03:10 < the2048> Hmm 09:06 < day> Dune: morning dune. missed your message yesterday evening? which player did you mean? did something funny happen? 09:25 <@Dune> #1/austrian 09:26 <@Dune> I thought steph but nah 09:39 < day> yeah no clue who it is. 09:40 < day> it's not rand(), me, or mario bros and everyone else i know playing on that server is worse than him. except maybe that polish player, whose name i forgot 09:45 < bridge> [teeworlds] I couldn't get a shot on him :P 09:46 < day> you need to play more :p 09:46 < day> i see you for 5min every 2 weeks 09:47 <@Dune> I played a lot in 0.7.1 but you weren't there :p 09:48 <@Dune> then the ictf servers went away :( 09:54 < day> yeah. that was when tw didnt work on my linux (the mouse stuck in the corner bug) 09:55 < day> i occasionally played vanilla though. stopped ictf all together, i dont like it anymore 09:55 <@Dune> the problem is solved now, you can play with a controller 09:55 < day> is that in the current release? 09:55 <@Dune> yes 09:56 < day> github or teeworlds homepage? 09:56 <@Dune> ah github 09:56 < day> kk 09:56 <@Dune> soon homepage;) 09:56 < day> and with controller you mean e.g. the xbox360 controller? 09:56 <@Dune> Yes 09:56 < day> will give that a try for sure :p 09:57 <@Dune> it lets you play with noobs on a fair ground 09:57 < day> i hope i get better with it tbh ^^ 09:57 <@Dune> X for aimbot 09:58 <@Dune> Huh then you should try it now and give feedback on how to improve it because I think it's barely playable 09:58 < day> my imaginary issue is mostly that im missing buttons in the right places 09:59 <@Dune> They can be bound like keys 09:59 <@Dune> I think the issue is aim+hook 09:59 < day> the controller simply doesnt have the keys i mean 10:00 < day> i think aim is faster. the 2d plane maps perfectly to an analog stick. 10:01 < day> you also avoid the wandering mouse problem. i always end up on the top part of my mousepad when playing teeworlds and then ahve to reset :P 10:03 < day> but assuming you put movement on the left stick and aim on the right one, where do you put the weapons, jump and shoot? 10:03 < day> all these buttons need to be reachable while fully maintaining control about both analog sticks 10:03 <@Dune> I'm not sure you can even use two sticks right now 10:03 < day> about/over 10:03 <@Dune> Ah one for movement. Idk 10:04 <@Dune> Well git clone and test it :P 10:04 < day> well the "cross" would be sufficient for movement 10:04 < day> but imho it's a bit awkward to reach 10:10 < rand> huhu, I end up pushing everything to the right from my desk while playing 10:11 < rand> I shouldn't need large moves since distance is low and mouse_sense is high... 10:16 < rand> I met the mouse in corner issue on my laptop 10:17 < rand> when I did the second PR for whisper 13:13 < abc> Hi autistic noobs 13:13 < abc> ANYONE ONLINE?????? 13:13 < abc> EFZGRUUREGEZRGE 13:14 <@Dune> hi, manners please 13:17 < bridge> [teeworlds] rude Dune allow some more free speech 😃 13:43 < minus> sounds like they just terribly lost in a couple of games 14:51 < day> s/they/it 17:56 <@Dune> ugh I forgot to edit the cmakelists 17:56 <@Dune> gotta fixup 18:01 <@Dune> I was wrong, should have made the --console option a console command, so it can be put in settings.cfg for troubleshooting :/ 18:05 < Oy> yeah, should probably change that 18:11 <@Dune> I wonder if we should add a console option to disable chat commands 18:11 <@Dune> maybe people will complain that this shows up when they want to enter server-side commands 18:11 <@Dune> (on modified servers) 18:12 <@Dune> (although you can enter them just fine by using escape) 18:19 < Oy> hm, don't think that's necessary 18:19 <@Dune> ok then :) 18:25 < rand> Dune: why did you hl me ? what did I say about console ? :o 18:25 < rand> (btw, i played on windows this we, and I did see the flashing console) 18:27 <@Dune> you said it should be a f1 option, not a command line option, rand 18:27 <@Dune> I argued it would make the console flash 18:29 < rand> I forgot 18:30 <@Dune> well you win that argument :P 18:35 * rand shares the winning cookie with Dune 18:37 < Oy> Dune: https://github.com/teeworlds/teeworlds-translation/issues/72 18:41 <@Dune> I get print "%1.0f" % 1.23 18:41 <@Dune> gives me 1 18:41 <@Dune> so I don't think it does what you want? 18:41 <@Dune> >>> print "%1.1f" % 1.231.2 18:41 < Oy> that's correct 18:41 <@Dune> 1.2 18:41 <@Dune> that's maybe better 18:42 < Oy> should just display full seconds 18:42 <@Dune> ah? 18:42 < Oy> if that doesn't work, i'll convert to int and use that 18:43 <@Dune> because "%.1f" displays 1.2 to me 18:43 < Oy> for transiflex i mean 18:43 <@Dune> what output do you want? 1 or 1.2? 18:43 < Oy> 1 18:43 < Oy> don't need to display miliseconds to the user. just looks odd 18:44 <@Dune> yeah but it displays 1.2 rn I think 18:44 <@Dune> hold on testing 18:44 <@Dune> nvm 18:44 < Oy> no. "1." == "1.0" 18:44 < Oy> :P 18:44 <@Dune> I thought it's %.1f 18:45 < Oy> :D 18:45 <@Dune> %1.0f probably works 18:46 < Oy> ok 18:46 <@Dune> yep it does 18:47 <@Dune> > transiflex 18:47 < Oy> Dune: are you working on the composed bind thing? 18:48 <@Dune> no 18:48 <@Dune> transiflex sounds better than transifex 18:48 < Oy> what did i type? 18:48 <@Dune> transiflex :D 18:48 < Oy> oh ok :D 18:49 <@Dune> can you send webhooks to heinrich5991.de:8045/github so we can get some fun commits here? :D 18:49 < bridge> [teeworlds] what s that? 18:49 < bridge> [teeworlds] unreachable from mi browser 18:50 < Oy> is that url correct? 18:50 < bridge> [teeworlds] maybe the port is wrong 18:51 <@Dune> it's correct 18:53 <@Dune> well at least http://heinrich5991.de:8045/github works, but maybe because http:// overrides 8045. I'm a grandma with network stuff 18:53 < rand> it does not 18:53 <@Dune> well then 18:54 < rand> but, the port might have a rule to accept only github request 18:54 <@Dune> Oy, you have a clearer idea than I do of what you want for the composed bind, better have you write the algo 18:54 < Oy> ok 18:54 < rand> (iptables ) 18:55 <@Dune> well I never managed to open my own ports for github webhooks :D 18:55 < Oy> couldn't connect to server 18:55 < rand> I didn't even try, now I want, but I don't have time :c 18:58 < Oy> maybe some pwd is needed? 18:58 <@Dune> yeah I think it needs some sort of secret 19:00 <@Dune> yeah it does, on the webhook page you need to enter one 19:02 < Oy> yeah, have to wait then 19:03 <@Dune> improving the transparency stuff is hard 19:04 <@Dune> looks to me that it should get whiter when it becomes solid but that doesn't sound good