#perfect_beige
"Perfect Beige" by bit [Brutal]
DDNet 03/21/2019 11:54 PM
@bit
DDNet 03/21/2019 11:54 PM
texnonik 03/26/2019 8:29 PM

i think you can skip all map by double shotgun but i am not good at it .

texnonik 03/26/2019 8:29 PM

or

texnonik 03/26/2019 8:29 PM
bit 03/27/2019 9:13 AM

almost impossible but i fixed

bit 03/27/2019 9:13 AM
Syltoox 04/03/2019 11:26 PM

@Bumm#5978

Dareka 05/02/2019 1:50 AM

Eh those design, i love them

jao 05/09/2019 11:39 AM

is this a joke

jao 05/09/2019 11:39 AM

hint: you can skip startline

jao 05/09/2019 11:40 AM

and how is that unsolo spot gonna work on a full server ?_?

bit 05/09/2019 2:03 PM

thanks jao

bit 05/09/2019 2:04 PM

FIXED

bit 05/10/2019 12:26 PM

change tele's color

Soapy Sandwich 06/03/2019 3:27 PM

Wait are we allowed to have 3 maps in testing now? XD I've been waiting to upload more XD

archimede67 06/03/2019 3:28 PM

you can have as many as you want

archimede67 06/03/2019 3:28 PM

but its pointless since you will fix bugs on all the maps you submit

Gwendal 06/03/2019 3:30 PM

nah it used to have a limit of 3

bit 06/03/2019 3:36 PM

i remember that the limit jao said is 5

archimede67 06/03/2019 3:50 PM

xd

RonIn 06/04/2019 1:46 AM

5

Дядя Женя 06/28/2019 11:28 AM

Lol why there is any limits for it

Дядя Женя 06/28/2019 12:03 PM
Дядя Женя 06/28/2019 12:03 PM

Not covered fully with CP. Can be skipped accidently

Дядя Женя 06/28/2019 12:04 PM

No info about CP here

Дядя Женя 06/28/2019 12:06 PM

Skippable. Easy part anyway. If you wanted this skip to be possible its OK I guess

bit 06/30/2019 9:25 AM
bit 06/30/2019 9:27 AM

fixed tele and skip

bit 06/30/2019 9:31 AM

I put a cp mark at cp 3 so it's not necessary to mark cp 4 , imo , they are very close

Kicker 07/12/2019 1:28 AM

I dont think this map is worth releasing 1) a tough filter for a 2p map will mostly hold people back from even trying the map 2) first parts are too annoying/long/hard and will demotivate players to try to finish 3) gameplay follows no clear concept (last drag parts dont fit the rest at all, kill tile parts dont fit to tele parts) 4) background design is too bright

noobfilter, last 2 drag parts cool but too long and start of rocketfly part are pretty cool good luck with your next map, im sure u can do it much better now

Kicker 07/12/2019 1:28 AM

and i think i already told u some from this before u posted map here)

Kicker 07/12/2019 1:29 AM

$decline

jao 07/12/2019 1:36 AM

to 3rd: its nice that you tried to have a diverse gameplay, but on the other hand there is nothing really special :/

jao 07/12/2019 1:40 AM

also, the map is quite short for this gameplay (i.e. "usual" unfaily brutal parts). feels like the map is unfinished

bit 07/12/2019 1:30 PM

Thank you Kicker and jao, i will make better maps ~ 😅 ~