20:07 < mognify> OnEntity in GameController.cpp is about placing entities, right? It's not about detecting an entity was picked up and then checking what it was 20:08 < bridge> [teeworlds] That'd be pickup.cpp 20:10 < mognify> danke <3 i'll be asking more questions here probably lol, building something that i hope can revive the community 20:13 < bridge> [teeworlds] I tried to do that too 20:14 < bridge> [teeworlds] Didn't quite work out, frankly 22:11 < bridge> [teeworlds] Don't waste your time on vanilla, you should contribute to DDNet, way more open towards changes & actively developed