#Jaomp
"Jaomp" by texnonik [Solo]
DDNet 06/19/2023 8:13 PM
@texnonik

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

Jaomp.map
110.12 KB
DDNet 06/19/2023 8:13 PM
f0rtishka 06/19/2023 9:06 PM

a very nice map, verified by s1mple (twice)

yaccre 06/19/2023 9:16 PM

better pick other hookable color

yaccre 06/19/2023 9:17 PM

tele could be darker too

coke1465 06/19/2023 9:17 PM
coke1465 06/19/2023 9:20 PM

was fun to play

texnonik 06/20/2023 4:34 PM

changed BG cp 5 moved platform 1 block top moved turn off entities sign in wall (Cp5) made tele darker added at telecp 6 tele cp 11 changed part

Jaomp.map
124.44 KB
coke1465 06/20/2023 5:13 PM

$waiting

coke1465 06/20/2023 5:13 PM
texnonik 06/21/2023 7:16 PM

cp11 tele higher added tele cp11 cp 13 tune fix 12 -14 one part , 13 removed cp 15 tele corner fix hook color change cp 5 platform moved right 2 blocks cp 6 extra tele added deleted bg cp 7 deleted cp 13 deleted part add design for cps new generation 2 cp 14 deleted rechanged cp numbers cp 1 changed freeze changed bg totelecp 9 added unfreeze cp 10 part changed cp markings added

Jaomp.map
123.86 KB
texnonik 06/21/2023 7:51 PM

changed cp placement behind tee changed cp color change hook color moved bg a bit added outline for bg Cp 8 and 14 removed deleted unused tune zone fix tele corner cp 10 changed tele left side to freeze

Jaomp.map
125.94 KB
texnonik 06/21/2023 8:21 PM

deleted unused TP marks. added corners for BG tele corner fixes unfreeze mark ... cp mark less alpha missing freeze

Jaomp.map
126.12 KB
texnonik 06/21/2023 8:46 PM

3 freeze corner bug unhook added cp 10 tele added cp 10 changed cp 9 a bit

Jaomp.map
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texnonik 06/21/2023 9:10 PM

cp 9 changed a bit

Jaomp.map
126.3 KB
coke1465 06/21/2023 9:34 PM

u can just swing here and do the part without tune zone, also u can walk and hook without using jump

coke1465 06/21/2023 9:41 PM
coke1465 06/21/2023 9:45 PM

u can go up without using tune zone

coke1465 06/21/2023 9:47 PM

u can still go up without using tune zone

coke1465 06/21/2023 9:48 PM

$waiting

coke1465 06/21/2023 9:49 PM

u can go up from here

texnonik 06/22/2023 6:31 AM

fixed above cp 6 don't know is it fixed . no idea is it still possible

Jaomp.map
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texnonik 06/22/2023 3:44 PM

cp 11 skip fix cp 6 skip hopefully

Jaomp.map
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popcorn181 06/22/2023 10:56 PM

Maybe add some indications for entity players so they know what the tune zones are

popcorn181 06/22/2023 10:58 PM

Like adding left/right speeders in the speed tunes And adding upwards speeders in the jump tunes

popcorn181 06/22/2023 11:01 PM

There should also be an indicator for the dragger at cp5

popcorn181 06/22/2023 11:07 PM

I assume that the intended route here is to loop around the right side, then drop and get dj, but you can get dj by getting downwards speed at just the left side

popcorn181 06/22/2023 11:09 PM

You can also get dj through speededging on the cp6 platform, it's a difficult trick though, I was only able to do it once

popcorn181 06/22/2023 11:18 PM

A one second freeze would be better than an unfreeze, found myself falling off the platform because I held left too long

texnonik 06/23/2023 3:29 PM

fixed popcorn181 mentions !

Jaomp.map
126.65 KB
popcorn181 06/24/2023 12:41 AM

Can double nade on the teleporter platform and skip the tune zone here

popcorn181 06/24/2023 12:48 AM

Can speededge to get dj in this part and skip it

popcorn181 06/24/2023 2:07 AM

I think it might be possible to triple nade to this platform, I almost did the skip a few times but was never able to pull it off

texnonik 06/25/2023 2:02 PM

changed above cp5 added line of unfreeze thanks

@f0rtishka
Jaomp.map
126.75 KB
popcorn181 06/26/2023 5:08 PM

You can swing too fast here and hit the freeze at the top

popcorn181 06/26/2023 5:16 PM

Maybe put tele there

texnonik 06/26/2023 6:04 PM

fixed above . cp 6 changed part a bit

Jaomp.map
126.9 KB
texnonik 06/26/2023 6:13 PM

start and cp 6 jump cheats fix

Jaomp.map
126.94 KB
texnonik 07/14/2023 7:00 PM

finish added 2 tele blocks

Jaomp.map
126.95 KB
coke1465 07/14/2023 7:03 PM

$optimize

DDNet 07/14/2023 7:03 PM
Jaomp.map
123.79 KB
coke1465 07/14/2023 7:03 PM

$ready 2~

popcorn181 07/14/2023 7:41 PM
wartoz_ 07/15/2023 2:33 PM

Congratulations 😄

texnonik 07/15/2023 9:23 PM

i care right now only about my new map . But anyways thanks

soydios____ 08/23/2023 9:36 AM
  • corners
steinchen99 08/23/2023 1:27 PM
@texnonik

Wheres your brother texnoniik?

steinchen99 08/23/2023 1:41 PM

Not gonna lie, this map is a banger solo map :D Super fun and has some nice flow

texnonik 08/23/2023 3:01 PM
@snailx3

^

snailx3 08/23/2023 8:58 PM

shuld be fixed sorry

gravitycontained 08/23/2023 10:32 PM

https://ddnet.org/mappers/texnoniik/ this entry still exists

texnonik 08/24/2023 6:33 AM

corner fix / don't know will you change it or not / sorry

Jaomp.map
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soydios____ 08/24/2023 6:43 AM
ceeper1 08/24/2023 3:51 PM
ceeper1 08/24/2023 3:51 PM

is this how it should be?

ceeper1 08/24/2023 3:51 PM
louis.place 08/24/2023 4:47 PM

it rained so the freeze grew leaves

popcorn181 08/24/2023 8:15 PM

Corner perfectionists . . .

gazebr 08/24/2023 8:47 PM

those pillars are kinda fire ngl

popcorn181 08/25/2023 1:20 AM

That's what I thought xd

popcorn181 08/25/2023 1:21 AM

Might copy them

coke1465 08/25/2023 8:32 PM

$archive_imm