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Promising name

Is it hard af like your dummy map?

map so hard the startline ran away

what if i went into entity mode to remove lags?

😳

fixed bugs,corners,added startline

too many edges imo, the first one is great

try rework with edge trick, jump holding

Add hookable somewhere

theses kind of laser

unfriendly t0

dont forget to mark unfreeze xD

check all the way of the map

aled not recommended for the down way

replace by hard hammer hit part or smth else

rework this gores part,

make it easier for 2players team its way too faily ^^


remove theses killtiles xD

the map didnt update on test serv for some reason

but gonna fix thoose


changed edge solo part

changed whole maps design



stars and moon -> hd

main way is to catch while falling, jumping on the blokc is fine

the solo part is for if u accidentaly fall into it

fixed

thanks for triki and coke for test

most map just hh and hf. i like about 15% of map. I play so much hh hf map. Chance for release 20%. Better take good parts from map and create new one. toomuch kill tiles.

@trikimost map just hh and hf.
but ppl love it

My overall opinion of the map : I really like these maps where you have to pay attention to every movement (not very casual). However there are some passages that are really too narrow with more than 4 tees, so the first parts with the laser don't seem well balanced and too hard to me. (I also wonder if there aren't too many killtiles sometimes)

fixed what darkoort mentioned

changed and rebalanced some parts

small design changes

wtf

dead map?

No it was designed to be declined



:/

map is clearly cheatable

u can stack tees and superhammer through kill to skip startline and cut map



omg when rls

probably never


changed a lot of parts mostly nerfed most and made it less gay



this map is been submitted 4 months ago can someone test it maybe? 😄





i dont like the unfreeze, unsolo etc markings

bg too dark.. u cant see anything

faily solos at 70% of the map not good

also just so many parts where u just edge

there is only 1 'good' part imo (dummy drag)

the other parts just boring and uncreative (feel like filler)

map = 1350 tiles width and there are only 5 parts

rest = hh hf parts

try to be more creative with the 'real' parts

u want to rework most of the parts and add new parts? or start a new map?

$waiting

i will try rework it

tried to add 3 more parts and redone one of the edge parts

forgot the spawn


i might have uploaded an older version by accident 🤔

Good map

Creative parts

❤️

All mentioned bugs should be fixed

Asko and iku uniting?

Fixed a cheat +1 entity bug

fixed rest

you can vote reload on test servers (or vote another map and then vote back to the original map)

I downloaded this version and I'm playing it on my LAN server

you uploaded the wrong version

fixed?

$ready

oh nvm

poptroll



funny and good map

Funny?

yes its so funny to play this

nothing has really changed, the parts between the hh/hf parts are not good. the hh/hf parts themselves are not good either. a lot of things i already said before, besides the killskip in the middle of the map is still in there. that's why we decided to decline this map, you already tried a rework.

$decline

Please describe how should a good hh/hf part look like There is no reason to inculde the killskip in the conclusion cuz it takes zero effort to fix it And i didnt know mappers have 1 chance to rework map and then if 2 testers dont like the map its an instant decline with no chance to do anything about it even if all the people who played this map enjoyed it (actual players who beat and play maps)

And as a tester you could try to write constructive criticism aswell instead of "not good"

pick a map, it's not our job to explain how to map which parts. we only rate the whole thing, and here it wasn't enough because the parts were nothing special (some seem like fillers... and that in a hh hf t0 map). some parts were kept very simple and others, for example the new laser part very annoying and faily).the killskip I just put in, I know that it is quickly fixed xdd. it was an example that some things have not been changed until today or only badly changed. you can try to rework the map, but we think it would be easier to start a new map, if you want to rework it completely you can resubmit it.

the point was all hf/hh parts are simple and boring but people still enjoy it cuz you can do it in multiple ways the non hh parts were not fitting

you are right, if the normal parts cool.. the hh hf doesnt rly matter

maybe a bit


Finally for decline need 10 month.

20% xD.