16:15 < Keep1> Hello 20:50 < Keep1> Hello, i'd like to talk with master server moderator please 20:59 < necropotame> I'm not, but from your name, I could imagine that it is related to bInfMod. It is not ? 20:59 < Keep1> oui 20:59 < Keep1> yes, i fixed it 21:01 < necropotame> The bot counted as player ? 21:01 < Keep1> yes 21:02 < necropotame> You should talk directly to minus to ask for an unban 21:03 < Keep1> thank you, i was wondering who's moderator 21:05 < necropotame> Au passage, désolé d'avoir demandé un ban, mais je n'avais aucune façon de te contacter directement :/ 21:06 < Keep1> c'est le jeu, je savais que c'était pas autorisé mais par flemme j'ai pas pris le temps de régler ça 21:06 < Keep1> ^^ 21:06 <@minus> English only plzkthx 21:08 < necropotame> minus: i just explain to him that I was sorry to ask for ban, but I could not find any way to contact him directly 21:09 <@minus> I ban u! 21:10 < Keep1> thank you :D 21:10 <@minus> I'll unban it later 21:10 < Keep1> thanks alot 21:12 < necropotame> You could make your mod open source on GitHub so people can contact you and fix such errors 21:13 < Keep1> https://bitbucket.org/gwilherm/infection/branch/bModInf 21:13 < necropotame> lol 21:13 < Keep1> whaaat 21:15 < necropotame> Thx, I will keep the link in case. 21:19 < Keep1> Okay :) and btw great job with infclass ;) 21:20 < Keep1> are you still working on modapi ? 21:20 < necropotame> Thanks :) 21:20 < necropotame> Yes, but it's called #teeuniverses now 21:20 < Keep1> oh yes i saw this somewhere 21:21 < necropotame> There is also a channel #infclass if you are interested 21:21 < Keep1> i'll bookmark them 21:24 < necropotame> I can host a bInfMod server during the shutdown of yours, if you want 21:25 < Keep1> i have a second server, i'll mirror it 21:25 < Keep1> thank you :) 21:26 < necropotame> OK :) 22:57 < rand> ces français 22:57 * rand flies away 23:14 < Keep1> rand ^^ 23:15 < rand> i m planing to use lua for my bots 23:16 < Keep1> will that improve them ? 23:16 < rand> no atm 23:16 < Keep1> but it's purpose 23:16 < Keep1> ? 23:17 < rand> it will be simpler to change the AI 23:17 < rand> since it won't need building process 23:17 < rand> only reload 23:18 < Keep1> nice :) 23:18 < Keep1> i saw you added some commits 23:19 < rand> in the same spirit, i m making aimbot easier to make… 23:19 < rand> it's in private repo since this part is on client side 23:20 < Keep1> :O shhh they listen you :D 23:20 < rand> it's a side effect 23:21 <@minus> why not script your stuff in C++? 23:21 <@minus> unbanned fyi 23:21 < Keep1> thank you :) 23:21 < rand> in order to not build on each change 23:22 < rand> my stuff kind of works in c++ 23:22 < rand> i just want to test lua 23:22 < rand> i have to make some api for lua tho 23:23 < Keep1> nice 23:23 < rand> i'm planning to leave heavy algorithm to C++ and AI decision to lua 23:24 < Keep1> good luck :P 23:24 < rand> that reminds me that i have to debug my server mod 23:24 < rand> i still have a segfault 23:25 < rand> last commits don't fix it 23:25 < rand> i ran a server in gdb, the segfault is waiting for me since months 23:26 < Keep1> oh you also have it ! 23:26 < rand> yep 23:26 < Keep1> the same as mine ? 23:26 < rand> probably 23:26 < Keep1> error sending data 23:26 < rand> no 23:27 < Keep1> it's a segfault when bot fire 23:27 < Keep1> or handle weapon i don't remember 23:27 < rand> here, a bot that doesn't exist anymore pickup an item 23:27 < Keep1> :D 23:27 < Keep1> le con 23:27 < Keep1> xD 23:27 < rand> ^^ 23:28 <@minus> there's something called runtime compiled C++ 23:28 <@minus> though might not work with teeworlds 23:28 < rand> oh, i could build AI in .so and loads it at run time too 23:29 <@minus> that's a bit of a pain tho 23:29 < rand> i trust you 23:30 < Keep1> haha yes 23:30 <@minus> (i've done it before) 23:31 < Keep1> plugin in teeworlds ? 23:48 < Keep1> anyone noticed that zcatch server are being ddos pretty often since AppleCider made his own server ?