23:04 < day> what does the green 'tick' after the name in the scoreboard mean? 23:04 <@Dune> that you are ready 23:04 <@Dune> if ready mode is enabled, anyone unreadying pauses the game 23:04 < day> but i don't always have it 23:04 <@Dune> it's for tournaments 23:04 < day> ah 23:04 <@Dune> during warmup yeah 23:05 < day> because im always ready! 23:05 < day> :D 23:11 < day> im trying to patch in the reload when pistol not active feature 23:12 < day> is the HandleWeapons() in character.cpp game/server/entities the right place? or am i totally wrong there?