#Armageddon_1
"Armageddon_1" by Starkiller [Insane]
DDNet 11/17/2020 2:32 PM
@Starkiller

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

Genex 11/17/2020 2:33 PM

Knew it xd

Ravie 11/17/2020 2:35 PM

you realize this doesn't make the map any better?

Starkiller 11/17/2020 2:35 PM

since the only feedback was 50% "i cant join the map" and 50% "its too long" ive splited into 2 maps. hopefully it wont crash the client anymore. also i disagree with ravies feedback. parts are well mapped and ive made a good balance of faily parts, normal drag parts and other tele parts. also every single part is unique and if u take a look at the whole map ull see i am right with this. hope people will test the map now and post some feedback

Starkiller 11/17/2020 2:36 PM

at least your arguments arent good at all ravie

Starkiller 11/17/2020 2:36 PM

so let other people post their opinion

Starkiller 11/17/2020 2:36 PM

most of people disagree with u so dont reject the map if u never tested any part

Starkiller 11/17/2020 2:38 PM

im glad if u dont like the map style or think parts are not very well. but i took much effort and work into every single part. so it would be nice if u give it a chance since it took many many days of work

Ravie 11/17/2020 2:39 PM

I looked over it and played it in my head, most of it is random edgehooks and tight hammerflies and just spammed as many crappy parts as possible to make the longest map ever

Starkiller 11/17/2020 2:39 PM

at least its not what i did

Im 'corneum 11/17/2020 2:40 PM

i dont think its a good idea to make 2 maps out of it. seems like the same move silex did with adre4. isnt insane server made for these kinds of map?

Starkiller 11/17/2020 2:41 PM
@Ravie

if u want we can test it or u can still say u dislike the map. but decline instead and dont give other people a chance to test and rate the map is not fair at all

Im 'corneum 11/17/2020 2:41 PM

i think the client crashes must have to do with some design or setting in the map. not the size of it

Ravie 11/17/2020 2:42 PM

I've had crashes when making a ridiculously big layer before, but honestly you could have squeezed this map into half the space if it wasn't so wasteful (still wouldn't be a good map tho)

Starkiller 11/17/2020 2:42 PM
@Im 'corneum

it was still hard to load in editor and took a few secounds to join the map without any tilesets. so i dont think its cuz of the tileset or something. also the tilesets are just basic ddnet tilesets

Im 'corneum 11/17/2020 2:43 PM

thats odd

Im 'corneum 11/17/2020 2:43 PM

and now its ok with this size?

Starkiller 11/17/2020 2:44 PM

feel free to say the map isnt good but reject a map cuz 1 ppl dislike it isnt nice

Brokecdx- 11/17/2020 2:44 PM

2

Im 'corneum 11/17/2020 2:44 PM

i bet my ass the crashes are from the new rendring or something

Brokecdx- 11/17/2020 2:45 PM

I think you just need to wait a bit until map loads in

Brokecdx- 11/17/2020 2:45 PM

my client almost crashed too but i just waited it out and then i tloaded

Lady Saavik 11/17/2020 3:33 PM

decrease layers size

Lady Saavik 11/17/2020 3:33 PM

it will load faster

Cøke 11/17/2020 3:34 PM
maggi323 11/17/2020 3:58 PM

I think

@Lady Saavik

just found a cure for cancer

Starkiller 11/17/2020 4:12 PM
Kenzoo 11/17/2020 5:39 PM

why 2 maps

Kenzoo 11/17/2020 5:39 PM

not fun

Kenzoo 11/17/2020 5:39 PM
sen pa' 11/17/2020 5:41 PM

More points

texnonik 11/17/2020 5:42 PM
Kenzoo 11/17/2020 5:46 PM

i already have so much points

Kenzoo 11/17/2020 5:46 PM

need funny longest map

Genex 11/17/2020 6:10 PM

well i also think 1 map would be better but hey welcome to ddnet xd

Cøke 11/17/2020 6:16 PM

why would you release a map that 50% of people can't even load

Genex 11/17/2020 6:22 PM

get a better pc?

Genex 11/17/2020 6:22 PM

its not the fault of starkiller xd

plsplsplslol 11/17/2020 6:23 PM

thats why its split into 2 maps now

Genex 11/17/2020 6:23 PM

well you also could load doomworld 2 and avalanche so?

Cøke 11/17/2020 6:24 PM

i can load the map, but wouldn't it be fair if everyone could load them?

Starkiller 11/17/2020 6:26 PM

i agree with coke. maybe ill find a way to make the full map playable for everyone

louis 11/17/2020 6:28 PM

its probs smth with tilesets like corneum said

louis 11/17/2020 6:28 PM

i can load springlobe 3 just fine too

maggi323 11/17/2020 6:56 PM

isnt springlobe 3 smaller in layer size?

triki 11/17/2020 7:23 PM
triki 11/17/2020 7:23 PM
RonIn 11/17/2020 7:32 PM
RonIn 11/17/2020 7:32 PM

it's unique

Starkiller 11/17/2020 8:47 PM

amazing 1 of 101 parts

Starkiller 11/17/2020 8:47 PM

im proud of u

Ravie 11/17/2020 10:33 PM

should I post screens of the other 87

Pepe 11/18/2020 1:21 AM

You definitely should, as a tester leader should give a detailed explanation why you think this map is bad

texnonik 11/18/2020 2:12 PM

Next step since my map was too long i split it in 100 maps xD

triki 11/19/2020 1:49 AM

amazing 1 of 101 parts

@Starkiller

u say "all" not me.

triki 11/20/2020 3:36 AM
@Starkiller

some part boring but u have so much good part and not well mapped parts.

triki 11/20/2020 3:36 AM
triki 11/20/2020 3:37 AM

i think is better

  • no need isnstant fly +u can prepare it is little easer but faily. nice part for t0.
triki 11/20/2020 3:42 AM

if u have 99 good parts and 1 very bad part ur map never relesed same work if u have 70 good and 30 bad(like on ur map).

Kenzoo 11/28/2020 6:08 AM

rls

Kicker 12/05/2020 8:04 AM

if u have 99 good parts and 1 very bad part ur map never relesed this is not true, corneum would have 0 maps released if it worked like that

triki 12/05/2020 9:25 AM

witch part are very bad?

@Kicker
allocaツ 12/17/2020 8:53 AM

the gameplay is consistent, not overwhelming but also not bad. I am not entirely sure if it's worth releasing, a part of me thinks it would be a neat addition as it's so long and must be quiet the achievement / journey to finish this map. and after all, the parts are decent. but than many are against releasing this. anyways as it is right now, it will probably chill in testing for a long time, especially because it was split in two so I think you really have to do 2 things before we can do more testing

1) combine the maps again. 2) use the space more efficiently, maybe fit everything in a single 1500x1500 layer if that's possible. just a lot more dense.

Kicker 12/18/2020 5:44 PM

such part doesnt work on ddnet servers, if someone is deeped on non dummy server, his hammer doesnt work

Kicker 12/18/2020 5:47 PM

i didnt play whole map just spectated it, i think it could be very nice generic worldlike map for current time but not like how is it now, a lot of parts are not big group friendly which is super bad for such map and its not releasable because of that

Kicker 12/18/2020 5:47 PM

i mean part like these, it could be fine for 2p forced map, but not for the map which is obviously will be mostly played in big group

Kicker 12/18/2020 5:48 PM

and there a lot like those

skua 12/18/2020 5:55 PM

looks like starkiller banned me from opening his maps :(((((

skua 12/18/2020 5:55 PM

map is lagging so much that I get disconnected

sen pa' 12/18/2020 5:55 PM

Use entites

skua 12/18/2020 5:56 PM

i do

skua 12/18/2020 5:56 PM

must be a bug in client

RonIn 12/18/2020 6:02 PM

decline

RonIn 12/18/2020 6:02 PM
Ravie 12/24/2020 4:27 PM

We (testing team) have agreed these maps aren't worth releasing, because they're clearly quantity over quality. Feel free to condense both maps into a single reasonable length map with only the best parts, then it might have a chance for release.

Ravie 12/24/2020 4:27 PM

$decline

ano 12/24/2020 4:38 PM

thank god

RonIn 12/24/2020 5:42 PM
Brokecdx- 12/24/2020 7:08 PM
ᶰ°Konͧsti 12/27/2020 4:42 PM

Why do these maps look like a rework of that impossible shitty long hard map u made long time ago?

ᶰ°Konͧsti 12/27/2020 4:44 PM

Am i wrong if i say it would work with deepfly allowed? Its a server setting Which was made default off since the hammer change

Kicker 12/27/2020 5:12 PM

Idk