12:00 < bridge> [teeworlds] Can Santee fix the missing corner on ctf5? 12:01 < bridge> [teeworlds] It's just a corner but my OCD goes through the roof 12:04 < Dune> that would mess the mapchecker 12:13 < bridge> [teeworlds] true 12:14 < bridge> [teeworlds] dm7 has a few (multiple) bugs, too 12:15 < Dune> they might already be fixed in the teeworlds-maps repo 12:21 < bridge> [teeworlds] what corner on ctf5 12:22 < bridge> [teeworlds] middle, left side, background 12:22 < bridge> [teeworlds] should i send a screenshot? 12:23 < bridge> [teeworlds] ah you mean the cave tiles? 12:24 < bridge> [teeworlds] yes 12:25 < bridge> [teeworlds] thanks for the report, gonna fix 'em 12:25 < bridge> [teeworlds] dm7 is already fixed I believe 12:25 < bridge> [teeworlds] i don't believe so 12:26 < bridge> [teeworlds] one bug is hidden behind a shotgun, and the other is hard to see 12:26 < bridge> [teeworlds] both times the doodads 12:26 < bridge> [teeworlds] It was fixed after the 0.7.3 release 12:26 < bridge> [teeworlds] kk ❤️ 12:26 < bridge> [teeworlds] can i download the map somewhere and check? 12:27 < bridge> [teeworlds] guess the reop 12:27 < bridge> [teeworlds] repo 12:27 < bridge> [teeworlds] https://github.com/teeworlds/teeworlds-maps 12:27 < bridge> [teeworlds] sure, let me know 12:27 < Dune> you cannot used modified standard maps 12:28 < bridge> [teeworlds] i can download and rename them 12:28 < bridge> [teeworlds] just to check 12:28 < bridge> [teeworlds] Great work on the dev journals Dune 🙂 12:30 < bridge> [teeworlds] still found a bug 12:30 < bridge> [teeworlds] good, send a screenshot 🙂 12:31 < bridge> [teeworlds] Yeah the santee journals are awesome 12:32 < bridge> [teeworlds] Ryozuki, now with the command support, why does the client need to send a command Msg when using a command? I thought it was for autocompletion 12:33 < bridge> [teeworlds] @Sonix https://i.imgur.com/bzg0wcE.jpg 12:34 < bridge> [teeworlds] doy ou see the gap under the white line? 12:34 < bridge> [teeworlds] You are able to see it with dyn and 4:3 12:34 < bridge> [teeworlds] to be extremly picky xD 12:35 < bridge> [teeworlds] @Dune yeah probs to the journal, i love it ❤️ 12:37 < bridge> [teeworlds] gonna fix it 12:40 < bridge> [teeworlds] should i report this really picky bugs? 12:41 < bridge> [teeworlds] if they're visible in game yeah 12:41 < Dune> <3 12:48 < bridge> [teeworlds] and if they are not visible? 12:50 < bridge> [teeworlds] ctf5 has one that really bothers me its barley visible but when unhook layer is hidden it cant be unseen 12:51 < bridge> [teeworlds] how can it bother you if you can't see it 12:51 < bridge> [teeworlds] when editing the map or looking closly 12:52 < bridge> [teeworlds] check it out hide unhook its top blue spawn 12:53 < bridge> [teeworlds] @Assa can you check if everything is alright now? 12:54 < bridge> [teeworlds] I pmd you 12:55 < bridge> [teeworlds] I've just updated the repo, make sure to re-download them again 13:21 < bridge> [teeworlds] @Dune `I feel like some people don't realize that they don't need to change the code to distribute a mod icon.` 13:21 < bridge> [teeworlds] ? 13:21 < Dune> bridge: hm? 13:22 < bridge> [teeworlds] what do you mean by this? 13:22 < bridge> [teeworlds] If i make mod-icons all clients that want to use it have to download it, right? 13:27 < Dune> yes 13:27 < Dune> but you don't need to modify the client itself 13:46 < bridge> [teeworlds] are there any wildcards? (probably not) 13:47 < bridge> [teeworlds] i* -> ictf, idm, itdm; g* -> gctf, gdm, whatever 13:51 < bridge> [teeworlds] okay, str_no_comp ^^ 13:59 < bridge> [teeworlds] filesystems don't like * 14:01 < bridge> [teeworlds] the windows file system doesn't like * 😉 14:01 < bridge> [teeworlds] but it can be convinced to create a file with that name 14:02 < bridge> [teeworlds] although it's hard to access it with standard tools then 14:49 < Dune> ahoy! 14:50 < Oy> hey 14:51 < Dune> last couple of unfortunate fixes to squeeze in 14:51 < Dune> heinrich to come back in a few minutes 14:51 < Dune> puffing up the changelog 14:52 < Dune> building linux 14:53 < Dune> got some issues with 32-bit and steam mac but heinrich worked nicely around them 14:54 < Oy> have to rebuild everything? 14:56 < Dune> yes :( 14:56 < Oy> ok 14:56 < Oy> will remove all asstes from the draft release 14:57 < Dune> please do 14:57 < Oy> ok done 15:03 < Dune> upload done 15:05 <@heinrich5991> re 15:05 <@heinrich5991> what needs to be done? 15:06 < Dune> reupload steam 15:06 < Dune> oy is building new assets 15:06 <@heinrich5991> will do. what was updated? just the binaries or also data? 15:06 < Dune> binaries only 15:11 < Oy> assets done 15:20 < Dune> changelog done 15:25 <@heinrich5991> steam ready 15:27 < Dune> editing banner typo 15:39 <@heinrich5991> tell me when to hit the publish button on steam 15:40 < Dune> yes 15:53 < Oy> highdpi support missing in changelog ;) 15:54 < Dune> oh, i thought it was 0.7.3 15:54 < Dune> thx 15:55 < Oy> + chat doesn't clear when changing map 15:56 < Oy> + menus have hotkeys 15:56 < Dune> chat doesn't clear is in the chat upgrades thing 15:56 < Dune> but right 15:57 < Oy> ah ok 16:00 < Oy> server: no empty nicknames anymore 16:00 < bridge> [teeworlds] + ctf5 and dm7 bug fixes 16:01 < bridge> [teeworlds] do they get in the new update? 16:01 < Oy> they're not in 16:02 < Oy> would have to test the map crc checker for that 16:02 < Dune> all hand ahoy, Oy 16:02 < Oy> then go :D 16:03 < Dune> push the github release 16:03 < Oy> done 16:04 <@heinrich5991> steam updated 16:05 < bridge> [teeworlds] lol nice video dune 16:06 < Oy> yeah video is awesome :D 16:09 < Dune> it is! Thank you @LordSk 16:10 < bridge> [teeworlds] hehe 😄 16:13 < bridge> [teeworlds] wtf, you even patched in my bee skin XD 16:14 < bridge> [teeworlds] and the sunglases 16:14 < bridge> [teeworlds] is this a mistake? 16:14 < Dune> Probably that's not in the shipped release? 16:14 < Dune> I haven't seen any bees or sunglasses 16:17 < Dune> fokkonaut had issue with steam windows, teeworlds.com works 16:18 < bridge> [teeworlds] basically lied about the countdown being for the 0.7.4 release and not christmas ._. 16:18 < Dune> well it is :) of course the last day was not a full day of wait ;) 16:19 < Dune> day: and a third ping for ya! 16:24 < Oy> version server has to be updated? 16:28 < bridge> [teeworlds] is there any server with the custom message support yet? 16:28 < bridge> [teeworlds] maybe dune tested it, otherwise no 16:29 < Dune> oh right 16:29 < Dune> @hei 16:29 < Dune> heinrich5991: need to update that 16:32 < bridge> [teeworlds] <#6909> Ig was not countdown to christmas, it was countdown to christeemas 16:32 < bridge> [teeworlds] <#6909> It 16:36 < bridge> [teeworlds] basically lied about the countdown being for the 0.7.4 release and not christeemas ._. 17:00 <@heinrich5991> Dune: should be running now 17:08 < Oy> hm, the new version info doesn't show up 17:08 < Oy> heinrich5991: are there 2 version server? 17:08 <@heinrich5991> yes, there are two version servers running 17:09 < Oy> ok 17:09 <@heinrich5991> one on port 8285, one on port 8302 17:09 <@heinrich5991> I only started the one on 8285, should I kill (/update?) the one on 8302? 17:10 < Oy> the one on 8285 is the one for 0.7 17:10 < Oy> did u rebuild that one? 17:10 <@heinrich5991> yes 17:11 < Oy> ok 17:11 <@heinrich5991> $ strings versionsrv | grep -F 0.7 17:11 <@heinrich5991> verg0.7.4 17:11 <@heinrich5991> # Teeworlds 0.7.4 17:11 < Oy> anyone know if it worked before? 17:13 <@heinrich5991> it worked in 0.6 times ^^ 17:13 < Oy> :D 17:13 < Oy> on start menu there should be a new version note on the bottom when running 0.7.3 client 17:14 <@heinrich5991> I don't have that on my distribution's outdated 0.7.3.1 client 17:15 < Oy> ok 17:15 <@heinrich5991> hm 17:15 <@heinrich5991> I'll fire up wireshark 17:27 < Oy> client sends https://github.com/teeworlds/teeworlds/blob/master/src/versionsrv/versionsrv.h#L16 but doesn't get sth 17:32 <@heinrich5991> I only see a connect packet, not that packet 17:32 <@heinrich5991> from the client 17:32 <@heinrich5991> but no response 17:35 < Oy> maybe the token request? 17:35 < bridge> [teeworlds] yes 17:35 < bridge> [teeworlds] that one 17:35 < Oy> and doesn't send a token? 17:35 < bridge> [teeworlds] no, I don't see a response 17:36 < Oy> ok 17:37 < Oy> only change since last version was https://github.com/teeworlds/teeworlds/commit/af25e7a70f51f02e7e534cdbe76cff3e41cb2801#diff-8eb46215dc1c1880cf00b8ae9f59f1cf but doubt that's it 17:41 <@heinrich5991> the tcpdump on version.teeworlds.com also sees the UDP packets, but there are no responses 17:41 <@heinrich5991> afk for a bit 17:43 < Oy> ok 17:43 < Oy> tested with a local version server, there it works 17:53 < bridge> [teeworlds] whats this tool used for? 17:55 < Oy> to show old clients that a new version is out 17:56 < Dune> someone on linux mint can't start teeworlds from the desktop, but it works from console 17:56 < Dune> 64 bit everything 17:57 < Dune> I wonder if that's a nemo bug (the file browser) 17:57 < Dune> https://cdn.discordapp.com/attachments/658710841012650015/658714653920067595/0.4.png teeworlds is no longer detected as an executable in nemo 17:58 < bridge> [teeworlds] chmod 777 17:58 < Dune> i can already ./teeworlds it 17:59 < bridge> [teeworlds] tried rebooting? 17:59 < Dune> this isn't windows 18:01 < Dune> heinrich5991: you know some lightweight file browser for linux? konqueror is fat 18:01 < bridge> [teeworlds] Lower min. mousesens 18:01 < bridge> [teeworlds] wat 18:02 < bridge> [teeworlds] i use this on arch https://wiki.gnome.org/action/show/Apps/Files 18:02 < bridge> [teeworlds] its rly simple 18:03 < bridge> [teeworlds] ah its named Nautilus 18:03 < Dune> heh, same issue 18:03 < Dune> ah, it suggest me to make it executable 18:04 < Dune> ❯ stat -c "%a %n" teeworlds755 teeworlds 18:04 < Dune> so it has to be executable for other users to be displayed as an executable? that is strange 18:06 < bridge> [teeworlds] @Dune @Ryozuki when some of the commands are removed, but not every, and you then try to select another command with the arrow keys, the client still thinks the old commands are there, so if you for example only remove "team", then you need to press down 2 times when you reach that place 18:11 < bridge> [teeworlds] @LordSk the youtube video is awesome 😄 18:11 < bridge> [teeworlds] big thumbs up 18:12 < bridge> [teeworlds] thanks! 18:33 < bridge> [teeworlds] open a issue then 18:35 < bridge> [teeworlds] https://cdn.discordapp.com/attachments/490150878934990850/658724418780135450/Bildschirmfoto_2019-12-23_um_18.34.55.png 18:36 < bridge> [teeworlds] macOs 18:37 < bridge> [teeworlds] that symbol is normal 18:37 < bridge> [teeworlds] if you click on it it makes the browser bigger 18:37 < bridge> [teeworlds] it looks kinda out of place or like a bug xD 18:37 < bridge> [teeworlds] thats what i thought too 18:37 <@heinrich5991> Dune: I use thunar (from xfce). I heard some people use ranger (terminal based file browser) 18:37 < bridge> [teeworlds] https://cdn.discordapp.com/attachments/490150878934990850/658724983651958816/unknown.png 18:37 < bridge> [teeworlds] for me the same @jxsl13 18:38 < bridge> [teeworlds] https://cdn.discordapp.com/attachments/490150878934990850/658725049351667731/unknown.png 18:38 < bridge> [teeworlds] if clicked 18:38 < bridge> [teeworlds] I know ._. I can click 18:38 < bridge> [teeworlds] o, really? 18:38 < bridge> [teeworlds] xd 18:38 < bridge> [teeworlds] *has the ability to use a mouse/trackpad* 18:38 < bridge> [teeworlds] :O 18:38 < bridge> [teeworlds] 😮 18:38 < bridge> [teeworlds] teach me 18:39 < bridge> [teeworlds] don't have that much time, it's more than 10 years of practice 18:39 < bridge> [teeworlds] oof 18:39 < bridge> [teeworlds] ok 18:39 < bridge> [teeworlds] hm hm 19:39 < bridge> [teeworlds] heinrich5991: thanks, it doesn't seem file browser related 21:57 < day> Dune: hey ho :) 22:00 < Dune> hei :) 22:00 < day> whats up, why the pings? 22:00 < Dune> because your name is coincidentally a common english noun :D 22:01 < day> 16:19 < Dune> day: and a third ping for ya! 22:02 < Dune> well I noticed there were two pings in the previous sentence 22:02 < day> ah 22:02 < bridge> [teeworlds] is axblk here? 22:02 < day> i only get pinged when a sentences starts with day 22:02 < Dune> ooh interesting 22:02 < day> so i assumed there were 2 more outside of my backlog 22:02 < Dune> sorry then :p 22:02 < bridge> [teeworlds] does anyone know how to set the players race time for the new race support? 22:02 < Dune> redix might 22:02 < day> np. you can always ping me <3 22:03 < bridge> [teeworlds] when a player enters the server and he finished the map already, he should get his time displayed already. how does that work? 22:03 < Dune> aw :3 22:03 * rand ping day 22:03 * rand flies away 22:07 < bridge> [teeworlds] @Dune ? 22:08 < bridge> [teeworlds] There is a snapitem for the player race stuff 22:08 < bridge> [teeworlds] i know 22:09 < bridge> [teeworlds] but not for its current score 22:09 < bridge> [teeworlds] (time) 22:09 < bridge> [teeworlds] i cant find it at least 22:10 < bridge> [teeworlds] Ah no... If gameflag_race is set the score is used as time 22:10 < bridge> [teeworlds] yea 22:10 < bridge> [teeworlds] It uses milliseconds 22:11 < bridge> [teeworlds] oh wait 22:11 < bridge> [teeworlds] let me try something