did you change anything
part7 part10 no edges
no double rocket like on run_rockects2two
random part outside of the map
that's like a noobfilter but it can be ez to delete
I didn't know could i make parts like this or not.
well just telling by the screen now xd
looked a bit odd
don't change anything for now :D
i go sleep now:DDD
$rate Balance=4 flow=4 creativity=6 playability=3 fun=0 design=0
too many edge jumps and random gores parts
parts are rlly bad mapped
where are too many edge jumps?
did u even test lol
i find only 3 edges which need to use
And i don't understand what mean "Random gores parts"
even 1 edge jump in a race map is too much
random gores parts means...u tried to make a race map and not fly to the legends 3. gores parts are to tight
why is this channel name jeopardize not jeoparadize
cause the map is called jeopardize
I thought it's spelled
antibuguse has no edge jumps
thats why its named antibuguse
I meant that it's a super difficult race map, that's a challenge to even finish, letalone run it
[9:41 AM] N9mkOik: And i don't understand what mean "Random gores parts"
he means it doesn't feel like race. that's rather ddrace solo map style than race. also forced edgejumps don't belong in race (I know we allowed it in a map, but that was a mistake we have to not do again). I don't see big improvements to the version I declined - it's still really poorly mapped
so this version still has the same problems that I criticized previously. I don't really see quality improvements, only new parts - which aren't better in quality either. you don't seem to be ready to put in a lot effort into this map, and as I said before, I don't think it's fixable without it. I don't see a reason to revive this map. you should rather start a new one from scratch and get everything good from the beginning.