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I don't know if it's a troll or not but I'll give you a review anyway


Why is there a "no endless" tile on the spawns ?

When placing unfreeze, solo, or any bonus on a spawn (start or TO/CTO), fill the tiles around it


Under the "mapping fails" category

The same applies here


Avoid using blockers, their behaviour is bugged and can lead to unwanted cheats or fails

The use of speed ups makes your map look cheap, try to find ways around it, not to use them

Start simple maps without so many advanced settings and tiles

Start slow with the main tiles : hookable, unhookable, freeze, unfreeze, teleport

That should be more than enough


Moreover, about the screenshot above, don't place unsolo out of the way. It should either be covering the TO or place after it

Make sure that the images you use are of the right format and size (size of 16,32,64,128,256,512px)


To sum up : 🔹 Use simple tiles 🔹Cover the spawns/TO properly if needed 🔹Don't place spawns/TO on the ground 🔹Make your part a bit more sophisticated, longer, and interesting (give a real purpose to each tee) 🔹Don't use blockers 🔹Mark every entity 🔹Test your map on a lan server or on https://trashmap.ddnet.tw/

$decline

ok i tested trashmap:)

👍