#Error_Space
"Error_Space" by kenny [Moderate]
DDNet 05/05/2023 5:58 AM
@紫色purple

this is your map's testing channel! Post map updates here and remember to follow our mapper rules: https://ddnet.org/rules

F0rtishka 05/05/2023 5:03 PM

you can use 1 of info tile if they close to each other

F0rtishka 05/05/2023 5:03 PM

because parts like this getting really messy

F0rtishka 05/05/2023 5:05 PM

tele red color looks too bright, you could lower brightness a bit

F0rtishka 05/05/2023 5:05 PM

please name each layer so it will be easier to test

F0rtishka 05/05/2023 5:05 PM

also i see unused envelopes

F0rtishka 05/05/2023 5:06 PM

imo map size big for it overall look

F0rtishka 05/05/2023 5:07 PM

you can lower it up by deleting unused tiles from your tileset and exporting logo in white color

F0rtishka 05/05/2023 5:08 PM

idk why you have so many tune zones out of border

F0rtishka 05/05/2023 5:12 PM

this part is REALLY long and feels boring

F0rtishka 05/05/2023 5:21 PM

unused space down and up of the map, better to cut it

louis 05/05/2023 5:56 PM
louis 05/05/2023 5:56 PM

entirety of noobfilter should be contained within the solo

louis 05/05/2023 5:57 PM
louis 05/05/2023 5:57 PM

the hook tele thing is kinda jank, single hookteles generally aren't a great idea

louis 05/05/2023 5:57 PM
louis 05/05/2023 5:58 PM

this is kinda plain for a filler part, and the tunezone setup for this is also a little awkward

louis 05/05/2023 5:59 PM
louis 05/05/2023 6:00 PM

interesting idea here, but unfortunately tunezone/tele just isn't sophisticated enough to make a part like this work smoothly

louis 05/05/2023 6:01 PM

I think the whole map sorta has this issue - tunezones are fun to play around with, but when it comes to actual parts, they can get pretty annoying pretty fast

louis 05/05/2023 6:01 PM

for your first map, try to work on gameplay that uses less special tiles and special tunezones

louis 05/05/2023 6:01 PM

because it's very hard to make a good map with lots of tunes/special tiles

louis 05/05/2023 6:01 PM

take a look at recently released maps to get some inspiration

louis 05/05/2023 6:04 PM

$decline

紫色purple 05/06/2023 9:24 AM

OK, thank you for your test. I will use fewer tunezones and new things. I will use more levels that have already appeared to form a new map instead of difficult levels that have not been seen before. Please forgive me for machine translation and incorrect syntax

louis 05/06/2023 3:23 PM

no worries

louis 05/06/2023 3:23 PM

i'm not sure if it is because of the translator, but don't use already existing parts from old levels

louis 05/06/2023 3:24 PM

just study them and get some inspiration, so you can make your own parts