#Quantum
"Quantum" by Pulsar [Brutal]
DDNet 11/24/2022 7:25 PM
@Pulsar

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

DDNet 11/24/2022 7:25 PM
Sorah 11/24/2022 8:10 PM

$optimize

DDNet 11/24/2022 8:10 PM
nothing_ 11/24/2022 9:41 PM

Played through the map i dont see any issues with it, parts flow pretty nice and are easy to understand balance is also pretty good took me around 1h to figure out on first playthrough (nothing exceptional to expect from barren map), design is playable (not too dark not too bright perfect balance for me atleast).

nothing_ 11/24/2022 9:42 PM

Brutal 1-2* is what i would rate this since u cant fail this part's need some understanding of when to hammer or when to rehook etc.

Pulsar 11/25/2022 10:29 AM

removed autofiller

Pulsar 11/25/2022 10:31 AM

btw $optimize messes up the background

Patiga 11/25/2022 11:01 AM

!

Patiga 11/25/2022 11:07 AM

how so? I don't see a visual difference between the two maps

Pulsar 11/25/2022 11:29 AM

zoom out

Pulsar 11/25/2022 11:34 AM

it changed

to

Patiga 11/25/2022 11:44 AM

ah fancy, I missed an extension to the map format

Patiga 11/25/2022 11:44 AM

will fix

texnonik 11/25/2022 9:15 PM

error in the map

louis 11/25/2022 9:16 PM

stop being annoying in testing channels or u get muted from them

@texnonik
Pulsar 11/26/2022 5:03 PM
Pulsar 11/26/2022 6:22 PM
nothing_ 11/26/2022 6:42 PM

$ready 1

GranD 11/26/2022 7:18 PM

2 star

yāccre 11/28/2022 2:12 AM

just spec in tp16

yāccre 11/28/2022 2:19 AM

and tp22

Pulsar 11/28/2022 9:13 AM
Pulsar 11/28/2022 9:14 AM

what's wrong with this one?

Pulsar 11/28/2022 9:38 AM

I guess u meant 21, it's not really an issue to me, spec way is worse

nothing_ 11/28/2022 9:39 AM

$ready 1

snail 01/12/2023 8:12 AM

$released