
this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules



-Try to fix bot -Mark start line -Fix potential skip -Fix annoying faily part caused by blue teleport -Add time cps

No idea how naming every group randomly fixed bot but.. it worked! yay

$ready 2

First ready set. It needs to be tested again by a different tester before fully evaluated.

$ready 2

The map is now ready to be released!

$ready

Map is already set to Ready. If the channel name hasn't been updated yet, wait a couple of minutes.

$ready

Map is already set to Ready. If the channel name hasn't been updated yet, wait a couple of minutes.

$ready

Map is already set to Ready. If the channel name hasn't been updated yet, wait a couple of minutes.

$ready

Map is already set to Ready. If the channel name hasn't been updated yet, wait a couple of minutes.

it's ready 👍

$ready

Map is already set to Ready. If the channel name hasn't been updated yet, wait a couple of minutes.

Just in case

$ready

Map is already set to Ready. If the channel name hasn't been updated yet, wait a couple of minutes.

$READY

$ready

Map is already set to Ready. If the channel name hasn't been updated yet, wait a couple of minutes.


$ready

-Fix ugly graphical bugs

$ready

The map is now ready to be released!

$reset

$ready

First ready set. It needs to be tested again by a different tester before fully evaluated.

...

xd

Why reset?

$ready

The map is now ready to be released!

I think it was because the channel was still in the testing category

$ready

your map has just been released, and you now have a 2-week grace period to identify and resolve any unnoticed bugs or skips. After these two weeks, only design and quality of life (QoL) fixes will be allowed, provided they don't impact the leaderboard rankings. Be aware that significant gameplay changes may impact and lead to the removal of ranks. Good luck with your map!

there are countless entitie bugs on the map

maybe wrong version uploaded?

other new oldschool map had same problems

sad to see this, but whatever

I would solve those stones but not sure about spikes

-design fixing

please xD

Just adding 1 tele left would same as right side . But its just small bug .

Yeah i decided to solve it so it looks better on entities

could you upload it please? won't have any computer access for a week

Done