16:15 < Teeworlds> [teeworlds] fokkonaut opened pull request #1810: dont show client id over tee if showsocial is off (master...master) https://git.io/fpSMW 16:24 < Teeworlds> [teeworlds] fokkonaut closed pull request #1810: dont show client id over tee if showsocial is off (master...master) https://git.io/fpSMW 16:28 < Teeworlds> [teeworlds] fokkonaut opened pull request #1812: dont show client id over tee if showsocial is off (master...master) https://git.io/fpSMQ 17:05 < Teeworlds> [teeworlds] fokkonaut opened pull request #1815: fix typo (capital letter in console) (master...master) https://git.io/fpSDh 17:47 < Teeworlds> [teeworlds] oy closed pull request #1807: Fix damage indicators stacking (master...fix-damageind-angle) https://git.io/fpyN0 17:48 < Teeworlds> [teeworlds] oy pushed 2 new commits to master: https://git.io/fpSS3 17:48 < Teeworlds> teeworlds/master 9431aab Jordy Ruiz: Link to build instructions in the readme file 17:48 < Teeworlds> teeworlds/master cf2f75d oy: Merge pull request #1804 from Dune-jr/update-readme... 17:54 < Teeworlds> [teeworlds] oy closed pull request #1815: fix typo (capital letter in console) (master...master) https://git.io/fpSDh 19:11 < bridge> [teeworlds] yo tw gurus? Is there something i have to know about Storage()->ListDirectory) ? 19:12 < bridge> [teeworlds] i found this in skins.cpp 19:12 < bridge> [teeworlds] Storage()->ListDirectory(IStorage::TYPE_ALL, "skins", SkinScan, this); 19:12 < bridge> [teeworlds] 19:12 < bridge> [teeworlds] and tried to copy it but i get a weird compile error i dont understand 19:13 < bridge> [teeworlds] Something like no default syntax "&" on creating a link on a member. The error message is in german so i have trouble translating it -.- 19:21 < Oy> the "skinscan"-function has to be static and don't make the listdirectory call from a const function if use the this-pointer 19:24 <@Dune> hei 19:24 < Oy> hey 19:24 <@Dune> so we know the origin of 1 of the 2 problems of https://github.com/teeworlds/teeworlds/issues/1775 19:24 < Oy> ? 19:25 <@Dune> do we? 19:25 < Oy> oh 19:25 < Oy> the problem savander writes about is that chat messages from empty names are dropped - the line i linked 19:26 <@Dune> alright 19:26 < Oy> the other is probably https://github.com/teeworlds/teeworlds/issues/1817 https://github.com/teeworlds/teeworlds/issues/1813 19:26 <@Dune> lots of weird stuff 19:26 < Oy> seems vital packets aren't delivered, which is really bad 19:26 <@Dune> :( 19:27 < Oy> the teamchange/leave message 19:27 < Oy> maybe have some time tomorrow to look into it 19:27 <@Dune> oh, cool 19:27 <@Dune> didn't think we'd see you on irc :) 19:49 < bridge> [teeworlds] ty Oy the static part actually was the problem but Learath2 helped me already c: