00:16 < bridge> [teeworlds] It has travis ci afaik 01:57 < bridge> [teeworlds] cant find it in readme tho 01:58 < bridge> [teeworlds] oh but its there: https://travis-ci.org/teeworlds/teeworlds 01:58 < bridge> [teeworlds] well travis seems to be outdated then i guess 21:21 < bridge> [teeworlds] I think the grenade disconnect crash should be more urgently discussed, as it's a rather important issue. 22:34 < rand> is teeworlds standard using NULL or 0 for null pointer ? 22:34 < minus> std::nullptr 22:35 < minus> wait is that even a library thing 22:35 < minus> (i don't actually know what teeworlds uses) 22:51 < bridge> [teeworlds] teeworlds uses 0 and nULL at the same time xD for initializing pointers, cuz ppl thought it was cool to mix those :c 22:52 < bridge> [teeworlds] nullptr would be the c++ this :'c 22:52 < bridge> [teeworlds] thing* 22:53 < bridge> [teeworlds] NULL C style 22:55 < minus> is tw even C++11+? 22:57 < bridge> [teeworlds] no 23:01 < minus> !seen matricks 23:01 < Nimda3> I've last seen matricks 147 days, 22 hours, 54 minutes and 7 seconds ago in #teeworlds saying "nite".