465 06/19/2023 6:32 PM

put some speedups here

spiritdote 06/20/2023 1:15 PM
spiritdote 06/20/2023 1:16 PM
spiritdote 06/20/2023 1:18 PM
spiritdote 06/20/2023 1:19 PM
coke1465 06/20/2023 1:30 PM

the animation is still jerky

coke1465 06/20/2023 2:00 PM

part cheatable with hammerfly and throw, after that u can jump solo up there where my tee is

spiritdote 06/20/2023 2:46 PM

I adjusted this animation for a while, and I'm not completely satisfied with the outcome. However, reducing the image clarity didn't make the animation smoother. I increased the speed slightly, hoping that it would look better that way.

spiritdote 06/20/2023 2:48 PM

Alternatively, I could just remove this animation altogether.

coke1465 06/20/2023 2:48 PM

u have to find the best value+time for the animation, depends on how much pictures it have etc. u know

coke1465 06/20/2023 2:48 PM

idk ^^

coke1465 06/20/2023 2:48 PM

if u cant build it smooth i would just remove it

spiritdote 06/20/2023 2:50 PM

Alright, if I still can't adjust it properly tomorrow, I will delete it.

spiritdote 06/20/2023 2:53 PM
spiritdote 06/21/2023 12:45 PM

I made some modifications to the animation, and now it is smoother than before. However, I'm not sure if it meets your requirements

coke1465 06/21/2023 2:38 PM

suggestion for this empty area, blue = hook, red = tele

coke1465 06/21/2023 2:38 PM

animation still jerky but its ok since its smaller now

coke1465 06/21/2023 2:38 PM

imo ok *

coke1465 06/21/2023 2:39 PM

hammer on in toteles missing

coke1465 06/21/2023 2:41 PM
coke1465 06/21/2023 2:48 PM

red= move the hook on and place also a hidden hook on before totele, blue = would remove 1 on each side

coke1465 06/21/2023 2:50 PM

i would add hookable there, that u can swing fast around

coke1465 06/21/2023 2:52 PM

$waiting

coke1465 06/21/2023 2:58 PM

u can cheat this part , i would add some teleports at the wall to prevent it

coke1465 06/21/2023 3:03 PM

if u want to fix this - add some more tele around the unhook, if u think its ok bcs its not faster etc it can stay

coke1465 06/21/2023 3:57 PM

this needs to be lower by 3 tiles

coke1465 06/21/2023 3:57 PM

its too hard for ppl to reach

coke1465 06/21/2023 4:01 PM

make this a bit bigger pls, (5tiles should be enough) (just the section i marked)

spiritdote 06/21/2023 5:14 PM
coke1465 06/21/2023 5:42 PM

u can go solo there

coke1465 06/21/2023 5:42 PM

and its still cheatable in the way i have shown

coke1465 06/21/2023 5:43 PM

all other changes look good

coke1465 06/21/2023 6:11 PM

$waiting

spiritdote 06/22/2023 1:01 AM
spiritdote 06/22/2023 11:29 AM

I made some adjustments to the animation by increasing the frame rate to 16 frames. Now the animation should be smoother than before

coke1465 06/22/2023 1:26 PM

looks good

texnonik 06/22/2023 2:23 PM

maybe add bg an bottom line . so you when you zoom out couldn't see that mountains end ( just idea )

texnonik 06/22/2023 2:28 PM

corner where mouse

coke1465 06/22/2023 2:30 PM

sometimes its working from there

coke1465 06/22/2023 2:30 PM

and sometimes its not working from high position

coke1465 06/22/2023 2:30 PM

need to change something here

texnonik 06/22/2023 2:30 PM

unfreeze marking different

coke1465 06/22/2023 2:46 PM
coke1465 06/22/2023 2:47 PM

also possible from here

texnonik 06/22/2023 2:51 PM

no walls

texnonik 06/22/2023 2:53 PM

extra corner , a bit to right rocrner again

coke1465 06/22/2023 3:07 PM

$waiting

spiritdote 06/23/2023 2:56 AM

Why does my texture look like this? I didn't make any adjustments to it before, and it suddenly became misaligned.

yaccre 06/23/2023 5:13 AM

opengl

spiritdote 06/23/2023 5:21 AM

What should I do?

spiritdote 06/23/2023 5:26 AM

Even after applying the built-in textures, misalignment issues still occur.

yaccre 06/23/2023 6:12 AM

use one of these

yaccre 06/23/2023 6:12 AM
spiritdote 06/23/2023 8:06 AM

thanks

spiritdote 06/23/2023 10:51 AM
spiritdote 06/23/2023 10:52 AM
coke1465 06/23/2023 4:18 PM

its not good that u cant go back

coke1465 06/23/2023 4:20 PM

would extend this section a bit (4 tiles). that u have to hold the hook while going up (but test it ofc)

coke1465 06/23/2023 4:20 PM

just that u cant hook normally there

coke1465 06/23/2023 4:32 PM

missing animation

coke1465 06/23/2023 4:39 PM
coke1465 06/23/2023 4:39 PM
spiritdote 06/23/2023 4:44 PM

emmmmmmm

spiritdote 06/23/2023 4:46 PM

I'll redesign that last level

coke1465 06/23/2023 4:54 PM

no need

coke1465 06/23/2023 4:54 PM

its simple to fix

coke1465 06/23/2023 8:15 PM

$waiting

coke1465 06/23/2023 11:02 PM

I recorded only me in the last video, Tridemy just walked to the left side (there is hook on/off again)

coke1465 06/23/2023 11:02 PM

This could help fixing it

@spiritdote
coke1465 06/23/2023 11:04 PM

I have a simple fix for both cheats in mind, but will wait how u fix it

coke1465 06/23/2023 11:06 PM

You should also include speedups as an optional boost in all parts where you have to run longer, it makes the flow much better

coke1465 06/23/2023 11:08 PM

We keep finding new cheats and bugs, but the map keeps getting better and better

spiritdote 06/24/2023 1:21 AM

Alright, I will do my best 😄

spiritdote 06/24/2023 2:58 AM
coke1465 06/25/2023 7:32 PM

looks good

coke1465 06/25/2023 7:35 PM

u dont want it ?

coke1465 06/25/2023 7:36 PM

example what i mean, u have so much walking sections, would be more flowy if u add some speedups

coke1465 06/25/2023 7:38 PM

suggestion for this part, blue = unhook , red = tele

coke1465 06/25/2023 7:38 PM

all the runs we did, we always keept the hook there

coke1465 06/25/2023 7:39 PM

totele missing

coke1465 06/25/2023 7:42 PM

"

coke1465 06/25/2023 7:43 PM

"

coke1465 06/25/2023 7:44 PM

u can remove one of them

coke1465 06/25/2023 7:46 PM

i would just close the holes, looks not good down there, u can see end of the mountains. or just black shadow would be also ok

coke1465 06/25/2023 7:48 PM

maybe shadows, i see u wanted it at begin and end

coke1465 06/25/2023 7:49 PM

$waiting

spiritdote 06/26/2023 2:24 AM

No problem

spiritdote 06/26/2023 10:29 AM
spiritdote 06/26/2023 10:29 AM
spiritdote 06/26/2023 10:31 AM

And I also added many speedups

spiritdote 06/26/2023 10:33 AM
spiritdote 06/26/2023 10:34 AM
spiritdote 06/26/2023 10:37 AM
coke1465 06/26/2023 10:45 AM

looks good, will check later

coke1465 06/26/2023 10:53 AM

i hope u did it for both sides 😄

coke1465 06/26/2023 10:53 AM

start of map end of map

coke1465 06/26/2023 10:54 AM

🤷‍♂️

coke1465 06/26/2023 11:51 AM

idk, i would put it for all the holes. but ur choice

coke1465 06/26/2023 11:55 AM

this speedups sucks while playing 😄

coke1465 06/26/2023 11:55 AM

u need there unhook

coke1465 06/26/2023 11:56 AM

the hook on/off things now useless, + u forgot to add hook on after the part

coke1465 06/26/2023 11:57 AM

$waiting

coke1465 06/26/2023 12:15 PM

u closed at the begin of the map the holes, maybe do the same here? (for the other one idk, u used puller there)

spiritdote 06/26/2023 2:09 PM
spiritdote 06/26/2023 2:09 PM
spiritdote 06/26/2023 2:10 PM
spiritdote 06/26/2023 2:15 PM

I feel like there is still a possibility of cheating.

spiritdote 06/26/2023 2:16 PM

I directly pushed it to the extreme with my modifications.

spiritdote 06/26/2023 2:16 PM
spiritdote 06/26/2023 2:17 PM
spiritdote 06/26/2023 2:29 PM

Some texture bugs

coke1465 06/26/2023 3:17 PM

u can remove this unfreeze

coke1465 06/26/2023 3:19 PM

would also put a hole there

coke1465 06/26/2023 3:22 PM
coke1465 06/26/2023 3:23 PM

idk if u care about it but u can do it from all positions

coke1465 06/26/2023 3:25 PM

u can move this to force the part with hammer

coke1465 06/26/2023 3:27 PM

$waiting

coke1465 06/26/2023 4:03 PM
spiritdote 06/26/2023 4:43 PM
spiritdote 06/27/2023 2:23 AM
spiritdote 06/27/2023 2:23 AM
spiritdote 06/27/2023 2:39 AM
spiritdote 06/27/2023 2:40 AM
fightfire2001 06/27/2023 9:45 AM

nice map and idea, good job! but there are still some little improvements u can make: I thought you might have designed this part as a auto part to through that narrow passageway, but it seems like unstable, i couldnt do this part three times in a row with the same action. maybe u can redesign this part or just expansion that passageway.

fightfire2001 06/27/2023 9:48 AM

this part looks much simpler than the others. In addition, team players can pass through the finish line in sequence instead of arriving at the same time. is that what you designed for?

just 06/27/2023 10:00 AM

cool map

spiritdote 06/27/2023 10:38 AM

Just a boost before the finish line, to reach the finish line faster

spiritdote 06/27/2023 10:41 AM

I placed a hint here. By standing at that location, it becomes easy to pass through. If adding this increases the cost of trial and error in gameplay, I will make it mandatory to pass through that hint

spiritdote 06/27/2023 11:02 AM
spiritdote 06/27/2023 11:02 AM
spiritdote 06/27/2023 11:03 AM
spiritdote 06/27/2023 11:03 AM
coke1465 06/28/2023 12:11 PM

i tested this, its a bit random. maybe make the hole just 2 tiles wide

coke1465 06/28/2023 12:13 PM

idk if u care, but u can skip a bit in t0

coke1465 06/28/2023 12:13 PM

(one tee can help all others to go faster down there and skip the actual move of the part)

coke1465 06/28/2023 12:15 PM

he mean that u can finish the map and go back (use same way as b4, without hammer in air)

coke1465 06/28/2023 12:16 PM

$waiting

spiritdote 06/28/2023 3:14 PM
spiritdote 06/28/2023 3:15 PM
spiritdote 06/28/2023 3:41 PM
spiritdote 06/28/2023 3:41 PM
coke1465 06/28/2023 7:57 PM

lower it 1 tile

coke1465 06/28/2023 7:58 PM

all of this a bit higher (2 tiles)

coke1465 06/28/2023 7:58 PM

use here HT

coke1465 06/28/2023 8:02 PM
coke1465 06/28/2023 8:02 PM
coke1465 06/28/2023 8:35 PM

$waiting

spiritdote 06/29/2023 2:00 AM
spiritdote 06/29/2023 2:03 AM
coke1465 06/29/2023 3:21 PM

u can add hook off there too and both visible (its better to start the part)

spiritdote 06/29/2023 3:27 PM
spiritdote 06/29/2023 3:28 PM
coke1465 06/29/2023 3:34 PM

u want to force 1 way here?

coke1465 06/29/2023 3:34 PM

there are like 5 different ways of doing it

spiritdote 06/29/2023 3:46 PM

Here, I just want to make a random change, perhaps it will be more convenient?

coke1465 06/29/2023 4:07 PM

u can go solo like b4

coke1465 06/29/2023 4:07 PM

solo finish, go back, mate finish

coke1465 06/29/2023 4:07 PM

u can use the hook on off thing better there

spiritdote 06/29/2023 4:19 PM

Does that mean I change it back?

coke1465 06/29/2023 4:40 PM

no

coke1465 06/29/2023 4:40 PM

do it how u like it

coke1465 06/29/2023 4:41 PM

if u want to keep it like this its also ok, just said that there are more ways to do it

coke1465 06/29/2023 9:00 PM
@spiritdote

u want to keep it like this or edit again?

spiritdote 06/29/2023 11:55 PM

then I'll change it back

spiritdote 06/29/2023 11:55 PM
spiritdote 06/29/2023 11:57 PM
coke1465 06/30/2023 11:44 AM

$optimize

DDNet 06/30/2023 11:44 AM
coke1465 06/30/2023 11:45 AM

$edit --shrink-layers

DDNet 06/30/2023 11:45 AM
coke1465 06/30/2023 12:03 PM

$ready 3~

coke1465 06/30/2023 12:06 PM
spiritdote 06/30/2023 2:12 PM