#rest_to_die
"Rest to Die" by Im' corneum [Dummy]
DDNet 10/12/2019 3:18 PM
@Im 'corneum
RonIn 10/12/2019 4:17 PM
тυx 10/12/2019 7:34 PM

cool map, but how to open the door and where do you need the sg for?

Im 'corneum 10/12/2019 7:36 PM

sg was for the last part and to get dummy up with the sg bug. forgot some shields before shotgun

Im 'corneum 10/12/2019 7:37 PM
тυx 10/12/2019 7:41 PM

ahh nice

Bacon 10/12/2019 9:28 PM

Second part is easily cheatable by just spamming dj and hooking dummy under

Bacon 10/12/2019 9:31 PM

The amount of freezejump deaths will be astonishing

Cøke 10/13/2019 1:37 PM

does not look good

Cøke 10/13/2019 1:39 PM
Cøke 10/13/2019 1:41 PM
Cøke 10/13/2019 1:42 PM
Im 'corneum 10/13/2019 1:47 PM

only the second screen is not intended, but i will fix that

Cøke 10/13/2019 1:48 PM

finish line looks trashy

Cøke 10/13/2019 1:48 PM

😮

frizoluszek 10/13/2019 2:34 PM

Pablo is botting on 4u

ChillerDragon 10/13/2019 2:34 PM

lol+

frizoluszek 10/13/2019 2:34 PM

what lol+

frizoluszek 10/13/2019 2:34 PM

hes using balance bot midrace

frizoluszek 10/13/2019 2:34 PM

ban him

Im 'corneum 10/13/2019 2:35 PM

wrong topic dumbo

frizoluszek 10/13/2019 2:35 PM

oh

frizoluszek 10/13/2019 2:35 PM

nvm

frizoluszek 10/13/2019 2:35 PM

just HELP

frizoluszek 10/13/2019 2:35 PM

SEND HELP

frizoluszek 10/13/2019 2:38 PM
@Im 'corneum

good map bt w

Cøke 10/13/2019 4:26 PM

yes cool idea but i dont like the kill tiles

Cøke 10/13/2019 4:29 PM

?

Cha 10/16/2019 3:44 PM

cool map

Cha 10/16/2019 3:44 PM

kinda faily

Cha 10/16/2019 3:45 PM

but cool

Im 'corneum 10/21/2019 3:34 PM

little fixes

Cøke 10/21/2019 4:09 PM
Im 'corneum 10/22/2019 3:18 AM

oops

Rische 10/24/2019 10:04 PM

cool map, little bit short maybe (no love for rifle?) dont rly like the 1 tile freezejump and yeah as bacon said before, ht on first part useless/skipable

Im 'corneum 10/25/2019 3:39 AM

uuuh. i dont remember mapping a freezejump and i dont think you can throw the dummy through😄

тυx 10/25/2019 4:18 AM

I think he meant this spot (and maybe the one after that) ..anyway, I didn't like it :D

Im 'corneum 10/25/2019 1:12 PM

that spot isnt so bad, but for the next one i also have to switch hands to spam space yes... i will see how i can make it safer

Im 'corneum 10/25/2019 3:29 PM

fixed by putting freeze one down but putting 1-speeders to the ceiling

jao 11/17/2019 4:35 PM

am i the only one who finds this too faily

jao 11/17/2019 4:36 PM

idea is nice but i cant imagine many people enjoying this

jao 11/17/2019 4:36 PM

(without super)

skua 11/17/2019 4:39 PM

I remember testing this map with tux and raging a lot

skua 11/17/2019 4:39 PM

too faily for me

skua 11/17/2019 4:39 PM

but parts are nice (with super)

jao 11/17/2019 4:41 PM

agreed

jao 11/17/2019 4:41 PM

would be a nice map if you make everything less faily

jao 11/17/2019 4:41 PM

especially first parts need a lot more space

jao 11/17/2019 4:41 PM

to get people into the map

jao 11/17/2019 4:42 PM

sg bug at the end doesnt fit lol

Im 'corneum 11/17/2019 4:43 PM

wym it doesnt fit

jao 11/17/2019 4:43 PM

this isnt such a brain map

Im 'corneum 11/17/2019 5:18 PM

ok i tried.

jao 11/18/2019 7:18 PM

you should do it properly and not just change kill to tele..

jao 11/18/2019 7:18 PM

e.g. failing here shouldnt port you back to the start

jao 11/18/2019 7:19 PM

(talking about the whole map)

Im 'corneum 11/18/2019 7:19 PM

it ports you to the star of the part. did i forget a cp?

Im 'corneum 11/18/2019 7:20 PM

my mapfile has a totele right before the tele starts

jao 11/18/2019 7:22 PM

yea thats what i mean

jao 11/18/2019 7:22 PM

u shouldnt have to redo a part for failing another one

Im 'corneum 11/18/2019 7:22 PM

ah

Im 'corneum 11/18/2019 7:22 PM

okay. easy fix. what do you think abot the rest of the map tho. i rly dont want to add tele or speedups elsewhere to make it safe

jao 11/18/2019 7:25 PM

i think u should work more on it

jao 11/18/2019 7:25 PM

feels like a lazy "fix"

Im 'corneum 11/18/2019 7:27 PM

well i changed everything that bothered me in my runs. my next step would be doing the same as last fix but even easier.

Im 'corneum 11/18/2019 7:28 PM

or just another "lazy fix"

Im 'corneum 12/15/2019 8:43 AM

fixes with ravie

Im 'corneum 12/15/2019 8:46 AM

oopsie doopsie

Kicker 12/21/2019 1:07 AM

wrong tele number

frizoluszek 12/21/2019 1:07 AM

u can do teamrank

jao 12/21/2019 1:20 AM

explain it? ^^

Kicker 12/21/2019 1:24 AM

this is annoying random shit which will ruin a lot of speedruns, change

frizoluszek 12/21/2019 1:27 AM
@jao

u can just go out of the map, take ur dummy, press button, go into tele and go to for teamfinish

jao 12/21/2019 11:43 PM
@Im 'corneum
Cha 12/25/2019 1:01 AM

faily map

plsplsplslol 12/25/2019 1:02 AM

thats the point

Boci 12/25/2019 1:09 AM

maybe make that 1 tile jump 2 tiles, and put unfreeze in the toteles

Boci 12/25/2019 1:09 AM

also fix the teamfinish

Cha 12/25/2019 1:12 AM

this map broke my spacebar

Cha 12/25/2019 1:13 AM

this map has some good ideas

Cha 12/25/2019 1:13 AM

some fixing is needed to bring out the potential tho

Boci 12/25/2019 1:19 AM

if they fix the problems its ready

Im 'corneum 12/26/2019 12:31 AM

ok the map is noticably easier now imo

Im 'corneum 12/26/2019 12:39 AM

found a shortcut

Im 'corneum 12/26/2019 7:13 AM

added design stuff and put some things in hd

Kicker 12/26/2019 10:24 AM

teamfinish not fixed, remove this unfreeze

Im 'corneum 12/26/2019 4:59 PM

misunderstood the team finish

Ravie 12/28/2019 3:21 PM

$ready 2

Im 'corneum 12/28/2019 5:40 PM

geile sache alder

Boci 12/30/2019 9:13 AM

maybe i think it's a 3* rather?

Boci 12/30/2019 9:13 AM

if u play it for a first time, it will take quite some tries to finish

тυx 12/31/2019 12:01 AM

definitely 2stars imo

Bacon 12/31/2019 1:58 AM

2* fine, was way harder on rls

Bacon 12/31/2019 2:04 AM

what exactly are the stoppers for tho

Im 'corneum 12/31/2019 2:05 AM

where

Boci 01/06/2020 3:13 PM

rls

jao 01/16/2020 4:07 PM

going back here without dummy is very hard, needs more space

jao 01/16/2020 4:08 PM

this is too tight to do fast imo. maybe you can make it easier with stoppers or something

jao 01/16/2020 4:08 PM

missing totele marking

jao 01/16/2020 4:09 PM

why the stoppers?

jao 01/16/2020 4:10 PM

entity bugs

jao 01/16/2020 4:13 PM

1 unused envelope

jao 01/16/2020 4:20 PM

wrong style corners

Im 'corneum 01/18/2020 9:35 AM

thx fixed. the stoppers are there so you can start spamming spacebar while holding down d. you dont need to aim for the hole and start spamming in the right moment

jao 01/18/2020 3:10 PM

good changes 👍

jao 01/18/2020 3:10 PM

definitely 2*

Im 'corneum 01/18/2020 3:10 PM

did i send the wrong version?

jao 01/18/2020 3:11 PM

idk

Im 'corneum 01/18/2020 3:11 PM

oh you werent kidding

jao 01/18/2020 3:12 PM

maybe this corner is a bug

Im 'corneum 01/18/2020 3:13 PM

can stay like that. but if you find more i will fix it too

jao 01/18/2020 3:14 PM

didnt find more

jao 01/18/2020 3:14 PM

release tomorrow 6pm?

Im 'corneum 01/18/2020 3:14 PM

ok cool

gerdoe 01/19/2020 6:20 PM

иice

@Im 'corneum
texnonik 01/19/2020 9:22 PM

i played couple seconds nice map but there is one part that is possible to skip easy , don't know is it intendet way at start