00:08 <@Dune> huh, didn't know of -p 18:06 <@Dune> hey, there's some twitch developer/streamer doing Teeworlds right now! Implementing gamepad support at https://www.twitch.tv/tsoding :D 18:26 < day> Dune: has anyone ever looked into making teeworlds controller compatible? i think it would be perfect for controller play 18:28 <@Dune> well, there's that guy :) 18:28 <@Dune> issue https://github.com/teeworlds/teeworlds/issues/40 otherwise 18:28 < day> yeah i should have googled before i asked :p 18:28 < day> https://www.teeworlds.com/forum/viewtopic.php?id=10115 18:35 * day demands xbox360 controller support 22:00 < rand> being banned, that has been a long time x) 22:08 < bridge> [teeworlds] Hookbot? :D 22:11 < rand> hook/aim, everything x) 22:12 < rand> it seemed obvious but the guy couldn't explain how :c 22:38 < day> rand: my favorite is always how they complain about hooks and aim, but movement? nah 22:39 < day> that being said, I'm still not sure how my hooks have like a 90% hit chance whereas my railgun misses everything :P 22:40 <@Dune> because the hook isn't instant and you can adjust with movement I guess? 22:41 < day> i dont think you can readjust the angle can you? 22:41 <@Dune> so why does it feel so much easier to hook someone? 22:42 < day> no idea 23:14 < day> wp rand 23:17 < rand> ♥ 23:20 < day> in the presence of mario bros you almost mattered :D 23:20 < rand> lol 23:20 < rand> better than nothing x) 23:20 < day> x)