00:41 < bridge> [teeworlds] on the zCatch discord there is currently the holy war of dyn or not dyn going on. take part in it. 00:42 < bridge> [teeworlds] gn8 00:57 < rand> lulz 00:58 < rand> should be zoom or not zoom, since it's not (yet?) in official client :p 02:27 < bridge> [teeworlds] if you implement zoom (ingame) I will leave forever 06:59 < day> rand: zoom? 07:00 < day> i demand a fixed cam view with dynamic camera viewing range 09:42 < rand> zoom is basically the same that reducing networkclip, players seeing what the server sends, making really fast tees appear suddenly in the window instead of crossing the window's edges 09:45 < rand> day: like increasing the cam field with the player's speed ? 11:10 < day> i dislike dynamic UI's 12:54 < bridge> [teeworlds] is there a function to push in a string into another one? 12:54 < bridge> [teeworlds] in tw codebase 12:54 < bridge> [teeworlds] at positon 13:03 < bridge> [teeworlds] str_format? 13:17 < bridge> [teeworlds] you mean to insert it at a specific position? 13:17 < bridge> [teeworlds] I think you have to handroll that 13:17 < bridge> [teeworlds] may I ask what you need it for? 14:52 < bridge> [teeworlds] either with str_format or with a buffer you fill yourself. Or use std::string's insert function 15:15 < bridge> [teeworlds] Btw, @Dune the bad thing about the advanced server browser is that the entries are more apart from each other 15:15 < bridge> [teeworlds] Yeah, I don't like it so much 15:15 < bridge> [teeworlds] you can wrap the current entry by clicking on the header 15:15 < bridge> [teeworlds] Or do you mean the wide view? 15:16 < bridge> [teeworlds] wide view*** 15:16 < bridge> [teeworlds] the small browser is even worse 15:55 < bridge> [teeworlds] Gotta remove the build badge in the readme eh 15:56 < bridge> [teeworlds] why's that? 16:06 < bridge> [teeworlds] isn't it for CI? 16:07 < bridge> [teeworlds] oh, it showed me "Build | Unknown" a while ago, weird 16:07 < bridge> [teeworlds] It was updated, didn't notice :) 16:26 < Oy> anyone a sound magician? :) 16:50 < bridge> [teeworlds] @Fisico ? :) 18:11 < bridge> [teeworlds] @Dune @oy what can i do? 18:12 < Dune> @Fisico I suppose this is related to https://github.com/teeworlds/teeworlds/issues/2388 :) 18:13 < Dune> I'll release a gamer update with those this evening, so people can give feedback on your productions 18:14 < bridge> [teeworlds] the menu ones? 18:14 < bridge> [teeworlds] i will share the race ones in the issue, is a good place for it i think 18:15 < Dune> all of them 18:16 < bridge> [teeworlds] oO did i sent you the latest race ones? 18:16 < Dune> although the race ones are maybe not ready, you can always disable them in the menus 18:16 < Dune> probably not :) 18:16 < bridge> [teeworlds] let me see 18:16 < bridge> [teeworlds] you don't have 😄 18:19 < bridge> [teeworlds] look pm @Dune 18:25 < Oy> yeah, it's about the race sounds :) 18:38 < bridge> [teeworlds] https://github.com/teeworlds/teeworlds/issues/2388#issuecomment-573133020 22:02 < bridge> [teeworlds] where can i find dbg_dummies in the source? 22:05 < bridge> [teeworlds] ? 22:06 < bridge> [teeworlds] ctrl + shift + f -> type dbg_dummied -> find it. 22:06 < bridge> [teeworlds] ctrl + shift + f -> type dbg_dummies -> find it. 22:07 < bridge> [teeworlds] you can also use github's search to find code snippets 22:07 < bridge> [teeworlds] but only in original repos, not forked ones 22:07 < bridge> [teeworlds] thx 22:09 < bridge> [teeworlds] is anyone watching sentdex? 22:10 < bridge> [teeworlds] fund his kickstarter then :D 22:25 < bridge> [teeworlds] couldnt find anything about dbg_dummies 22:25 < bridge> [teeworlds] only issues and 2 useless lines 22:26 < bridge> [teeworlds] @Skayland [identifyy host|msg me] `put dbg_dummies ` in your server config 22:26 < bridge> [teeworlds] it will start the server with n dummies 22:26 < bridge> [teeworlds] or `dbg_dummies n; reload` 22:26 < bridge> [teeworlds] or `dbg_dummies n; reload` in rcon 22:27 < bridge> [teeworlds] ah, you were asking specifically about the code source, my bad :) 22:27 < bridge> [teeworlds] you have to grep DbgDummies then 22:28 < bridge> [teeworlds] it will only add dummies if your server has been compiled with debug stuff, release doesn't have dimmies. 22:28 < bridge> [teeworlds] and no auto completion of them in f2 22:29 < bridge> [teeworlds] dummies 22:30 < bridge> [teeworlds] i know that, what i want to do is use dbg_dummies code to code my own brainless bots 22:30 < bridge> [teeworlds] i mean, use dbg dummies as example code for something i have in mind 22:30 < bridge> [teeworlds] there isn't much code, but again, search for `DbgDummies` 22:38 < bridge> [teeworlds] rand has some bot stuff in one of his repos, but I forgot the user and link :'( was nheir rand? 22:39 < bridge> [teeworlds] server side bots. 22:39 < bridge> [teeworlds] yes 22:40 < bridge> [teeworlds] then I did not forget :o