Tested with many SA players, Fixed 2 graphics bugs and one skip. Also dilated two more images that needed it.
is the shotgun bug used in any released map? I'm not really sure if we should introduce it as a feature..
H e y n r y ch
archimede67: when stacked shooting shotgun launches you up to the ceiling really fast, it basically gives the shot tee great speed up and left.
jao: My opinion would be that the shotgun bug would be a fine thing to add. I mean I don't think we are going to fix it so why not take advantage of it. Similar maps include broken brain and rocket is key which use the speeder bugs to generate similar speeds. I know they aren't exactly the shotgun bug but they are similar unintended ways to gain speed.
To me its just one more thing I love about this game and want to share how fun it can be. XD
I mean I don't think we are going to fix it I wouldn't rely on this assumption
If you are ever going to delete it you will have to fix a lot of times
But if this gets implemented you should make a "tutorial room" for it? idk
don't think so, it's not such an easy "cheat thing" in general
mostly used to do startline skips
which are all deleted
you can't control it
Startline skips are all deleted lol ?
What about all the kill tile skips
we fixed all startline skips like ~2 years ago with konsti
"What about all the kill tile skips"
And other skips with sg bug
I can recall at least 1 brutal I forgot the name of
And Just Hookfly 2
You wanna have a fun demo ?
or you can just tell him
yea just hookfly 2 is a problem maybe
There are still maps using this bug to do startline skip
report them then :)
- 00:25 ScReeNy & lola
- 00:36 N9mkOik & Tropo
- 10:20 -Twist°~ & Shawn.
Just hookfly2 doesnt use it to skip startline
some zatrados also has the kill cheat
Yeah just hookfly2 only uses the sgbug to skip to last part
wow anyone can do that easily
also u cant know now which times are cheated or not
I did make a room where you can test out the guns in my map. Is more of a tutorial required ?
72% of this topic is not about the map, how does it feel to play the map
now 73% is not about he map 😄
Anyone played the map yet?
next he will write will be
too much entities
mostly hookable blocks
there are maps that intend the sg bug already, so this shouldnt be a problem
sg bug is annoying. Why should anyone use it as a part of normal gameplay
I think the bug is really cool
I must agree it is really cool and consistent which makes it a very interesting thing to use.
but i know other bug
e.g. justice 2; pretty sure there are more
what part in justice 2?
the tune zone rocket deep part
Not at my laptop atm, cant send a screen
thanks, Kicker :3
Can this map have a team finish? Cause it is a copy fly like map and copy fly has a team finish XD
I will keep the finish as I have it but add a longer way to get the team finish thus making it sort of 2 maps in one XD
i know we had this debate before but I do think it could add a lot more enjoyment to maps, assuming these conditions are followed:
Team finish times can't be possible faster or as fast as normal finish (Thus not ruining normal ranks). Team finish is enjoyable to play (Not just a rushed thrown in thing but instead receiving attention like the rest of the map).
I know its a change to the way things currently work but I think it will be for the better as team finishes are already possible on dummy maps and constantly removing them isn't really a solution.
How bout someone actually posts something about the map besides soapy Hows the map run Do you see any design/entitiy bugs Any misplaces cp Marked something wrong Is it ready to be released
Do you actually still like testing maps ?@jao
imo this map shouldn't be released, basically you need a flawless internet connection and this is what makes it difficult, can't even do part 1 because of that
ive tested the map extensively with the mapper and i think its creative way of using the dummy copy ability while using some querky things like the shotgun bug id say its ready for release dummy 2-3 star
I appreciate the input, however I have found that everyone in the south African community (that have tested the map) has seemed to enjoy it and have had minimal issue completing it with sub optimal Internet connections.
I did try to address the issues of poorer connections in the map by including many checkpoints at frequent intervals.
So the connection issue only comes into play if going for top ranks, but that plays a role in all maps so I think this map should be ok.
actually this is a problem that makes every part in your map random, even if only one part was random it would be bad enough a whole map like that just isn't reasonable and unenjoyable
random as in?
I think this map would be nice to have
it's not the normal kind of map you see every day
even if not everyone has the setup to play it in the end
it shouldn't be a burden for those who are able to play it
so not a dealbreaker
I don't really get what you mean by random, the map plays the exact same way if your net is being stable. So it may be strange or seem unusual but I wouldn't call it random?
What? Of course it is random, because you could play the map perfectly, but even the smallest lag messes it up, releasing a map that requires perfect internet connection or whatever, just isn't right imo this would be a case for the fun server, since it would be a problem for the points system as well, I'm sure there would be many finishes for others on this map, because people just don't own the needed set-up
Well, instead of random you might rather call it impossible for people without the right set-up
doesnt aim maps require basically perfect connection
not sure if we should put any value on the points system considering how broken it is
why would you break it even more? anyway, it would be simply unfair to release this as a normal map, I think you got my point
I think it would be even more unfair to those who are able to play it
point hunters or whatever are a minority
if some people have to miss out on the fun, it's sad
but why ruin it for everyone else?
that's why I suggested the fun server
fun server is for maps without actual gameplay
besides that, there is only one on GER
and the map author is from ZAF
so that wouldn't be nice to him
Just deep fly has the same problem btw
My internet connection is not stable at all and i finished it already on a legit basis btw i doubt it would be a mistake releasing this
If the map works fine for people from South Africa why would it not work for people with an European connection?
internet in germany is bad, his concerns are valid
Improved Tutorial Room, Added Tutorial Sign, Improved Secret.
South African internet is also pretty trash XD
Well, I surely can only talk for myself, seems like it works fine for others, anyway I still think that it would be unfair to normally release this map, no idea how all of you could do it, but seems like I am a part of the minority :p
I also have problems with it
Almost feels like Rng mapping tbh
Fixed a few incorrect tp/freeze tiles that fokkonaut pointed out. Went over whole map again and hopefully there are no more errors like that.
Made no gameplay changes.
sorry that the map isn't enjoyable to you. If I could fix the issues I would but I really think this map fits in well with ddnet. I think it uses the mechanics of the game in a new interesting way and we already do have maps that would cause the same issues that this one does.
I do hope you get the chance to play it on a more stable connection and hopefully you enjoy it then.
There is no such map ("stacked") on test servers
Fix it please, or move channel to [Evaluated] if it's declained alreay
It's not declined@Дядя Женя
I guess maps get deleted from test servers if they aren't updated for too long or something like that, a tester needs to manually load it again then
lol, reload then?@jao
Tested with jao and have made changes suggested.
Quick check and updated again
im sorry its not releasable in this state theres just waay to much blue you have to redo design
da ba de da be daa
dummy can't get rocket fix pliz
how does it happen and how do I fix it@texnonik
for some reason its probably name glitch or somethink else that can happen with someone too , there is dummy map where you need to hammer dummy and he need to shoot ninja in end of the map but for some reason its not working 😄
Map cant be finished by ppl with more than 100 ping :(
that's the speciality of this map
this map is not free to play
you need to have the best connexion in the world
and also monitor with 144ping
your ping needs to be real-time
you need to disable prediction
For synchronised dummy
still doesnt work
you lit need a very good connection
not of your pro like me