13:31 < bridge_> [teeworlds] took a look into Twitch integration - now I don't look at it ever again 16:26 < bridge_> [teeworlds] hey, can you tell me in which component the bottom right is rendered? 16:26 < bridge_> [teeworlds] i mean ingame bottom right with teamscores 16:27 < bridge_> [teeworlds] hud.cpp probably 16:58 < bridge_> [teeworlds] thank you iLl check 17:39 < bridge_> [teeworlds] how can i encode unicode characters again? xD 17:47 < bridge_> [teeworlds] can anyone explain why this is not working as string "\uD83D\uDC41" 17:52 < bridge_> [teeworlds] okay you encode like this \xE2\x9A\x99 17:53 < bridge_> [teeworlds] but \xF0 \x9F\x91\x81 isn't working (showing no symbol)? 17:59 < Dune_> maybe it is not present in the font? 18:06 < bridge_> [teeworlds] :/ and now? 18:06 < bridge_> [teeworlds] guess i need to do an image 18:07 < Dune_> utf8 is a bad idea in generla 18:08 < Dune_> the settings/close buttons are not in many fonts 18:08 < bridge_> [teeworlds] the close buttons are icons 18:08 < bridge_> [teeworlds] i checked it 18:08 < Dune_> this is just some bandaid to the painful lack of regular artists :/ 18:08 < bridge_> [teeworlds] (I mean images) 18:08 < Dune_> Not the quit button 18:08 < bridge_> [teeworlds] the 'X' button 18:10 < bridge_> [teeworlds] I mean _some_ X buttons oO 18:10 < Dune_> UI()->DoLabel(&XText, "\xE2\x9C\x95", XText.h*ms_FontmodHeight, CUI::ALIGN_CENTER); 18:10 < Dune_> the quit button is *not* an image 18:45 < bridge_> [teeworlds] i run into invalid format 18:45 < bridge_> [teeworlds] https://github.com/teeworlds/teeworlds/blob/9b22b2426daf71bac6078a2376544a96cd7f06b4/src/engine/client/graphics_threaded.cpp#L432 18:46 < bridge_> [teeworlds] I don't understand why oO?! 18:48 < bridge_> [teeworlds] Forget it, i know why: depth 8 wasn't set