13:26 < Dune_> hey heinrich5991 13:27 < Dune_> I'm thinking of forking some of the recent posts in a "post here your reports of bugs/issues" topic 13:27 < Dune_> since there's going to be a bunch of them 13:27 < Dune_> but ofc ideally they should rather be on github 13:28 < Dune_> might still be better than have them in the release announcement idk 13:51 < Kottizen> minus: I'm here now 14:02 <@heinrich5991> Dune: maybe just keep them in the release topic, otherwise they'll probably get lost 14:03 < Dune_> alright, you're right 14:48 <@heinrich5991> hmm. oy's not here :/ 14:57 < minus> Kottizen: that's a very late reply :D 14:57 < minus> Kottizen: will you still be here in 4-5h? 14:57 < minus> Kottizen: i kinda need a snapshot of the teeworlds VM 17:25 < Sonix-> hi 20:20 < rand> o/ 20:53 < closeR_Kidahh> elo guys 20:53 < closeR_Kidahh> is 7.0 out yet 20:53 < Dune> 0.7, yes 20:53 < closeR_Kidahh> how tf do i update 20:53 < closeR_Kidahh> i go on the main website only updates i see is for 6.5 20:53 < closeR_Kidahh> \which im sure i already have 20:54 < Dune> closeR_Kidahh: use https://github.com/teeworlds/teeworlds/releases 20:55 < closeR_Kidahh> thank you man <3 20:55 < closeR_Kidahh> do i del my current tw or just leave it and it will update automatically 20:55 < Dune> heinrich5991: are we waiting for someone to put the links in the website/forum? it's complicated for many 20:55 < Dune> closeR_Kidahh: teeworlds are separate installs 20:55 < Dune> you can have both at once 20:55 < Dune> only your configuration (name, ...) is global 20:55 < closeR_Kidahh> man i fukcing love tw 20:56 < closeR_Kidahh> you guys doing alright? 20:57 * closeR_Kidahh slaps Dune around a bit with a large fishbot 20:57 < Dune> having a lot of slow days I guess :) 21:21 < rand> ctf score is 100x #captures, should it be also 1 point for grab at base ? 21:21 < Dune> isn't it already? 21:22 < rand> not in 0.7, at least no on my test server 21:23 < rand> weird 21:23 < Dune> huh 21:23 < Dune> it was the case in 0.6 right 21:23 < Dune> i'm not crazy 21:24 < rand> you're note 21:24 < rand> -e 21:25 < rand> and the source says +1 when grabing from base… 21:25 < Dune> https://github.com/teeworlds/teeworlds/issues 21:26 < Dune> sounds like an opportunity to open one? :) 21:26 < closeR_Kidahh> yo guys 21:26 < closeR_Kidahh> is 7.0 just not used by anyone or is that just me 21:27 < rand> oh, found 21:27 < Dune> given that the downloads are a bit hidden and that it was released yesterday, probably not many people yet closeR_Kidahh 21:27 < closeR_Kidahh> ah thank 21:27 < closeR_Kidahh> s* 21:27 < closeR_Kidahh> just asking since i just found out about it today 21:27 < closeR_Kidahh> the new update looks pretty cool 21:28 < closeR_Kidahh> im gonna miss the old layout 21:28 < Dune> I think likewise! 21:30 < closeR_Kidahh> the new tee's are pretty cool though 21:30 < closeR_Kidahh> im just praying old school blmap comes back like v2 v3 and v5 21:30 < closeR_Kidahh> and lazer zcatch 21:36 <@heinrich5991> Dune: we're missing binaries for macos and linux 32bit :/ 21:36 <@heinrich5991> (apart from that the release felt pretty rushed in the end, but I guess it's okay. there are a couple of annoying issues) 21:37 <@heinrich5991> I guess I could try to port the CMakeLists.txt from 0.6 to 0.7, then I could cross-compile it to windows/macos 21:39 < closeR_Kidahh> tw was quite decent on linux for me 21:42 < Dune> heinrich5991: at least put download links for the rest? 21:43 <@heinrich5991> I'd at least like to have macos version ready, I think 21:43 < Dune> right 21:43 <@heinrich5991> linux 32bit is sufficiently niche 21:43 < Dune> :/ 21:44 < Dune> I don't understand why the release news if we don't even have the binaries :/ 21:45 <@heinrich5991> I think it was a bit rushed because he promised to "release it this weekend" 21:45 < Dune> I see 21:45 <@heinrich5991> it also contains a couple of annoying bugs that would probably be found by a bit of testing 21:46 < Dune> seems like it, yes 21:52 < bridge> [teeworlds] if it only was just a "couple" 😛 21:54 < bridge> [teeworlds] It seems like the game crashes if u try to look at the scoreboard while in spec 21:54 <@heinrich5991> :( 21:54 <@heinrich5991> but it seems oy's at least active right now, PRs getting merge 21:55 < bridge> [teeworlds] And i also noticed that the server loads the maps from roaming folder 21:55 <@heinrich5991> that's normal 21:55 <@heinrich5991> (always been the case) 21:55 < bridge> [teeworlds] is it? 21:56 <@heinrich5991> yes, I think so 21:57 < bridge> [teeworlds] i had an older sur1 version in roaming, and the newest in data/maps (where the game is) 21:57 < bridge> [teeworlds] it kept loading the wrong one, till I realized 😦 21:59 <@heinrich5991> teeworlds prefers appdata over the stuff lying next to the executable 22:00 < bridge> [teeworlds] probably couldn't notice because there was never a map compatibility break (tileset) 22:01 < bridge> [teeworlds] couldn't notice before* 22:01 < bridge> [teeworlds] now if u keep appdata with 0.6 maps you might notice some differences 22:03 < rand> reorder add_path in storage.cfg might help 22:04 < bridge> [teeworlds] its not a big deal anyway tho 22:04 <@heinrich5991> well, it's kinda intended 22:05 <@heinrich5991> that way, you can replace the game's files with your own, and it survives updates 22:22 < bridge> [teeworlds] Oy: heinrich5991: i have a macOS build if you need one i uploaded it to the issue https://github.com/teeworlds/teeworlds/issues/1524 22:45 < bridge> [teeworlds] i have no idea how to creat an actual macOS app with icon and stuff but this is a fully working binary that could be atleast be released on github for the mac users that really want to see 0.7 now 23:32 < Dune> Sonix: yeah, it was always in the roaming folder