DDRace Servers and much more!

DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. The official servers are located in Germany, Poland, Russia, Turkey, Iran, USA, Canada, China, Korea, Japan, Singapore, Chile, Brazil, Argentina, South Africa and Australia. All ranks made on official servers are available worldwide and you can collect points!


Download DDraceNetwork Client & Server 15.0.5

Steam Discord Feed GitHub


New location running: DDNet POL


DDNet is now running new servers in Poland, enjoy!

Nightly Build Revivied


The nightly build of DDNet from its source code has been revived:

Windows 32bit, Windows 64bit, Linux x86, Linux x86_64, Mac OS X

You can use these nightly builds to try out new DDNet features before they’re released and report problems and suggestions. The nightly client does not auto-update, instead you will get a notification when a new regular DDNet version has been released.

You can also opt into the beta release of DDraceNetwork on Steam to automatically get a new test version every day.

Please report any problems you have with the nightly build on our Discord or directly on GitHub.

Website Improvements


I have recently improved some parts of to the DDNet website:

  • The Ranks pages now show server country and server type where it makes sense and “Last Finishes” can be expanded to 500 entries
  • The Maps page loads faster now, especially on maps with many finishes, for example Kobra 2
  • The Statistics page looks nicer and loads more historical data now

Quick Tournament #51 on Not Naufrage 4 by SickCunt & Feuerfaust Ace


I’m happy to present you our first DDNet Tournament since the Steam release, the Insane (★✰✰✰✰) map “Not Naufrage 4” by SickCunt & Feuerfaust Ace:

The Tournament will be played on Sunday, August 30 at 18:00 CEST on special Tournament servers in every DDNet location. No one has seen the map yet and the first team to finish wins! The map is really hard and faily, so if you’re not a pro yet you might want to check out of the livestreams someone will surely be running! Stay tuned for more information!

Thanks to Ravie for testing the map! Discussion on the forum.

ZiKkie & Virus2k will stream the event in English.

DDNet released on Steam


After a short wait of 5 years we just released DDraceNetwork on Steam! Check it out!

Please help us give a warm welcome to the new players that this will hopefully bring to DDNet! They will find DDNet Novice servers when they start the client for the first time.

New servers running: DDNet Korea


DDNet is now running new servers in Korea, enjoy!

DDNet 14.3


DDNet 14.3 has just been released with a new server-side feature, making it much easier to run your own server with a SQLite-based ranks database. This removes support for the old file-based ranks. This feature and lots of surrounding cleanups has been implemented by Zwelf!

As always, read more of the changelog and download DDNet on the Downloads page.

7th Birthday Summer Event


DDNet is turning 7 years old and I am glad to present you with 2 weeks fully packed with 10 maps from Pulsar and Ravie, consisting of 6 regular releases and 4 unique tournaments!

The event will begin on Monday, August 3 and end on Sunday, August 16. More details with complete schedule on the forum.

Live Maps Pages & Paginated Ranks Pages


The DDNet Ranks pages have been paginated, see for example Brutal. This should improve performance on mobile devices. Note that these ranks pages are only updated once per hour.

Every map now also has its own map page with instantly updated ranks, see for example octotorp by Rovikko. This also allows easily searching for a map.

As a consequence the browser-based map preview moved from /maps/ to /mappreview/, see for example Diamond Mine.

Client Translations


Current DDNet client translation status showing how many of the messages are translated:

100% turkish
100% traditional_chinese
100% simplified_chinese
100% german
99% ukrainian
99% swedish
99% spanish
99% russian
99% polish
99% french
99% catalan
98% persian
98% hungarian
98% dutch
95% bosnian
94% brazilian_portuguese
74% portuguese
55% serbian
54% romanian
54% kyrgyz
54% greek
53% slovak
53% norwegian
53% korean
53% japanese
53% italian
53% finnish
53% danish
53% czech
53% chuvash
53% bulgarian
53% belarusian

If you want to help translate: For the translation edit the respective language file in data/languages and create a Pull Request on GitHub (or just send it to us on Discord).