08:50 < day> minus: looks like the amount of devs is now bigger than the amount of players :P 10:03 < bridge> [teeworlds] oof 10:24 < minus> or is it? 12:47 < day> Dune: DUNE! 12:47 < day> <3 12:48 < Dune> hey day/dรคy 12:48 < Dune> :-) 12:48 < day> long time no see 12:48 < day> how u doing 12:49 < day> is there a services thta you use frequently where i can add u? 12:49 < day> i know ur not using your steam account :P 12:49 < Dune> sure 12:50 < Dune> irc, line, uuh 12:50 < day> irc? o0 im always on there 12:50 < day> but you never show up as online 12:50 < Dune> recently figured it wasn't joining #teeworlds 12:50 < day> ah 12:50 < day> i kinda read icq ^^ 12:51 < Dune> is ICQ still a thing? didn't they discontinue or something 12:52 < day> they did? i only had one or two people on my list. havent seen them in ages though m/b it really is dead now 12:52 < Dune> I'll have to check, I think I have my miranda to autoconnect to ICQ and it broke at some point, but it might be miranda 13:59 < bridge> [teeworlds] teeworlds discord works 14:26 < bridge> [teeworlds] yes, indeed 16:23 < rand> irc did and will survive them all 16:44 < bridge> [teeworlds] teeworlds 0.7.0 just crashed on disconnect 16:44 < bridge> [teeworlds] - if you have f1 opened and use arrow keys to get previous written message typed to f1 it will also use the arrow keys in the normal menues if possible 16:44 < bridge> [teeworlds] - teeworlds 0.7.0 just crashed on disconnect 16:45 < bridge> [teeworlds] - flag isnt fixed on other players 16:45 < bridge> [teeworlds] - skins are wrong rendered 16:45 < bridge> [teeworlds] - skin system can cause buggy skins (coala template or kitty template with ears/ twinbop) 16:45 < bridge> [teeworlds] - happy eyes and pain eyes look weird 16:46 < bridge> [teeworlds] - flags in scoreboard are too bright 16:46 < bridge> [teeworlds] - the set server mode (all, favourites, teeworlds) in the browser isnt saved -> reset after restart 16:47 < bridge> [teeworlds] - motd is just displayed for half a sec 16:47 < bridge> [teeworlds] - chat and hud isnt displayed when menu is opened 16:49 < bridge> [teeworlds] - menus are not that clear anymore (chaos for me) 16:49 < bridge> [teeworlds] - menues look like ATH 16:50 < bridge> [teeworlds] - cant change info ingame (even if its wanted, its just crap for everybody i talked to) 16:50 < bridge> [teeworlds] - old maps are broken (design -> bcs tw now has broderadd and the stuff implemented in the client) 16:53 < bridge> [teeworlds] there are many things that the community doesnt like. imo it was a dumb decision to release 0.7 now, as its state looks very rushed and unfinished. 16:54 < bridge> [teeworlds] and btw: whats the problem with modding in tw? its an open source game, what do you expect? 16:54 < bridge> [teeworlds] - broadcast removed, for what reasons? 16:55 < bridge> [teeworlds] - showing id ingame in front of the name looks weird 16:57 < bridge> [teeworlds] - esc menu looks weird 17:01 < bridge> [teeworlds] - client id shown in kill message is also weird 17:02 < bridge> [teeworlds] - sometimes all buttons are hightlighted (as you would hover over every button at the same time) 17:02 < rand> the idea behind client id is to prevent abuse for confusable unicode characters 17:10 < bridge> [teeworlds] support utf8? 17:11 < rand> or simply using I instead of l 17:11 < rand> it's a pain when kicking a bot using a wrong name 17:11 < bridge> [teeworlds] ? 17:23 < bridge> [teeworlds] - the markings of some skins arent shown in the team version of the skin (blue, red) 17:25 < bridge> [teeworlds] - default tilesets got changed so maps are fucked up 17:49 < rand> it could be nice to change gametype without changing the map 17:51 < bridge> [teeworlds] id suggest fixing bugs before making new ones ๐Ÿ˜ƒ 17:58 < rand> tileset seems fine with correct tileset at both side client/server 17:59 < Sonix-> many tilesets are still the ones from 0.6, meaning, with all the dilate and stuff applied I think 18:00 < Sonix-> but the artists are long gone and we can't retrieve the source files 18:00 < Sonix-> so meh 18:02 < Sonix-> graphics could look much, much better 18:03 < rand> i mean, with the 0. tileset, graphics are fucked up, you can't recognize a tree 18:03 < rand> 0.6 18:04 < rand> but with coherent tileset, it does look like 0.6 18:04 < Sonix-> only grass tilesets are different 18:04 < rand> which is fice 18:04 < rand> *fine 18:04 < rand> duno, maybe its about map data 18:05 < rand> and more likely about how tileset is used 18:05 < Sonix-> so 0.6 grass maps do not look good anymore (grass_main might still be in order), but doodads got different tile orders 18:08 < bridge> [teeworlds] yes 18:09 < bridge> [teeworlds] 18:09 < bridge> [teeworlds] https://cdn.discordapp.com/attachments/490150878934990850/501426446343077908/Base_Profile_Screenshot_2018.10.15_-_18.09.42.36.png 18:09 < bridge> [teeworlds] this happens 18:11 < Sonix-> and that's okay, since a compatibility break was expected 18:12 < bridge> [teeworlds] 18:12 < bridge> [teeworlds] https://cdn.discordapp.com/attachments/490150878934990850/501427119448915969/Base_Profile_Screenshot_2018.10.15_-_18.12.22.80.png 18:12 < bridge> [teeworlds] 18:12 < bridge> [teeworlds] https://cdn.discordapp.com/attachments/490150878934990850/501427120266805259/Base_Profile_Screenshot_2018.10.15_-_18.12.21.32.png 18:12 < bridge> [teeworlds] fruchtihd and mr anderson made a mod already ๐Ÿ˜„ it includes teleporters 18:18 < bridge> [teeworlds] 18:18 < bridge> [teeworlds] https://cdn.discordapp.com/attachments/490150878934990850/501428723728515083/Base_Profile_2018.10.15_-_18.18.39.01.mp4 18:19 < bridge> [teeworlds] 18:19 < bridge> [teeworlds] https://cdn.discordapp.com/attachments/490150878934990850/501428917777858565/Base_Profile_2018.10.15_-_18.19.22.03.mp4 18:25 < bridge> [teeworlds] 18:25 < bridge> [teeworlds] https://cdn.discordapp.com/attachments/490150878934990850/501430328779472896/Base_Profile_2018.10.15_-_18.25.01.04.mp4 18:25 < Sonix-> @rand this is how doodads look now https://cdn.discordapp.com/attachments/247361472634552321/501429897294774278/screenshot_2018-10-15_18-21-46.png 18:26 < rand> looks like what i got after removing the folder ~/.teeworlds 18:26 < Sonix-> and this is how they could look: https://cdn.discordapp.com/attachments/247361472634552321/501430016970588221/screenshot_2018-10-15_18-19-48.png 18:26 < Sonix-> look at the trees 18:27 < Sonix-> and the shapes 18:27 < rand> hm 18:28 < Sonix-> the first image doodads are dilated etc. 18:28 < rand> -- 18:28 < Sonix-> the second is straight out from the vector file 18:29 < rand> oh, i see now 18:30 < Sonix-> much cleaner and smoother 19:34 < bridge> [teeworlds] vector o.O? 19:34 < bridge> [teeworlds] so you can zoom in and they wont show pixels? 19:36 < bridge> [teeworlds] Sonix: how did u create the good looking picture? Why can't you use that for the official release? 20:02 < Sonix-> android recreated all the data folder images on inkscape, but since it contains bugs and some images do not look like the original files we decided to not use them yet 20:02 < Sonix-> the image was my edit 22:24 < bridge> [teeworlds] Who made the original files? 22:24 <@heinrich5991> Landil also made them at some point, not sure if he was the original artist