

did you change anything

yes

sure

part7 part10 no edges

part 3

no double rocket like on run_rockects2two

random part outside of the map

that's like a noobfilter but it can be ez to delete

I didn't know could i make parts like this or not.

well just telling by the screen now xd

looked a bit odd

don't change anything for now :D

ye sure

i go sleep now:DDD

gn^^

ty:3

$rate Balance=4 flow=4 creativity=6 playability=3 fun=0 design=0

too many edge jumps and random gores parts

parts are rlly bad mapped

where are too many edge jumps?

did u even test lol

i find only 3 edges which need to use



And i don't understand what mean "Random gores parts"

design bug

even 1 edge jump in a race map is too much

random gores parts means...u tried to make a race map and not fly to the legends 3. gores parts are to tight

why is this channel name jeopardize not jeoparadize

cause the map is called jeopardize

'-'

lol

I thought it's spelled

no

antibuguse has no edge jumps

thats why its named antibuguse

I meant that it's a super difficult race map, that's a challenge to even finish, letalone run it

[9:41 AM] N9mkOik: And i don't understand what mean "Random gores parts"

he means it doesn't feel like race. that's rather ddrace solo map style than race. also forced edgejumps don't belong in race (I know we allowed it in a map, but that was a mistake we have to not do again). I don't see big improvements to the version I declined - it's still really poorly mapped

so this version still has the same problems that I criticized previously. I don't really see quality improvements, only new parts - which aren't better in quality either. you don't seem to be ready to put in a lot effort into this map, and as I said before, I don't think it's fixable without it. I don't see a reason to revive this map. you should rather start a new one from scratch and get everything good from the beginning.

$decline