01:42 < Fungus> Hello 01:43 < Fungus> Has anyone gotten tw to work on a raspi? 01:43 < Fungus> well, It does work, but its terribly slow 01:43 < bridge> [teeworlds] you probably mean the client, right? 01:43 < bridge> [teeworlds] the server ran smoothly for me 01:46 < Fungus> client yes 01:46 < Fungus> I doubt the server will eff up given that its just a daemon 01:47 < Fungus> I'll try building it from scratch 01:49 < Fungus> should it not work though? I thought tw was low req 01:52 < bridge> [teeworlds] fungus: ctrl+shift+d+g to check what's going slow 01:52 < bridge> [teeworlds] (if you're not sure it's fps) 01:52 < bridge> [teeworlds] you can see framerate drops if you use that ingame 01:55 < Fungus> It's even slow out of game. in the menu. clipped sound 02:01 < bridge> [teeworlds] hmm maybe it's textrendering? iirc it's expensive 02:02 < bridge> [teeworlds] don't think you can turn that off (maybe by deleting the .ttf in fonts) 02:02 < Fungus> oh boy, changed the resolution and it effed everything up 02:02 < Fungus> forgot randr is a nono 02:04 < bridge> [teeworlds] are you not able to restart with the desired resolution? 02:04 < Fungus> nope, I erased settings 02:05 < Fungus> will use the default once, no vsync and so on 02:10 < Fungus> everything works 02:10 < Fungus> :D 02:10 < bridge> [teeworlds] :D 02:10 < Fungus> apart from the sound 02:10 < Fungus> and limiting the fps to 30 03:38 < Fungus> would teeworlds support kms? 03:38 < Fungus> I imagine that should be faster no? 19:39 < shangul> Hello. I have a question which I have not found its anwer in docs nor via quick search in the forum: How can I launch my server(0.7.5) with a few bots? 19:40 < bridge> [freenode] test 19:41 < bridge> [freenode] ok I am shangul and I am happy this channel is bridged to freenode so that I don't have to connect to another network... 19:52 <@Dune> o/ 19:52 <@Dune> 0.7.5 Teeworlds does not have a default bot implementation 19:52 <@Dune> so you'll have to use a modification 19:57 < bridge> [freenode] Dune, Any client bot? e.g. a client which I run it, connects to my server and plays(the AI controls it) 19:57 < bridge> [freenode] And what mod for 0.7.5 does exist? 19:57 <@Dune> I'm not too aware on client bots, @fokkonaut might know better 19:58 < bridge> [freenode] So I'll wait for their reply 19:59 <@Dune> cc ChillerDragon 20:03 < bridge> [freenode] I just noticed "rand()" is a "person"... 20:03 < bridge> [freenode] XD 20:07 <@Dune> ha, he made server bots 20:11 < bridge> [freenode] You sure? Here he has said "his bots are client mod": https://www.teeworlds.com/forum/viewtopic.php?pid=113802#p113802 20:12 < bridge> [freenode] I cannot find a link to his client mod... 20:21 < bridge> [freenode] Another thing: any way to deploy stats or highscores to web? 20:22 < bridge> [teeworlds] my bots are serverside 20:23 < bridge> [freenode] fokkonaut: 0.7.x server mods with bots? 20:25 < bridge> [freenode] For DM of course not race 21:09 < rand> mangul: client bot sources were never released 21:10 < bridge> [freenode] rand, closed source? 21:10 < rand> it was a client that connects on my servers, but for master's rules and long term, I moved it to a server mod 21:10 < bridge> [freenode] aha 21:11 < bridge> [freenode] As I said in my comment in the related Github issue, I like the idea of client bots more. 21:12 < rand> the algorithm is roughly the same tho 21:12 < bridge> [freenode] I just played a short game with my friend and he said it has lag sometimes even through ping was always 106-107. How can I find out what the problem is? 21:13 < bridge> [freenode] rand, Does a 0.7.x server mod with bots with the same algorithm exist now and is its source code available? 21:14 < rand> yes, it should be somewhere on the forum, or directly on github, default branch of my fork 21:14 < bridge> [freenode] You are nheir on Github, right? 21:14 < rand> yup 21:15 < bridge> [freenode] Is master branch stable? Because latest version in releases page is not 0.7.x 21:16 < rand> > This branch is 123 commits ahead, 420 commits behind teeworlds:master. 21:16 < rand> this is 0.7 21:16 < rand> but 420 commit behind ^^' 21:17 < bridge> [freenode] so I fork it 21:17 < rand> merge may have conflicts 21:17 < bridge> [freenode] err 21:17 < bridge> [freenode] I meant I clone it 21:18 < rand> and my master is not up to date 21:18 < bridge> [freenode] Even through I code I am not really meant to be a developer. Even through I study CS ^^ 21:18 < rand> prefer using teeworlds/teeworlds as remote 21:18 < rand> (for master) 21:19 < bridge> [freenode] rand, You mean I use the standard server or what? About git I only know clone/push/add/rm/commit !!! 21:20 < bridge> [freenode] Or maybe you mean I merge teeworlds/teeworlds with your mod? 21:21 < rand> I would use : git remote add teeworlds https://github.com/teeworlds/teeworlds 21:22 < bridge> [freenode] Then? 21:22 < rand> then git config branch.master.remote=teeworlds 21:22 < rand> git checkout master; git pull 21:23 < bridge> [freenode] And what about conflicts if they appear? 21:23 < rand> this __should__ sync your local repo master with teeworlds upstream 21:23 < bridge> [freenode] Yeah it is a should and not must 21:24 < rand> then go back to the mod branch: git checkout server_bot0.7 21:24 < rand> git merge master 21:24 < rand> and have fun 21:24 < rand> you can always : git merge --abort 21:24 < rand> (if things get crazy) 21:25 < rand> the current branch should be ok with 0.7.5 tho 21:25 < bridge> [freenode] If it didn't work, may I ask for client bot code then? 21:25 < rand> no, this won't help 21:26 < rand> the bot was not 0.7 21:26 < bridge> [freenode] oh 21:26 < bridge> [freenode] 80% 200KB/s 21:27 < bridge> [freenode] (cloning) 21:27 < bridge> [freenode] rand, Thank you for your help even if it didn't work :) 21:49 < bridge> [freenode] rand, working fine till now. bots are too smart XD 22:02 < bridge> [freenode] Because I think my question is lost in this discussion I copy and repost it: < mangul> I just played a short game with my friend and he said it has lag sometimes even through ping was always 106-107. How can I find out what the problem is? 22:12 < rand> there are not too smart, there are omniscient idiots x) 22:13 < rand> I don't have idea for your lag ~100ms ping 22:14 < bridge> [freenode] Should there be lag with 100msg ping or not? 22:15 < bridge> [freenode] rand, I cannot resist against one of them anyway. perhaps I am too noob?! 23:11 < bridge> [teeworlds] 100ms is kinda bad im 23:11 < bridge> [teeworlds] depends how sensitive you are