00:33 < bridge> [teeworlds] @Dune https://github.com/fokkonaut/F-Client/commit/7833c6ae08eea16fe06d6bd591ef62a41149b162 00:33 < bridge> [teeworlds] 00:33 < bridge> [teeworlds] Could you add my client to yours too? Also, I have made it so that every skinpart will be the clientstring if it is standard. 00:33 < bridge> [teeworlds] would be cool if you could do it the same way for your client :) allows custom eyes and hands too, if you have no decoration for example 00:50 < bridge> [teeworlds] @fokkonaut sure, happy to detect more stuff 00:50 < bridge> [teeworlds] :) 01:15 < bridge> [teeworlds] @ChillerDragon same for you and zillywoods 09:18 < bridge> [teeworlds] Ye sure that’s why I suggested it to you ^^ 12:59 < bridge> [teeworlds] Why does this line not just say = m_Playerflags? 12:59 < bridge> [teeworlds] pPlayerInfo->m_PlayerFlags = m_PlayerFlags&PLAYERFLAG_CHATTING; 12:59 < bridge> [teeworlds] Why does this line not just say = m_Playerflags? 12:59 < bridge> [teeworlds] `pPlayerInfo->m_PlayerFlags = m_PlayerFlags&PLAYERFLAG_CHATTING;` 13:00 < bridge> [teeworlds] ah 13:00 < Dune> @fokkonaut can't delete on irc ;) 13:00 < bridge> [teeworlds] true 16:03 < Learath2> #2484 kinda turned out to be a mess, if anyone wants to they can pick it up 16:04 < Dune> networking debugging x.x 16:05 < Dune> the diff is a bit dirty to look at 16:06 < Learath2> Dune: Indenting that whole block kinda broke the diff 16:07 < Dune> yeah, plus the tab auto stuff 16:08 < Learath2> I'd be over the moon if you could get it working :/ 16:08 < Dune> maybe someone has a wireshark config for tw0.7 16:11 < Learath2> It's an off by one error about m_NumReceivedClients, why the client thinks there is an extra client in there is driving me mental 16:11 < Learath2> Yeah wireshark would be helpful in figuring out whether I'm sending the correct packet to begin with 16:14 < Learath2> 0.001 bitcoins to whoever finds the bug \o/ 16:17 < bridge> [teeworlds] rand has a dissect lua script somewhere in his repo 16:17 < bridge> [teeworlds] yes pls improve wireshark dissectors 16:17 < bridge> [teeworlds] for wireshark 16:18 < bridge> [teeworlds] client add himself as extra .o 16:18 < bridge> [teeworlds] adds 16:18 < bridge> [teeworlds] https://github.com/nheir/tw-dissect 16:31 < bridge> [teeworlds] guess that won't help much, as it's a protocol extension. 16:38 < rand> Learath2: are you implemented the extension following heinrich5991 specifications ? https://github.com/heinrich5991/libtw2/blob/b54a41abce54219c111d5760e3fa8f90eeb2fe82/doc/serverinfo_extended.md 16:55 < Learath2> Found it... DDNet also patched the unpacker to error out if there are no more strings, which is the sane behaviour anyway 16:55 < Learath2> Took me 2 hours to track it down, the unpacker wouldn't error out so the parser thought there is one more client 17:09 < Dune> huh 17:39 < Learath2> Fixed, I'd love it if someone could test it and review it 19:52 < bridge> [teeworlds] Hey, I have some problems loading textures. 19:52 < bridge> [teeworlds] ```m_Textures = Graphics()->LoadTexture(aPath, IStorage::TYPE_ALL, CImageInfo::FORMAT_AUTO, 0);``` is what i am trying to do. Log says failed to open file, even tho the file is in the correct path 20:01 < bridge> [teeworlds] @Dune maybe? 20:11 < bridge> [teeworlds] storage.cfg 20:13 < bridge> [teeworlds] ? 20:18 < bridge> [teeworlds] :( just random thoughts. 20:22 < bridge> [teeworlds] make sure the path looks good for your system / is relative? 20:22 < bridge> [teeworlds] like \, / 20:22 < bridge> [teeworlds] it is 20:23 < bridge> [teeworlds] path is editor/folder/%d.png 20:23 < bridge> [teeworlds] and also it does get returned correct in the log (failed to open, filename: ) 20:31 < bridge> [teeworlds] got it 22:20 < bridge> [teeworlds] https://cdn.discordapp.com/attachments/490150878934990850/686322526741200989/unknown.png 22:20 < bridge> [teeworlds] he is doing it again 22:44 < bridge> [teeworlds] might be a home server with a dynamic ip, who. Kinda doubt that that person switches his servers that frequently. 22:45 < bridge> [teeworlds] -who 23:00 < rand> while looking at CPacker, is there any reason not too use mem_copy in AddRaw/GetRaw ? (code is a least 7y old though) 23:12 < bridge> [teeworlds] @jxsl13 i heard he bought a new Server xd 23:12 < bridge> [teeworlds] but idk