#Drip_Dry
"Drip Dry" by Im 'corneum [Dummy]
DDNet 10/29/2020 5:04 AM
@Im 'corneum

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

ReZee. 10/29/2020 8:32 AM

again 2days rls

ReZee. 10/29/2020 8:32 AM

xd

Silex 10/29/2020 9:21 AM

die map hat kein drip

Ravie 10/29/2020 10:06 AM

Did a quick playthrough. Last 2 parts are broken and I don't trust the kill below tele, other than that gameplay looks fine to me. Didn't look for design/entity bugs.

Genex 10/29/2020 10:25 AM

Well gameplay you have to balance some things you got so nice parts and then there are Parts that destroyed the map:/

Im 'corneum 10/29/2020 11:03 AM
@Ravie

are they still cheatable or do you mean the ugly anticheat

Ravie 10/29/2020 11:08 AM
@Im 'corneum
louis 10/29/2020 2:04 PM
louis 10/29/2020 2:04 PM

u can just go under here idk if its intended

Tridemy 10/29/2020 3:10 PM

everything that is not important for gameplay should be hd

Cøke 10/29/2020 3:14 PM
Cøke 10/29/2020 3:50 PM
@louis

maybe post a little demo about ur 'cheat' ?

Im 'corneum 10/29/2020 4:02 PM
louis 10/29/2020 5:09 PM
Ravie 10/29/2020 5:16 PM

is that not the way?

Cøke 10/29/2020 5:18 PM

its the normal way

@louis
louis 10/29/2020 5:19 PM

lul wtf

Ravie 10/29/2020 5:19 PM

I guess you could tower and then dj and do a throwy move but why

Cøke 10/29/2020 5:20 PM

but u have to wait 3 sec

@Ravie

why would u do this

Ravie 10/29/2020 5:21 PM

but why

Cøke 10/29/2020 5:21 PM
louis 10/29/2020 5:22 PM
louis 10/29/2020 5:22 PM

thought it was this

Ravie 10/29/2020 5:22 PM
Cøke 10/29/2020 5:22 PM

speedrun way

Ravie 10/29/2020 5:22 PM

that looks like a terrible part that corneum wouldn't make

louis 10/29/2020 5:31 PM

best part

Genex 10/29/2020 5:46 PM

wrong marking

@Im 'corneum

black=off white=on

Genex 10/29/2020 5:46 PM

mb the bg cave more to the right where finish line ends just a suggestion?

Genex 10/29/2020 5:48 PM

design bug

Genex 10/29/2020 5:51 PM

design bug right

Genex 10/29/2020 5:51 PM

left

Genex 10/29/2020 5:52 PM

left is more

Genex 10/29/2020 5:52 PM

right also more

Genex 10/29/2020 5:54 PM

idk if bug or just the texture frome the liana?

Genex 10/29/2020 5:55 PM

thats all i found nice map ^^

Im 'corneum 10/30/2020 3:42 PM

thanks for testing^^

Pepe 11/01/2020 1:29 AM

bug?

Cøke 11/01/2020 11:52 AM

U mean the corner

@Pepe

?

Pepe 11/01/2020 12:18 PM

Yep, sorry for not pointing out

Im 'corneum 11/01/2020 1:45 PM

no

Pepe 11/01/2020 2:30 PM

So it's meant to be like that?

Pepe 11/01/2020 2:30 PM

Weird

Im 'corneum 11/02/2020 4:04 AM

yeah i dont have a better tileset

Im 'corneum 11/06/2020 9:02 PM
Lady Saavik 11/11/2020 3:31 PM
Lady Saavik 11/11/2020 3:32 PM

would you mind adding some lava-markings made with tiles? I had quads off and I was confused for 10min what's happening here

Im 'corneum 11/13/2020 3:36 PM
louis 11/13/2020 3:48 PM
louis 11/13/2020 3:48 PM

a little unbalanced imo

louis 11/13/2020 3:48 PM

rest is good

louis 11/13/2020 3:48 PM

could u move no-collision down or does it not work

Im 'corneum 11/13/2020 3:49 PM

could u move no-collision down or does it not work

@louis

what do you mean

louis 11/13/2020 3:51 PM

idk like put it somewhere here maybe

louis 11/13/2020 3:51 PM
louis 11/13/2020 3:51 PM
louis 11/13/2020 3:51 PM

what type of monster puts alpha on the unhooks

Im 'corneum 11/13/2020 3:51 PM

i think that woul d make it look like a more complicated part

louis 11/13/2020 3:51 PM

ok its fine

louis 11/13/2020 3:51 PM

i just dont like failing cus dummy is between me and the hookables lmao

Im 'corneum 11/13/2020 3:51 PM

alpha on unhooks is on nostalgia for example

louis 11/13/2020 3:53 PM
louis 11/13/2020 3:53 PM

this looks a little weird if u didnt have alpha u could fix it but its not too important

Cøke 11/13/2020 3:53 PM

louis is testing

louis 11/13/2020 3:56 PM

map is basically ready but ill leave some small suggestions

louis 11/13/2020 3:56 PM
louis 11/13/2020 3:56 PM

theres a gap here u can fix if u want

louis 11/13/2020 3:57 PM

if u just put unhook on the desert_main where the hookthru hits

louis 11/13/2020 4:07 PM
louis 11/13/2020 4:07 PM

basic_freeze kinda looks ugly on top of 0.6 transparent

louis 11/13/2020 4:07 PM
louis 11/13/2020 4:08 PM
louis 11/13/2020 4:08 PM

i think this edited one probably looks better if u want to try it (some graphics nobo probably has a better version)

louis 11/13/2020 4:08 PM
louis 11/13/2020 4:08 PM

rock in unhook

louis 11/13/2020 4:09 PM

same in other places lol

louis 11/13/2020 4:10 PM
Im 'corneum 11/13/2020 4:10 PM

intended ofc

louis 11/13/2020 4:12 PM
louis 11/13/2020 4:12 PM

unrelated but i was a huge idiot i dragged dummy through the last 3 parts

louis 11/13/2020 4:14 PM
louis 11/13/2020 4:14 PM

idk if u want this fail or not but u can just save with sg

louis 11/13/2020 4:15 PM
louis 11/13/2020 4:16 PM

hammer unneeded

louis 11/13/2020 4:16 PM

unless shotgun is intended

Im 'corneum 11/13/2020 4:16 PM

is

Lady Saavik 11/16/2020 5:49 PM

not fixed

Im 'corneum 11/16/2020 8:10 PM
@Lady Saavik

u should have said its only for hd off. i couldnt find a bug before

Lady Saavik 11/16/2020 8:12 PM

I don't know it's HD off only

Lady Saavik 11/16/2020 8:12 PM

...

Im 'corneum 11/16/2020 8:13 PM

u only play on hd off?

Lady Saavik 11/16/2020 8:13 PM

I test with quads and hd off

Lady Saavik 11/16/2020 8:13 PM

bugs are more visible then

Im 'corneum 11/16/2020 8:13 PM

fair enough

Im 'corneum 11/16/2020 8:14 PM

ok so i fixed that and some of the things louis said.

Soapy Sandwich 11/27/2020 3:41 AM

Easy skip? should block it off

Soapy Sandwich 11/27/2020 3:43 AM

Are weapon tps really needed? They might be a bit unclear out of entities.

Soapy Sandwich 11/27/2020 3:48 AM
Soapy Sandwich 11/27/2020 3:49 AM

also the first basic freeze is a quad layer? Can probably be removed

Soapy Sandwich 11/27/2020 3:50 AM

Ah i see the use for the second lava layer XD Do keep it

Soapy Sandwich 11/27/2020 3:51 AM

Map is tons of fun and a nice length imo 🙂

Im 'corneum 11/28/2020 10:50 AM

thx for testing. so the weapon tele are a anti cheat measure. i only found out its cheatable late so thats why i used such a ugly anticheat. i dont want to design it more so it doesnt destroy the look and it might even put players off as to what to do at this part. at the spot where you get shotgun i made a shadow on the ceiling so they can try out for themselves what it does.

louis 12/02/2020 3:01 AM
louis 12/02/2020 3:01 AM

meh

louis 12/02/2020 3:02 AM

looks wack when cave ends in the middle of finish

louis 12/02/2020 3:02 AM
louis 12/02/2020 3:02 AM

put the wep-tele tile on some unhook tiles

louis 12/02/2020 3:02 AM

cus rn u can easily not pay attetnion

louis 12/02/2020 3:02 AM

maybe even a "!" imo

louis 12/02/2020 3:02 AM

and also for some reason when i shoot it, it still looks like it bounces back

louis 12/02/2020 3:03 AM

maybe thats smth to do with the wep tele only being on the block, try putting another layer?

louis 12/02/2020 3:03 AM
louis 12/02/2020 3:03 AM

u can skip this from below

louis 12/02/2020 3:04 AM

bruh still double rocks

louis 12/02/2020 3:04 AM

w/e

louis 12/02/2020 3:05 AM

otherwise all good nice map

Im 'corneum 12/11/2020 5:09 PM

i am okay with everything i didnt fix )))

Cøke 12/12/2020 1:30 PM

$ready 3