DDRace Servers and much more!
DDraceNetwork (DDNet) is an actively maintained version of DDRace, a Teeworlds modification with a unique cooperative gameplay. Help each other play through custom maps with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. The official servers are located in Germany, Russia, Iran, USA, Canada, China, Chile, Brazil and South Africa. All ranks made on official servers are available worldwide and you can collect points!
2018 is coming to an end and like last year, you can vote for your favorite maps/mappers of the year!
Everyone has 3 votes for each category. The polls will be running for 2 weeks until January 13th.
In total, 79 (new) maps were released this year - by far the most by Im 'corneum with 15 maps.
DDNet has a new server in Iran. Enjoy and let's see how this hoster turns out. Thanks to Bardia_Sahami for the recommendation.
As the year is coming to an end, it's time to thank everyone who donated money or time to DDNet this year, allowing us to keep the servers running and interesting. Special thanks to
- Silex for sponsoring the DDNet.tw main server (and his awesome maps),
- Shishigami for sponsoring DDNet GER (how come mappers like sponsoring servers?),
- The admins Learath2 for sponsoring DDNet GER2 and heinrich5991 for sponsoring DDNet FRA and USA,
- KOMПOT for sponsoring DDNet RUS,
- RafaelFF for sponsoring DDNet Brazil and keeping up the work on the ArchLinux AUR package for DDNet even though he hasn't finished a map since February of 2017
- o_tee_one for sponsoring DDNet CAN,
- Tom for sponsoring DDNet CHN,
- jao for stepping up as a new DDNet admin,
Yet again, we have exposed another botter among us: N9mkOik
It will come as no surprise to many. A lot players had a watch on him early on, since he quickly started doing top ranks while his name was still unknown. We already obeserved him when replay-bots started to become popular, but there never was definitive proof - until now. Ironically it was N9mkOik himself, who brought him to our attention again when we moved a presumed legit rank from a fakename to his name. In his mind he was innocent as it wasn't actually him who passed the finish line. He "only" created a botted save-game and then gave it away.. However, after further digging we found more cheated ranks.
As a consequence, he will be name-banned for 2 months. The length of the ban will be increased should it be deemed necessary.
We estimate that he actively botted from 01.01.2018 to 30.04.2018. Due to the amount of potentially cheated relevant ranks (104 rank 1s and 34 rank 2-5s), we have decided to take special messurements. All of his top 5 Dummy, Solo and Race ranks he made during that time were deleted. Allthough it may seem contradicting to our philosophy of not deleting legit ranks, this is the only way we can preserve the integrity and competitiveness of our rank system. Manually verifying ~150 ranks is simply not possible.
See the forum thread for further information and discussion.
DDNet celebrates Halloween! Enjoy the dark website theme by Soreu. It's a good time to have fun with your friends on our servers, so get dressed up and join one of the DDNet Halloween servers in all locations with popular maps redesigned by Lady Saavik.
Recently the @DDNet bot on the official DDNet Discord server has been extended by jao.
$profile <player>shows a player's points, teamrank points and rank points:
$map <map>shows a map's top finishes and other details:
- The info channel displays DDNet server statistics:
- For a while the newest map releases and records have already been announced:
For the new
$map feature thanks to Oblikumquat for coding help, Ravie for drawing the game-tiles, Freezestyler for selecting the backgrounds and everyone who tested and suggested ideas. Thanks to Ryozuki for coding help for the info channel server statistics.
You can also use it on your own server or in DMs with the bot.
Source code is available on GitHub.
On August 21 DDNet 11.4 was released with a server bug that made some tiles have no effect. As of 22:50 on August 23 the official servers were rebooted with the new version 11.4.1 (skipping 11.4) that had the same bug. The effect was that players since then could finish maps much easier and as we saw on Discord this was widely abused immediately:
This morning at 09:40 we fixed the bug and released DDNet 11.4.2 with a new version and immediately force-restarted all servers. Since this bug made most maps significantly easier to finish all ranks and saves made between 2018-08-23 22:50 CEST and 2018-08-24 09:40 CEST had to be deleted.
If you are running your own server and updated it to DDNet 11.4 or 11.4.1 already, make sure to update the server immediately and remove affected ranks and saves.
Sorry for the inconvenience.
Thanks to Learath2 we have another DDNet GER2 server in Nuremberg running. Let's see how it performs...