12:11 < bridge> [teeworlds] so... I am doing (weird) stuff with neural networks and was feeding some teeworlds images, in order to archive better results, I dropped the alphachannel and used inpainting - I think I found some artifacts in grass_main https://imgur.com/zgDWURl 12:12 < bridge> [teeworlds] everything that is red are border artifacts, where the alpha value is not quite 0 12:12 < bridge> [teeworlds] not that anyone would ever notice ingame 😄 13:23 < ***> Buffer Playback... 13:23 < bridge> [13:18:21] [teeworlds] I wouldn't fix that, I found it in close to every mapres 13:23 < ***> Playback Complete.