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(speed up, blockers, hook block)


The parts are unbalanced at times (the sg part is hard while that part isn't too complicated compared to the rest of the map)

It's very short

Overall, the map is good

Should be brutal 1*

$waiting

no, we will remove the ones we are not going to use


are fixed the things mentioned b4?


we fixed almost everything

Will give it a look later

$reset

With less entities

^

^

^

Just let us know when you fixed everything

$waiting

i think its all fixed


time cps added


why isn't cp 8 where the timecp is ?

Unfreeze

Also, stack it on the unsolo and cp

$waiting

done

Why aren't the teleporters in order ?

16,6,5,12,4,7,9,10,8,15,19,14,2,18,22,21

$waiting

and need to be?

Most people play with entities on, so it's less confusing when in spec

just put a sign on the map

like almost every map jkldsa



and a bit random

x2$waiting


fixed some design bugs

👍

good

any suggestion?

when rls ?

decline

im going to test it again tmrw maybe

but i was going to say yesterday that you have to rearrange some parts

and to do that it might be better if you start from scratch, and do the parts fresh news so the map can have more variety of fillers idk and better layout

so

$waiting

ok


looks cool tbh