DDraceNetworkDDraceNetwork

DDRace Servers and much more!

DDraceNetwork is a special version of DDRace, a Teeworlds modification. Help each other finish races with up to 64 players, compete against the best in international tournaments, design your own maps, or run your own server. The official servers are located in Germany, USA, Russia, China, Chile, Brazil and South Africa. All ranks made on official servers are available everywhere and you can collect points!

More videos in the Hall of Fame
Demo

Running DDNet servers costs money. If you want to help you can use this button to donate: (1.2% + 0.35€ PayPal fees)

If you want the money to be used for a specific server, add a message. In some countries you can send money to friends for free using PayPal. To help with paying the servers you can send money to deen@ddnet.tw.


News

  • DDNet Statistics & Charts
  • Quick Tournament #27 with the new Brutal Dummy map "TomorrowLand" by Skeptar & tobu. this Sunday at 20:00 CET:
  • There was an exploit using savegames. The solution is that you can only load on the server where you saved (same country). Unfortunately I didn't record this information before, so I had to set GER as the default server. To restore your savegame on USA:
    1. go to a GER server and /load MYCODE
    2. /save USA MYCODE
    3. go to a USA server and /load MYCODE
  • DDNet 6.5:
    • [Client] Filter DDNet servers by type
    • [Client] Exclusion in quick search
    • [Client] Clean up menus
    • [Client] Ignore clan when searching for friends
    • [Client] One AntiPing setting for everything
    • [Client] AntiPing: Smoke trails of grenades (by BeaR)
    • [Client+Server] Set IP TOS value to low delay (might improve ping stability)
    • [Server] Fix possible crash
  • DDNet 6.4:
    • [Mapping] Rectangular sounds and variable falloff distance (by BeaR)
    • [Mapping] Old sound maps can be converted to new format by loading and saving in editor (by BeaR)
    • [Mapping] round-tiles fixed (by Soreu)
    • [Client] Antiping for weapons added again (by nuborn)
    • [Client] cl_show_decisecs 0 to get back timer from Vanilla at top of screen
    • [Client] Fix sound cutoff for looped sounds and make sound offset threshold dependent on the size of the audio buffer
    • [Client] Send timeout code later (fixes timeout code entering issues, fixes timeout protection not working realiably with dummy)
    • [Server+Client] Minor optimizations and fixes
  • Quick Tournament #26 with the new Brutal map (★✰✰✰✰) "Nirvana" by Hindu & Kayumi:
  • DDNet 6.3:
    • [Client] Allow for more than 9 DDNet locations
    • [Client] Add unicode support for console output on Windows (by heinrich5991)
    • [Client] Fix duplicate skin handling
    • [Client] Demos show race time in scoreboard
    • [Client] HD flag works for sounds
    • [Client] Fix double click recognition in menu
    • [Client] Fix demo saving
    • [Editor] Fix editor in Images & Sounds views when GUI is deactivated
    • [Mapping] New entities for better visibility of hookables (by Tee 3D)
    • [Server] ASCII confusable detection to prevent name faking
    • [Server] sv_solo_server for easier solo servers (also working for tunezones finally)
    • [Server] Fix infrequent segfault when server shuts down immediately
    • [Server] Minor ping improvement on empty server (serverbrowser)
  • Quick Tournament #25 with the new Solo map "Fallen Angel" by Tee 3D:
  • DDNet Brazil now running thanks to RafaelFF & Soyer! All locations now:
  • DDNet Chile - Infection (Blockers + Zombies) by coffee now running!
  • DDNet 6.2:
    • [Mapping] Fix editor sound replacing (by BeaR)
    • [Client] Remove Bandana Brothers skins (use skinpacks instead)
    • [Client] Make sound more accurate
    • [Client] Don't render useless CTele-in number
    • [Client] gfx_text_overlay to stop rendering text at far distances
    • [Server] Improve performance and ping
    • [Server] Improve /rank performance
  • DDNet CAN now running in Canada thanks to o_be_one from r0x.fr!
  • zCatch Servers are now run by Savander with his mod including /rank and /top5!
  • Halloween Tournament with the new Moderate map "Spooky" by Ama, this Sunday at 20:00 CET! (German livestream will be on Hallowed1986's Hitbox channel)
  • New GER servers sponsored by xRoThx
  • DDNet 6.1:
    • [Mapping] Use opus codec for map sounds instead of wavpack (with help by BeaR)
    • [Client] Antiping for Weapons improved, might also work for Vanilla (by nuborn)
    • [Client] Add bind for dyncam to settings
    • [Server] Balance sending of vote options (by east)
  • 612 players (including dummies) during the last Tournament
  • Quick Tournament #23 with two maps:
    • Novice Solo-map "Rollercoaster" by DoNe on Saturday 20:00 CEST: Best time after 60 minutes wins
    • Brutal Dummy-map "Skychase" by SickCunt on Sunday 20:00 CET: First finish wins
  • DDNet 6.0.3:
    • [Client] Flash window on chat highlight (Windows by BeaR & Linux)
    • [Client] Option for disabling gunfire
    • [Server] Delay of 1 minute for loading savegames
    • [Server] Fix solo zone + laser drag in spec
  • DDNet 6.0:
    • [Mapping] Map Sounds (by BeaR)
    • [Mapping] Fixed jungle_background (by 645654)
    • [Mapping] Fixed grass_main_0.7 (by Saavik) and automapper rules (by hi_leute_gll)
    • [Client] AntiPing for weapons (by nuborn)
    • [Client] Demo recording fixed
    • [Client] Quads look the same on every GPU (by BeaR)
    • [Client] Right click to decrease FSAA samples in menu (by Wohoo)
    • [Client] Don't clear rcon history when connecting to new server
    • [Editor] Shift + right click to delete a quad
    • [Editor] Fixed automapper rules (grass_main_0.7, ddnet-tiles, ddnet-walls, desert_main, fadeout, grass_main, jungle_main, round-tiles, winter_main, by DoNe)
    • [Server] Show sleepy eyes when a player is paused
    • [Server] /mapinfo shows more information
  • On November 1 our hoster is cancelling the DDNet GER server because of the continuing DDoS attacks.
  • Quick Tournament #22 with the new Moderate map "SunDay 2" by Gridwyn, this Sunday at 20:00 CEST! (German livestream will be on Hallowed1986's Hitbox channel)
  • Quick Tournament #21 with a new Moderate map (★★★★✰) by Tuna & Hake, this Sunday at 20:00 CEST! (German livestream will be on Hallowed1986's Hitbox channel)
  • DDNet 5.3:
    • [Client] Skin name in skin selector (by Savander)
    • [Client] Sort player completion (TAB) by name
    • [Client] Shift + TAB to invert completion order in chat (by Wohoo)
    • [Client] Automatically rcon-authenticate dummy on connection if player is authenticated already
    • [Client] Add cl_zoom_background_layers (set to 0 to keep background nice when zoomed out)
    • [Mapping] New "Entities off" sign
    • [Editor] Scale quad point selection indicator with zoomlevel (by BeaR)
    • [Editor] Zoom into cursor position (by BeaR)
    • [Editor] Fix: Consistently allow rotations and flipping in editor
    • [Server] Vote random map with defined number of stars (add number as reason)
    • [Server] Vote random unfinished map with defined number of stars (add number as reason)
    • [Server] Show stars in /mapinfo
    • [Server] Spectated tee can be changed more often
  • DDNet 5.1:
    • [Client] Sort ingame menus (by laxa)
    • [Client] Print broadcasts in console (by laxa)
    • [Client] Add button to select whether to reset wanted weapon on death (by laxa)
    • [Editor] Fix editor input on Android
    • [Editor] Fix buggy envelope editor while tile picker is active
    • [Editor] Automapper support rotation (by DoNe)
    • [Editor] Disable key inputs in editor when typing in a field
    • [Editor] Fix: Selecting quads works after having rotated one
    • [Server] Kill protection: Prevent joining to spectators (by Savander)
    • [Server] Lock works for single player teams
    • [Server] Fix: Log player out of rcon after timeout protection was used
    • [Server] Check whether team has finished once a player in the team kills
    • [Server] Add sv_player_demo_record (mostly from Teerace, not used on official DDNet Servers)
    • [Server] Fix a bunch of crashes on server demo recording
  • Quick Tournament #20 with the Novice map "Kobra 3" by Zerodin, this Sunday at 20:00 CEST! (German livestream will be on Hallowed1986's Hitbox channel)
  • DDNet Persian staying up thanks to KinG, bor, chucky & F1rst
  • Quick Tournament #19 with a Moderate (4 stars) map by Welf, this Sunday at 20:00 CEST! (German livestream will be on Hallowed1986's Hitbox channel)
  • DDNet 5.0:
    • [Client] DDNet page with all DDNet servers, filterable by country (by east)
    • [Client] Fix: Make the initial ping in serverbrowser less wrong (still not perfect)
    • [Client] Fix: Prevent animated server names and fake 0 pings in serverbrowser
    • [Client] Fix: also record a demo when the start line is on the front layer (by Tobii)
    • [Client] Fix: Show tune layer when cl_overlay_entities is less than 100
    • [Client] Fix: Separate timed-switch-activation and unsolo tiles in ingame-entities
    • [Client] Fix: Rcon spoofing protection bans clients after password change (by Tobii)
    • [Editor] automapper works without basetile (by DoNe)
    • [Server] Add number of finishes to /mapinfo
  • List of all mappers
  • Link to mapper profiles for each mapper on releases and ranks pages: Every map listed by mapper
  • Player search function on each ranks page: Find every player that ever finished a map on DDNet
  • Comparison button for each player profile: Compare times and ranks on all finished maps
  • DDNet T-Shirt shop reopened
  • New Moderate Tournament this Sunday at 20:00 CEST! (German livestream will be on Hallowed1986's Hitbox channel)
  • Hall of Fame
  • DDNet 4.9.2:
    • [Client] Fix clamping in network objects to prevent many crashes
    • [Client] Fix: Reset zoom when going out of spectate mode (in zcatch for example)
    • [Client+Server] Threaded logger output for fewer lags
    • [Server] Ignore user inputs when paused
    • [Server] Instead of banning players for reconnecting too often, make them wait 3 seconds
  • DDoS protected DDNet FRA server running!
  • DDNet 4.9:
    • [Client] Use settings_ddnet.cfg instead of settings.cfg
    • [Client] Add switch to disable CPU throttle when window is inactive
    • [Client] Unix only: FIFO console (as in server)
    • [Client] Add demo speed setting in menu
    • [Client] Don't show quit popup on update
    • [Client] Fix: Android controls working again
    • [Client] Fix: Only use rcon spoofing protection on ddnet servers as it's buggy on others
    • [Client] Fix: Case insensitive map filenames on Windows
    • [Client] Fix: Repopulate demo list after closing demo player because a new demo could have been created
    • [Client] Fix: Remove damage indications when entering game
    • [Client] Fix: Don't crash on broken demo files
    • [Editor] Fix: Negative clipping width and height make no sense
    • [Server] Fix: Only set active weapon when it actually has ammo
    • [Server] Fix: Make /save reset switches
  • Teamspeak status