02:06 < eeeee> heinrich5991: yeah but my point is that right now we don't have a way to establish such a connection in tw, and the easiest way to get that might be dtls 02:06 < eeeee> and if you dtls, you might as well also use public crypto for auth 13:42 < pinkieval> any idea why my 17-clients server does not appear in the server list, despite showing this in the logs? 13:42 < pinkieval> Jan 28 13:37:28 teeworlds2 off-infc-test[8312]: [5a6dc408][register]: chose 'master4.teeworlds.com' as master, sending heartbeats 13:42 < pinkieval> Jan 28 13:37:32 teeworlds2 off-infc-test[8312]: [5a6dc40c][register]: no firewall/nat problems detected 13:42 < pinkieval> Jan 28 13:37:32 teeworlds2 off-infc-test[8312]: [5a6dc40c][register]: no firewall/nat problems detected 13:42 < pinkieval> Jan 28 13:37:32 teeworlds2 off-infc-test[8312]: [5a6dc40c][register]: server registered 13:43 < pinkieval> note: it's compiled with "bam server_debug" 13:45 < pinkieval> btw, I have a test server with lots of dummies, please don't ban it from the server list 13:45 < Learath2> what's it's name? 13:46 < pinkieval> "Official InfClass Server test | DE" 13:46 < pinkieval> it's hosted at 54.37.75.229:8400 13:49 < pinkieval> hmm, the server does not appear in favorites either 14:04 < Fels1> oink 14:13 < pinkieval> got it 14:14 < pinkieval> the issue was that I messed up the merge 14:14 < pinkieval> so the server name was sent twice 14:14 < pinkieval> obviously, that didn't play well with the packet's format 14:14 < pinkieval> I kind of guess that when I saw the server name replaced the game type :D 14:34 < pinkieval> yay, it works now 14:34 < pinkieval> I stopped the test server 14:35 < Learath2> \o/ 17:38 < pinkieval> what if servers listened on (almost) all ports of the machine, and only allowed connection from an IP address to connect to the port sha1sum(secret_salt + ip_address)%64536 + 1024? 17:38 < pinkieval> it could work seemlessly for clients if master servers knew the secret_salt 17:38 < pinkieval> and would prevent udp spoofing 17:39 < pinkieval> well, most of it 17:42 < Learath2> if the client needs to know the secret_salt, it's not secret 17:53 < pinkieval> not the client 17:53 < pinkieval> the master server