DDRace Servers and much more!

DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. The official servers are located in Germany, Russia, USA, China, Chile and South Africa. All ranks made on official servers are available worldwide and you can collect points!


Download DDraceNetwork Client & Server 12.9.2

Discord Feed GitHub


DDNet Wiki by Patiga & Zwelf


Patiga & Zwelf have created a new DDNet Wiki. You can contribute in the corresponding Git repository or by just clicking on the "Edit this page" button at the top of each page.

Shooting Range Tournament


I'm happy to present you the second DDNet Tournament of 2020, the Fun map Shooting Range by Im 'corneum & Soapy Sandwich:

The Tournament will be played on Sunday, February 16 at 20:00 CET. The best finish time after 30 minutes wins! The map is not really a DDRace map, but rather a Fun map that can be played alone and requires aiming skills.

Discussion on the forum.

Quick Tournament #49 on luminati by SUKA


I'm happy to present you the first DDNet Tournament of 2020, the Moderate map luminati by SUKA:

The Tournament will be played on Sunday, January 26 at 20:00 CET. The best team finish time after 90 minutes wins! The map is well-playable with dummy. Special feature of the map is that there are 65 parts in total of which you have to finish only 15 to finish, so choose your path wisely. Thanks to jao for selecting and testing the map!

Discussion on the forum.

Best Maps/Mappers of 2019


What were your favorite maps/mappers of 2019?

Vote here:

The polls will be running for 1 week until January 25th.

Top 25 Best DDNet Players Ranking (2013-2019)


Eki made a video showing the total points development of top 25 players on DDNet since the start of the project in 2013:

DDNet7 Server 0.9


DDNet7 Server by fokkonaut and ChillerDragon has been released in its initial version 0.9. DDNet7 is DDNet ported to Teeworlds 0.7. Get it here:

Development happens on GitHub. If you require MySQL/MariaDB support compile the server yourself as instructed in the DDNet README.

The map_convert_07 binary from DDNet project can be used to automatically embed all graphics into maps for DDNet7 server compatibility. Preconverted DDNet maps are available as a map collection.

ZillyWoods Client


ZillyWoods is a Teeworlds 0.7 client with basic DDRace features written by ChillerDragon:

  • show game tiles cl_show_entities
  • EXPERIMENTAL ddrace editor support (switch,front,tele & speedup layers)
  • hook collision +showhookcoll
  • zoom zoom+;zoom-;zoom
  • 64 player scoreboard
  • A client dummy bind x "toggle cl_dummy 1 0"
  • Highlight admins red in scoreboard cl_show_admins
  • Show when spectators leave the server cl_show_silent_messages
  • Show prediction to server cl_showpred

Source code is available on GitHub.

ZillyWoods is not affiliated with or reviewed by DDNet directly, so use at your own risk.

DDNet7 Beta


As you might have noticed there was a split in the Teeworlds world with the release of Teeworlds 0.7 last year.

With huge thanks to fokkonaut and ChillerDragon we present the first official DDNet servers ported to Teeworlds 0.7. You can find them with the regular TW 0.7 client, no DDNet client available yet.

Servers are running in all our usual locations: Germany, Russia, Chile, USA, South Africa and China. The ranks database is shared with our current DDNet servers. For now we will run the old (0.6 based) DDNet servers and new DDNet7 servers in parallel.

Note that this is a beta, we are not sure yet if there will be bugs and whether ranks might have to be deleted because of physics changes or other bugs.

You can find the source code for the DDNet7 project on GitHub.

A plan for the future is to port the current DDNet client to the netcode of 0.7 so that it works with the new DDNet7 servers, but will still keep its old look. This would allow us to get all the DDNet client goodies into the 0.7 world.

The End of DDNet... Brazil


We will stop hosting official DDNet servers in Brazil. We are not sure when exactly the hoster will shut us down. Huge thanks to RafaelFF for sponsoring the server for the past years! (And also for maintaining the DDNet ArchLinux AUR package and DDNet ArchWiki entry.)

The situation is that there are only a few players on Brazil server, but the costs are quite high at about 20 € / month. We had to reconsider as RafaelFF could no longer pay by his usual method, and we would have had to set up a new server anyway since the hoster stopped offering virtual servers (or renamed them to cloud, depending on your PoV).

Hopefully the Chile servers are close enough that Brazilian players can play there.

DDNet GER2 Running for Testing


Thanks to heinrich5991 we have another DDNet GER2 server running. Enjoy!