#piston
"Piston" by louis [Solo]
DDNet 08/02/2020 6:32 PM
@louis

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.tw/rules

DDNet 08/02/2020 6:32 PM
louis 08/02/2020 6:40 PM

decreased map tile size (w * h)

jao 08/02/2020 7:00 PM

cool design

Qywinc 08/02/2020 7:00 PM

nice map, everything plays well but this part not, i dunno what im doing wrong but its annoying and hard

Qywinc 08/02/2020 7:01 PM

the concept is nice but map is like <1min long

Qywinc 08/02/2020 7:01 PM

maybe add some more parts for every weapon so you atleast play like maybe 3~ min

Qywinc 08/02/2020 7:02 PM

its hard to tell the difficulty when its 50sec long

Qywinc 08/02/2020 7:02 PM

from length its 1 and from difficulty maybe 3

Qywinc 08/02/2020 7:02 PM

its just my opinion but i dont like short maps

jao 08/02/2020 7:04 PM

length has nothing to do with map difficulty

Qywinc 08/02/2020 7:04 PM

sure

jao 08/02/2020 7:04 PM

a part isnt easier to pass if there are 10 or 20 other parts

Qywinc 08/02/2020 7:04 PM

but if you make part insane 5* and just add 3 parts its nonsense

jao 08/02/2020 7:04 PM

you still need insane 5* skill to pass the map

Qywinc 08/02/2020 7:04 PM

imo

jao 08/02/2020 7:05 PM

doesnt matter if there are 3 or 20 parts

Qywinc 08/02/2020 7:05 PM

There should be enough gameplay

jao 08/02/2020 7:05 PM

maybe, but it has nothing to do with difficulty

Qywinc 08/02/2020 7:06 PM

Not with difficulty but how to rate a map with stars

Qywinc 08/02/2020 7:06 PM

Long faily maps = more stars

Qywinc 08/02/2020 7:06 PM

short faily map = less stars

Qywinc 08/02/2020 7:06 PM

same difficulty

jao 08/02/2020 7:07 PM

stars is difficutly?

Qywinc 08/02/2020 7:07 PM

not only that is what i want to say

jao 08/02/2020 7:07 PM

what do you mean

jao 08/02/2020 7:07 PM

stars are only for map difficulty

jao 08/02/2020 7:08 PM

not for map length

Qywinc 08/02/2020 7:09 PM

So you would give the a map which takes 30min and is everywhere faily the same amount of stars to a map which is 3min long and has simular parts?

Qywinc 08/02/2020 7:09 PM

I dont guess so

Qywinc 08/02/2020 7:09 PM

But maybe i am wrong

jao 08/02/2020 7:10 PM

only the hardest part matters

jao 08/02/2020 7:10 PM

a map doesnt get easier if it has 10 more easy parts

Qywinc 08/02/2020 7:10 PM

No but if it has 10 less easy parts

plsplsplslol 08/02/2020 7:10 PM

ok but this map is not faily

Qywinc 08/02/2020 7:11 PM

This has nothing to do if its faily or not.

Qywinc 08/02/2020 7:11 PM

Just was an example

jao 08/02/2020 7:11 PM

a map doesnt get easier if it has 10 less easy parts either

Qywinc 08/02/2020 7:12 PM

I just wanna say that maps with a certain difficulty should have a suitable length of gameplay

jao 08/02/2020 7:12 PM

you still need the skill to do the hardest part

jao 08/02/2020 7:12 PM

why?

Qywinc 08/02/2020 7:12 PM

Of course it get more easy, its a question of concentration too

jao 08/02/2020 7:12 PM

wat

Qywinc 08/02/2020 7:12 PM

Or endurance

jao 08/02/2020 7:12 PM

you can do breaks

jao 08/02/2020 7:13 PM

you dont have to finish a map in x amount of time

jao 08/02/2020 7:13 PM

there is no pressure in that sense

Qywinc 08/02/2020 7:14 PM

I think it is not fair compared to other maps with the same difficulty, although they are longer / shorter, but give the same number of points

Qywinc 08/02/2020 7:14 PM

significantly shorter / longer

jao 08/02/2020 7:14 PM

how is difficulty related to fairness for maps?

jao 08/02/2020 7:14 PM

difficulty is there to show players if they can finish a map or not

jao 08/02/2020 7:14 PM

its not about how much points u get

jao 08/02/2020 7:15 PM

points are only a nice side effect

Qywinc 08/02/2020 7:15 PM

ok, one last question

Qywinc 08/02/2020 7:15 PM

would we ever release a insane 5* map with 1 part?

jao 08/02/2020 7:15 PM

no

Qywinc 08/02/2020 7:15 PM

so why not?

jao 08/02/2020 7:16 PM

[9:05 PM] Qywinc: There should be enough gameplay [9:05 PM] jao: maybe, but it has nothing to do with difficulty

jao 08/02/2020 7:16 PM

i never said maps dont need a certain lenght

jao 08/02/2020 7:16 PM

but what you said about it being related to difficulty is wrong

Qywinc 08/02/2020 7:16 PM

Ok good

Qywinc 08/02/2020 7:16 PM

So i would say imo this map needs more parts

Qywinc 08/02/2020 7:21 PM
@louis

can you maybe explain this part nobody got this so far

louis 08/02/2020 7:21 PM

u can use tele laser as normal laser

louis 08/02/2020 7:21 PM

for first part

DarkOort 08/02/2020 7:21 PM

ah lel

louis 08/02/2020 7:22 PM

i will make it more clear

Qywinc 08/02/2020 7:22 PM

I think its a bit distracting

louis 08/02/2020 7:23 PM

huh

Qywinc 08/02/2020 7:24 PM

Its the only time you need to do that, so without help i dont think you will get it on your own

louis 08/02/2020 7:25 PM

ok ye ill try to make it so u are forced to laser, if it doesnt work ill change the part

Qywinc 08/02/2020 7:27 PM

I mean

Qywinc 08/02/2020 7:27 PM

its a good part

Qywinc 08/02/2020 7:27 PM

but IF you know that

Qywinc 08/02/2020 7:27 PM

maybe add 1 more before where its obvious to laser yourself

louis 08/02/2020 7:31 PM

ok

louis 08/02/2020 7:31 PM
louis 08/02/2020 7:31 PM

hopefully this makes it more clear

louis 08/02/2020 7:32 PM

if not then ill try to do a laser beforehand/fix it another way

louis 08/02/2020 7:52 PM
louis 08/02/2020 7:52 PM

added some unfreezes, changed last part, fixed broken tileset bug at spawn

louis 08/02/2020 8:09 PM
louis 08/02/2020 8:09 PM

timecp+another visual bug i think

louis 08/02/2020 8:09 PM
  • added a stopper at winner room for fun
Im 'corneum 08/03/2020 2:28 PM

very nice map i like it a lot

Lady Saavik 08/03/2020 7:49 PM

colors stolen from gores map

Lady Saavik 08/03/2020 7:49 PM

KOG > DDNET

plsplsplslol 08/03/2020 7:50 PM

colors stolen from bees

Lady Saavik 08/03/2020 7:59 PM
plsplsplslol 08/03/2020 8:00 PM

wtf whos the person in that picture

Lady Saavik 08/03/2020 8:04 PM
Lady Saavik 08/03/2020 8:07 PM

unfreeze not marked at the end

Lady Saavik 08/03/2020 8:07 PM

I would slow down the animations, at least the chains

Sorah 08/03/2020 8:11 PM

what is the reason behind the tune_zone for the laser part ? cant it be normal too ?

Lady Saavik 08/03/2020 8:12 PM

shorter laser

Lady Saavik 08/03/2020 8:12 PM

shouldn't it be marked?

Sorah 08/03/2020 8:12 PM

i mean what does it need to be a zone and not just be like the other tunes everywhere ?

Lady Saavik 08/03/2020 8:12 PM

doesn't is affect shotgun too?

Sorah 08/03/2020 8:12 PM

ohh ok yes

Lady Saavik 08/03/2020 8:14 PM

I like how it's so clean in editor

louis 08/03/2020 8:15 PM

uh short laser is p obvious

louis 08/03/2020 8:15 PM

if i find a cool way to mark ill mark it

louis 08/03/2020 8:15 PM

oh u mean telegun

louis 08/03/2020 8:15 PM

yeah ill mark that

louis 08/03/2020 8:16 PM

oh and for the tp past cp 7 thing i think its ok since i put the weapon tele so ppl dont accidentially tp over the checkpoint

louis 08/03/2020 8:16 PM

i dont think u can cheat with it, just put it so ppl dont miss cp

Lady Saavik 08/03/2020 8:17 PM
Lady Saavik 08/03/2020 8:20 PM

I knew it! fadeout bug

louis 08/03/2020 8:30 PM

darn

louis 08/03/2020 8:30 PM
louis 08/03/2020 8:30 PM

should i add this marking or

louis 08/03/2020 8:30 PM

i mean idk if its necessary

WSikeきりん 08/03/2020 8:31 PM

looks cool

Lady Saavik 08/03/2020 8:34 PM

ppl without entities can miss the chat msg

Lady Saavik 08/03/2020 8:34 PM

and now they will be like oh what's that

Lady Saavik 08/03/2020 8:34 PM
  • you made it look cool
louis 08/03/2020 8:35 PM

but then it would seem like push sg and 0 lifetime rocket should be marked too

Lady Saavik 08/03/2020 8:36 PM

I think you will notice weird shotgun 3sec after joining the map

Lady Saavik 08/03/2020 8:36 PM

hmm you can discover laser behaviour by shooting too

Lady Saavik 08/03/2020 8:37 PM

but ppl seeing the tile with entities have small advantage

Lady Saavik 08/03/2020 8:37 PM

since every weapon has its own physics maybe it's not that important to mark it

Welf 08/03/2020 8:39 PM

can you put spawn tune zone and from teleporter on the same place so the tee gets a chat message on respawn? maybe that's too spammy, but it would be a way to send the chat message.

Welf 08/03/2020 8:39 PM

On spawn in many cases you will see other tees using the shotgun as a push shotgun.

Lady Saavik 08/03/2020 8:40 PM

the weapons are not complicated here u can find it out

Lady Saavik 08/03/2020 8:41 PM

info tune zone could be just one tile in the corner if you rly want to add it

Silex 08/03/2020 8:45 PM

push it 3

Welf 08/03/2020 8:51 PM

Ofcourse Push it 3 will be better than this map

louis 08/03/2020 8:52 PM

u

louis 08/03/2020 8:52 PM

ok fixed the bugs

louis 08/03/2020 8:52 PM

didnt add marking

louis 08/03/2020 8:55 PM
louis 08/03/2020 8:56 PM

fixed fadeout bug, tune bug, moved some tps

Lady Saavik 08/03/2020 9:08 PM

should this map be 1 or 2?

louis 08/03/2020 9:08 PM
Lady Saavik 08/03/2020 9:08 PM

1* because it has short parts with many checkpoints, it's not faily at all

Lady Saavik 08/03/2020 9:09 PM

or 2* because it has some advanced weapons meachanics

Lady Saavik 08/03/2020 9:21 PM

STOP VOTING 2*

Lady Saavik 08/03/2020 9:21 PM

you just want more points

louis 08/03/2020 9:21 PM

everyone vote 2

louis 08/03/2020 9:22 PM
Welf 08/03/2020 9:23 PM

I can remove my vote from 1, i just made it for fairness (deleted it because now it has another vote)

louis 08/03/2020 9:42 PM
tux 08/04/2020 1:13 PM

cool map

Lady Saavik 08/05/2020 5:14 PM

you can snap the chains to grid to remove the weird flickering idk

Lady Saavik 08/05/2020 5:15 PM

idk if someone else sees it

louis 08/05/2020 5:16 PM

ok ill try

Lady Saavik 08/05/2020 5:21 PM

I will make it $ready 2, still have 2 weeks to make minor changes

louis 08/05/2020 5:21 PM

ok

Lady Saavik 08/05/2020 5:21 PM

$ready 2

louis 08/08/2020 7:08 PM
louis 08/08/2020 7:08 PM

ok chains are better

Ravie 09/05/2020 8:53 PM

u could just use normal tele instead of whatever this nouis sorcery is (0 0 )

louis 09/05/2020 9:12 PM

no then id have some cp and some tele

Ravie 09/05/2020 9:18 PM

tbh this is one of the few maps where normal tele makes perfect sense

louis 09/05/2020 9:31 PM

too late

Lady Saavik 09/06/2020 2:50 AM

normal tele > cp tele

Bacon 09/10/2020 12:12 AM

normal tele > cp tele

@Lady Saavik

Blasphemy

plsplsplslol 09/10/2020 12:18 AM

big fan