13:13 < day> so anyone using i3 here? 13:48 < minus> not anymore 13:48 < minus> sway these days 13:57 < bridge> [teeworlds] I think @Ryozuki is 14:00 < bridge> [teeworlds] i am using i3gaps 14:01 < bridge> [teeworlds] with polybar 14:48 < day> minus: ma boi! :D 14:48 < day> it was mostly about trolling chillerdragon, who asked if anyone is using gnome. :> 14:49 < day> i believe wayland doesnt work with nvidia right? 15:03 < minus> nvidia doesn't work with wayland 15:09 < day> after some googling, apparently you can enable wayland support with nvidia-drm.modeset=1 (but it seems to be riddled with bugs) 17:48 < bridge> [teeworlds] Oh thanks I’ll look into it. Seems like i should switch to amd. Because I like gnome 🙂 19:46 < day> i prefer a working system over wayland ioi 20:07 < day> the only good thing about amd drivers appears to be that they are semi opensource, problem is they don't appear to be good 21:12 < kilitr> good evening everyone 21:34 < Dune> good evening kilitr 21:43 < kilitr> Dune - this channel is not quite acitve, is it ? :D 21:52 < Dune> moderately 22:41 < bridge> [teeworlds] @heinrich5991 what kind of tool do you need for your http master server attempt? 22:42 < bridge> [teeworlds] (referring to teeworlds network discord) 23:44 < bridge> [teeworlds] @jxsl13 a tool which can periodically dump all server infos would be good 23:44 < bridge> [teeworlds] I got one 23:44 < bridge> [teeworlds] but not in c++ 23:44 < bridge> [teeworlds] that's fine 23:44 < bridge> [teeworlds] you can do that with my golang api 23:45 < bridge> [teeworlds] currently started my discord bot that retrieves the master server data every 16 seconds. 23:45 < bridge> [teeworlds] that's a starting block, but not quite what I wanted from them. they already seem to have the tooling to show all teeworlds' servers statuses on their website 23:45 < bridge> [teeworlds] ah 23:45 < bridge> [teeworlds] yea, that sounds good 23:46 < bridge> [teeworlds] can you link me the repo again so I can bookmark it? 23:46 < bridge> [teeworlds] might take a look, it's in my github repo 23:46 < bridge> [teeworlds] https://github.com/jxsl13/TeeworldsDiscordBotGo 23:47 < bridge> [teeworlds] (btw, also for you discord bot, you could consider polling less often for empty servers) 23:48 < bridge> [teeworlds] to produce less traffic for all the servers 23:55 < bridge> [teeworlds] I feel like that is a miniscule amount of traffic compared to one player playing on a server. 23:56 < bridge> [teeworlds] and introducing different update intervals makes the data kind of inconsistent. 23:56 < bridge> [teeworlds] isn't that the same as a person refreshing their server list? 23:57 < bridge> [teeworlds] what do you mean with inconsistent? 23:57 < bridge> [teeworlds] I want people to have the latest data when searching for a friend check if a gamemode is currently being played 23:57 < bridge> [teeworlds] like if zCatch is empty and people wait for someone to play there 23:58 < bridge> [teeworlds] they check their discord 23:58 < bridge> [teeworlds] might be less traffic compared to them actually refreshing their browser multiple times ingame? 23:59 < bridge> [teeworlds] yea, but they don't do it every 15 seconds, all day long 23:59 < bridge> [teeworlds] I dunno, I don't like hitting other people's servers 23:59 < bridge> [teeworlds] it's jus browsing the server list like an ingame server browser 23:59 < bridge> [teeworlds] often 23:59 < bridge> [teeworlds] except it's doing it every 15s