#w3na
"w3na" by Grk0ne [Brutal]
DDNet 02/26/2019 4:18 PM
@grk
plsplsplslol 02/28/2019 2:12 AM

🇼 🇪 🇳 🇦

Slayzn 02/28/2019 11:31 AM

pfuuu 3.600 KB

Gwendal 02/28/2019 11:45 AM

fat af

grk 02/28/2019 3:04 PM

without sound weigh 2,409 kb

grk 02/28/2019 3:04 PM

i can change the quality of some layers

grk 02/28/2019 3:05 PM

maybe thats why

Michel 02/28/2019 4:19 PM

damn chopin nocturne, love that song

Michel 02/28/2019 4:20 PM

and yeah, the logo in spawn is really high res if you zoom in, maybe lower quality of that a bit :D

grk 02/28/2019 4:29 PM

ok !!

sinisa 02/28/2019 4:33 PM

thicc map

Michel 02/28/2019 4:37 PM

or the moon in the background is also really high res but noone zooms that far in to notice anyways

grk 02/28/2019 4:37 PM

yes XDD

grk 02/28/2019 4:37 PM

im changin all

grk 02/28/2019 4:56 PM
grk 02/28/2019 4:57 PM

:V

grk 02/28/2019 4:57 PM

without sound weigh 818 kb

Slayzn 02/28/2019 6:19 PM

why 2 png "by grkone..." white and black?

Slayzn 02/28/2019 6:19 PM

and 2 png "logo" 😛

grk 02/28/2019 6:53 PM

shadow

skua 02/28/2019 7:03 PM

pretty scruffy design.

skua 02/28/2019 7:04 PM

imo this will look a lot better if you add edges

skua 02/28/2019 7:11 PM

i'm not sure, but maybe it looks even better

Slayzn 02/28/2019 7:45 PM

u can take the white "by grk" and make it black in editor

grk 02/28/2019 8:16 PM

idk how

grk 02/28/2019 8:17 PM

i like that

@skua
Danytto 02/28/2019 8:22 PM
skua 02/28/2019 8:30 PM
@grk

create a separate layer for freeze-edges with same color and image

grk 02/28/2019 8:33 PM

i know, i answered idk how to slayer

grk 02/28/2019 8:33 PM

:d

grk 02/28/2019 8:33 PM

im doing

grk 02/28/2019 9:47 PM

i added freeze-edges, changed the unfreeze undeep buttons etc tiles, and removed the .png shadows from the logo

skua 02/28/2019 9:54 PM

switch #1 is kinda useless

skua 02/28/2019 9:54 PM

and door #1

grk 02/28/2019 9:58 PM

why

grk 02/28/2019 10:00 PM

without that switch-door the players can go up simply

archimede67 02/28/2019 10:02 PM

so find another way to fix

archimede67 02/28/2019 10:02 PM

or keep it idk

grk 03/02/2019 1:14 AM

changed a bit the first part, without switch-door

grk 03/04/2019 4:06 PM

mini fixes in the design

Delirio 03/21/2019 5:30 PM

Cool map, it deserves more attention 👌

Savoy 03/25/2019 5:36 PM

release

Kenzoo 04/25/2019 11:23 PM

release

Cyclic~ 05/07/2019 2:08 PM

release

plsplsplslol 05/07/2019 11:55 PM

release

Pepe 05/08/2019 12:56 AM

release

jao 05/09/2019 11:51 AM

"for the best experience"

jao 05/09/2019 11:52 AM

"3 player map"

jao 05/09/2019 11:53 AM

you need to put design layers in HD

archimede67 05/09/2019 1:24 PM

Or "for a better experience"?

grk 05/10/2019 1:19 AM

put design layers in hd?

grk 05/10/2019 1:19 AM

what

jao 05/10/2019 9:43 AM
@grk

read mapper rules and the section about design

grk 05/10/2019 8:00 PM
DDNet 08/30/2019 1:46 PM
sinisa 12/08/2019 8:20 PM

WENA

grk 12/08/2019 8:21 PM

wena perrito

plsplsplslol 12/08/2019 8:21 PM

WENA

Kenzoo 12/08/2019 8:46 PM

release

plsplsplslol 12/08/2019 11:39 PM

released