nice map, but i don't like design
I made some new parts, now has more flow and is finished
$rate balance=8 flow=7 creativity=7 playability=8 fun=4 design=2
Nice map should be an easy release this filled my server rapiditly when i was testing
15 people on the thrashmap
since 120 minutes
apparently cuz GER servers are down
still filling the server for a long time
u should open a thrashmap at all ddos
it makes me so happy 😃
, fixed some graphic bugs and improved some details
they think its ready :v
moderate ⭐ ⭐ ⭐ ⭐
Not with stuff like unmarked start line :p
We never said its ready ^^ you said you want to fix some stuff and show freezy afterwards. But its a good map indeed
it is intended
ok maybe i exaggerated but thats what i understood xD
$rate balance=8 flow=7 creativity=5 playability=8 fun=3 design=2 bonus=0
I don't see any sense in those suggestions aside from the last one
he doesn't understand your marking
what he wants is already done by the current version
i need your test
good map for the 🇨🇱 community@sorgaxD
the fuck are these suggestions LOL
Added Freeze/Tele/Unfreeze/Shadows behind Walls + Added some Unfreeze → Thanks@Freezestyler
These were just suggestions dont make a fus about it please... Thx for changing some stuff@sorgaxD
can you add timeinfo for speedrunners?
im not sure if is a good idea
not really, what negative effects would it have in your opinion
i dont want to convert it into a speedrun dedicated map
adding time-cps won't come with changes to the gameplay? \:D
but why map ussually dont have it?
mappers aren't aware about it being a thing
I usually tell them to add it if it makes sense
mmm i dont like the idea, i imagine people killing themselves for looking a red time
you don't see red times if you didn't finish before
my idea is a map fun to play with friends many times, speedrunners can care for their own times, but normal players are there to get fun
do you really think people would randomly kill in a run with friends because they see a red time popping up?
I honestly think no one who's casually playing a map cares about negative time records
no but it can be annoying, and i find it unnecesary because speedrunners have to do all first try and with speed, same as in most maps
how is it annoying if you don't spam them?
you can have different paces even if you do everything first try, so it's still useful to improve
sorry but i dont want it
$rate balance=7 flow=7 creativity=6 playability=9 fun=4 design=2 bonus=0
It's just super useful for speedruns and i would've liked it in new upcoming maps, and doesnt affect players that dont care about times
your decision i guess
I would prefer it without tbh, everytime I see a red time I loose all motivation to finish in this run even though it could still be a good time
but ye, like broke said, your decision xd
why always bonus=0 :'v
the bonus is that this is a good chilean map 😃
Why i dont get bonus? :'v i too created a good map
and im chilean
I think this could be the final version
oh god 35 /49 xD
its deserve 12 /49
its jsut like a House created by logo , u changed the form of house , for example u changed bathroom to bedroom .... . its nothing .
i saw these parts 2 bilion times before
but tester :S
but sadly you are not in the map release squad and cant rate 😂
i feel i saw that moon before
in a map..
i dont know which map...
yes that moon is in a few maps
i made it
- such a ugly bg form.. xD
set there speed run
why do you highlight that epic part?
why did you remove the HT?
what is "set there speed run" supposed to mean
you should probably mark the start-line. it's quite close to the spawns, so it might be annoying if you e.g. wait in team and accidentally touch it. also isn't in a position where you would expect it
you can remove from-tele 12 and replace it with cp-tele
there has to be either a way to get back up solo (e.g. hookables in the red marked area), or a warning above the "tunnel". when coming from up, you would think that map pathway goes down there and that you can just drop down and wait for your mate to do the part. instead you are stuck, having to wait in the air potentially for a long time (depending how good your mate is). is annoying and not the easiest task for moderate players.
not a big deal, but TO-teles in solo parts may be moved directly on the ground
` are the same image, just mirrored
remove one and mirror it in the editor instead
you can reduce the file size a lot by removing the unused tiles from
` (it is the biggest embedded mapres)
is the logo above the tee on purpose? usually it's behind it
its to mea unrealaseable , have fun.
can you tell us why you think so?
maybe its just becaus i feel nothing while i was testing ..
i thought m just moving..
So it's an unreasonable statement
Then why you even type?
he means there was nothing exciting
sounds reasonable to me
why do you even read spark comments? xD
it was a bad idea
yes, logo is above the tee on purpose, it makes the effect of jump between Crystal and Maze words
look at the reactions, ✅ = fixed
in that part i cant put hookeables there, because they can cheat next part with speed
also fixed some graphic issues that@Freezestyler
lmao, that ping sound scared me to death xD
$rate Balance=7 flow=7 creativity=5 playability=7 fun=3 design=1
I died @tele 25 because i missed to get my both jumps back
maybe put it higher so u dont miss it when dropping down, since you might not realize it since u dj in the part anyways
so you did jetpack solo part without dj?
i will put 2 jumps at the end of the part
the warning sign is not centered
it cant be centred
you can offset the layer
tiles aren't bound to the usual layer grid
teach me :'v
right click on the group then change the
` value to offset the layers on the horizontal axis. the value is in pixels. 1 tile is 32 pixels wide for reference
maybe also 2x jump
$rate balance=7 flow=6 playability=9 creativity=6 fun=4 design=2
is this map ready for release?
The map scored all required points! It only needs to be checked by a
now to be released
It's finally happening
revert this change; there is no need to take away the easy way just because there is a harder, faster one
more advanced players can still do it their way
TO-tele 2 position looks bad. you don't want to respawn people in the middle of a part as it causes blocking
why not go with my proposal?
you didn't give a proposal xD
"don't place TO-teles next to edges (move them 1 to the left please)"
ahhh because tees appeared very far away and it was annoying
very far? it's only a 1 tile difference to your original solution
but it made a difference xD
then move the platform itself 1 tile to the right?
nadie pesca este mapa :'v
esta entero listo y sigue aca xD
No seay pesao
that should be everything :D mod 4* imo
ah, logo shouldn't be HD
added one image to the imgur link
also, you might want to consider adding a tele that allows you to go back from winner room (or move the finish more down). so that it can't happen that one guy doesn't touch finish while the other guy gets teleported
ok everything fixed 👍
rocket solo is now not cheatable
wena grk :d