#shizuoka
"Shizuoka" by sevvv.aa & YeraL [Brutal]
DDNet 09/15/2020 1:29 AM
@SevasTian

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

Marcell_HUN 09/15/2020 10:31 AM

Amazing design

Cøke 09/15/2020 3:05 PM

ht looks like design stones

Cøke 09/15/2020 3:05 PM

undeep looks like unfreeze

Cøke 09/15/2020 3:06 PM

half ht not marked

Cøke 09/15/2020 3:07 PM

cps are sometimes marked and sometimes not

Cøke 09/15/2020 3:08 PM

bg needs 100% alpha

Cøke 09/15/2020 3:09 PM

'good' tele looks like normal tele

Cøke 09/15/2020 3:10 PM

the initial parts are suitable for t0, from part 1 on you are only in the way

Cøke 09/15/2020 3:11 PM

tons of corner bugs, check map again

SevasTian 09/15/2020 6:58 PM

We'll make a whole map rework fixing some errors that u said Coke and will make the map larger that would make that the moderate parts will balance with the map if this look longer

SevasTian 09/15/2020 7:00 PM

pls $decline to send a new map file when we work the new version

Cøke 09/15/2020 7:02 PM

$decline

Yᴇʀᴀʟ 09/15/2020 7:03 PM

thx

@Cøke
Cøke 09/15/2020 7:03 PM

np i wait for the next map

SevasTian 09/15/2020 7:04 PM

Thank you

@Cøke
ᶰ°Konͧsti 09/16/2020 7:29 PM

modern ddmax map

Welf 09/16/2020 7:32 PM

why is this a ddmax map?

Welf 09/16/2020 7:32 PM

i think different players have a different interpretation of "ddmax", so i don't like using that word

ᶰ°Konͧsti 09/16/2020 7:54 PM

It is a ddmax map

ᶰ°Konͧsti 09/16/2020 7:54 PM

Simple dragging and ddmaxy Soloparts