Fixed some bugs
Teles are not marked, + play your map yourself before posting it
If you want i can rate it, or i rate it when it got reworked
Thanks, i accidentally deleted it , i played my map before post it , the first versions have the teles marked but the second one not, i think that maybe i sent the wrong version , this is the correct one , i think is brutal ⭐ ⭐
please choose a map-name that's not so lewd
pichula mean penis
xD ok i changed the name to " Wena "
wena or Wena
but i thought that the map cant be in mayus
i mean , the name of the file
the map name has to be the file name
please adjust it
Changed the logo
$rate balance=4 flow=5 creativity=2 playability=6 fun=1 design=0 bonus=0
Why design 0?
Markings arent too good will send link in a sec
Map appears to me unbalanced because you got Novice / Moderate / Brutal parts. Still would say it heavily favours moderate 2-4 ⭐ .
Flow is okay didnt find anything too bad.
Heavily lacks on creativity gores tunnels, solo parts, or certain drag parts aren't too exciting.
Playability is good.
Cp 1 shields are unnecessary
sun is so stolen xd
from themix or someone
mod 2-4 is far off imo. there is stuff like kinta, faily solos, hard edges, tight rocketfly, etc
yeah just like in baby aim series
but I have to say, I can't find a single bit creativity
baby aim is easier
` looks like info marking, not warning
Maybe i should rework to make it moderate
and to make it more creative
I will wait more suggestions and i will rework it
make filter shorter
especially on moderate you don't need to waste people's time there
don't just make the map a horizontal line, some directional changes after some parts
to keep it interesting
did you use automapper on freeze?
grass is usually solid so it feels unnatural to hook through it
put something interesting as "winner room" (after finish line)
pretty weird if you just run through a wall at the end
and most importantly, put more effort into the map
looks really rushed
(e.g. you didn't care for details at all)
"declined" it, these suggestions should be fine for now
no reason to waste more time here if you rework it anyways
(specific suggestions won't help)