11:22 < Obani> Got some insomny this night 11:23 < Obani> It was very productive, you might see some new issues soon 11:57 <@matricks> :) 11:59 < Obani> I thought about a new super weapon this night 11:59 < Obani> Some kind of telt III 12:00 < Obani> I'll make some POC images and let you see it 12:03 <@matricks> as an alternative to the ninja? 12:03 < Obani> yep 12:04 < Obani> But completely different 12:04 < Obani> I was thinking to some kind of Rocket Launcher with only 2 ammo 12:05 < Obani> Launching 5 missiles at speed 2000, with no curvature, and a life time of 1 sec 12:07 <@matricks> maybe, invisibility? 12:07 <@matricks> only visible for 1 second when shooting 12:08 < Obani> Well, I was more thinking about a big badass weapon :p 12:09 <@matricks> just thinking out loud about different upgrades :) 12:09 <@matricks> I always intended it for to be more then one 12:09 < Obani> Well teeworlds is more about weapons 12:10 < Obani> It's hard to me to visualize powerups like invincibility, invisibility, extra hook,... 12:12 < heinrich5991> extra hook? how do you control that? ^^ 12:12 <@matricks> well, the powerups was supposed to be weird and quirky 12:13 < Obani> Do you know padman ? 12:14 <@matricks> rings a bell 12:14 < Obani> ? 12:14 <@matricks> I've heard the name, but not much more then that 12:15 < Obani> It's a good FPS 12:15 < Obani> Anyway, if you don't know padman, you might not know the super weapon of it 13:50 < heinrich5991> fn foo() -> i32 { return return return return!!!!11 } 13:50 < heinrich5991> ^ rust :) 13:51 <@matricks> lol 13:51 <@matricks> are you allowed to have several return? 13:52 < heinrich5991> return is a diverging expression, so you're allowed to use it in a value context for any type 13:52 < heinrich5991> useful for things like 13:52 <@matricks> ok 13:52 <@matricks> I like rust 13:52 < heinrich5991> let something = if i > 0 { i } else { return; } 14:16 <@minus> matricks │ maybe, invisibility? ← steal all the quake power ups! 14:28 <@matricks> minus: rest of the game is stolen from there so :D 14:28 <@matricks> minus: but I was not talking about permanent invis 14:28 <@matricks> if you fire, you become visible for a short period 15:00 < Obani> like in ghost mod 15:00 < Obani> (teeworlds) 15:04 < day> problem with powerups in tw, is they need to be useful in different modes. 1on1 stealth would be very strong. in a pup 10player game completely useless 15:05 < day> triple nades on the other hand :o.. 15:08 < Obani> that telt powerup I talked about can be useful to do massive damages or zone damages :) 15:09 < Obani> has ninja is pretty useless versus many shotty players ^^ 15:09 < Obani> also I need to begin my new ctf7 15:09 < Obani> I made the POC this night has a drawing 15:10 < Obani> but first, new issue 15:13 < day> thorshammer instead of the wood hammer would be awesome 15:13 < day> bigger aoe more damage + thunder :D 15:23 < Obani> https://github.com/teeworlds/teeworlds/issues/1424 15:24 <@matricks> wtf 15:25 < Obani> I really know nothing to programmation :x 15:25 < heinrich5991> why don't you use a music player? :) 15:25 <@matricks> heinrich5991: dude, better add the kitchen sink! 15:26 < Obani> ?¿ 15:26 < heinrich5991> the question would be why this should be added to teeworlds 15:26 <@matricks> Obani: this is classical feature creeping 15:26 < Obani> Wouldn't you like to have a game soundtrack ? 15:26 < Obani> matricks, what do you mean ? 15:27 <@matricks> Obani: you start adding useless stuff just because 15:27 <@matricks> and the scope of the project just increases and causes cruft 15:27 <@matricks> teeworlds isn't about maximalism, it's about minimalism 15:27 < Obani> Ok so just use the label function of Github 15:27 < Obani> and set a label Priority : Low 15:28 <@matricks> personally, I don't know why the menu music was added 15:28 < Obani> Cause it's cool ! :D 15:29 <@matricks> is it worth it? 15:29 < Obani> no one uses a music player into casual players 15:29 <@matricks> to be fair, teeworlds was supposed to have music 15:29 <@matricks> but that system has never been written 15:29 < Obani> And as the game joined Steam, those useless features you talk about are becoming more and more important for players 15:30 <@matricks> fuck steam 15:30 <@matricks> and I was against the whole steam thing from the very beginning 15:30 < Obani> I agree that the graphical thing with artist and name is a very very very low priority feature 15:30 < heinrich5991> we should put an operating system into teeworlds 15:31 < Obani> ?¿ 15:31 <@matricks> if teeworlds were to have music it should be context sensitive with smooth transitions 15:31 <@matricks> that was planned, but never implemented 15:31 < Obani> smooth transition is about music author 15:31 <@matricks> don't just slap on an mp3 and call it a day 15:32 < Obani> blank_lenght is here for that 15:32 <@matricks> ... 15:32 <@matricks> Obani: taths.. 15:32 <@matricks> no 15:32 <@matricks> just no 15:32 < Obani> ok 15:32 < Obani> I'm just arguing :) 15:32 <@minus> how does input work in teeworlds? is a key press submitted to the server immediately or is that sampled at a specific frequency? 15:32 <@matricks> the thing I'm talking about is adding and removing parts of the music depending on context 15:33 <@matricks> and switching styles at beats etc 15:33 < heinrich5991> minus: sampled at a specific frequency 15:33 <@matricks> and perhaps synchronizing sounds to beats et 15:33 <@matricks> etc 15:33 <@minus> thanks heinrich5991 15:33 < heinrich5991> but clicking etc. is counted 15:33 <@matricks> heinrich5991: more then that, it's based on events as well 15:33 < heinrich5991> so it won't be missed 15:33 <@matricks> exact :) 15:34 < Obani> gonna begin work on my new ctf7 15:34 <@matricks> Obani: and for that, you can't just take music and add it, you need to auther it for the game 15:34 <@minus> in your client, other tees are predicted, right? how are prediction errors handled? 15:34 < heinrich5991> minus: other tees aren't predicted, they're interpolated IIRC 15:35 <@minus> but that means they're behind, doesn't it? 15:36 < heinrich5991> yes 15:36 < heinrich5991> but only a little 15:36 <@minus> okay 15:36 <@minus> what's the sampling rate for input? 15:37 < Stitch626> which client? o: 15:37 <@minus> and is it transmitted at the same rate? 15:37 < heinrich5991> minus: it's sampled at the time of transmission IIRC 15:37 < heinrich5991> and I don't know about hte latter 15:37 < heinrich5991> probably either 25 or 50 times per second, but only if it changed 15:38 <@minus> okay 15:38 <@minus> thanks, heinrich5991 15:38 < Stitch626> heinrich5991: which client? 15:38 < heinrich5991> teeworlds 15:38 < heinrich5991> standard client 15:39 < heinrich5991> afk for some minutes 15:39 < Obani> matricks, I'm musician 15:48 < Obani> :/ 15:49 < Obani> This is quite nasty to kick like that :D 15:51 <@matricks> quite nasty of you to break the rules 15:55 < Obani> Well I'm not used to rules like this 16:18 <@minus> all the more important to read them thoroughly 16:19 < heinrich5991> mh mh 16:19 < heinrich5991> nobody reads rules 16:25 < Obani> :p 16:25 < Obani> Began my map 16:25 < Obani> Was hard to get back to teeworlds editor 16:27 < Obani> nice new grass tiles :) 16:28 < heinrich5991> are there new grass tiles? ^^ 16:29 < Obani> since 0.7 yes :) 16:30 < heinrich5991> ah yea 16:30 * matricks goes home from work 16:30 < Obani> bb :) 18:48 * minus goes home from work 18:57 < Obani> Ok so I made a quick rework of ctf7 18:57 < Obani> Where can I share it ? 18:59 < heinrich5991> the forums would probably be the best place for that 19:00 < Obani> yes but to upload ? 19:01 < heinrich5991> e.g. solidfiles.com 19:07 < Obani> http://www.solidfiles.com/d/890aa27c01/ 19:07 < heinrich5991> post a screenshot of your map! :) 19:37 < Obani> heinrich5991, video coming soon :) 19:37 < Obani> https://imgrush.com/qpla-grV5gs_ 19:38 < heinrich5991> thanks! 19:38 < heinrich5991> a screenshot would probably also be helpful for people who don't want to watch a whole video :) 19:39 < Obani> afk 19:39 < Obani> a screenshot is too short 19:40 < Obani> and it would need at least 7 screenshots : I don't want to flood the issue :) 19:40 < Obani> afk 19:42 < heinrich5991> you can zoom out in the editor. and you should probably rather post your map to the forums, not to the issue tracker 20:26 < Lord_Delta> hey Stitch626 is a pedophile 20:26 < Lord_Delta> ban him 20:26 < Lord_Delta> he is stalking my little sister 20:26 < Lord_Delta> he got het skype 20:26 < Lord_Delta> her* 20:26 < Lord_Delta> and her facebook 20:27 < Lord_Delta> if he continue then my sister will stop using facebook and skype and it is not fair 20:27 <@matricks> dude 20:27 <@matricks> wrong fucking channel 20:28 <@matricks> some people... 20:28 < Learath2> weiiird 20:29 <@matricks> now, who has Lord_Deltas sisters facebook? I have... erh.. a hard suggestion for her 20:29 <@matricks> hyhyyhhyhyhyhyhyhy 20:30 < AppleCider> matricks are you kidding me? i will get spoofable server on November 15 2015 for to attack Stitch626 Servers and DDNet, if you kick me again then i will attack Vanilla servers and you won't be able to stop my ddos attacks cuz each server has 1000 Mbps unmetered and i will flood using random teeworlds packets with random source ip for each packet 20:31 <@matricks> terrorist 20:31 < EastByte> We have to deal with him for a while now 20:31 < heinrich5991> just ignore him in public channels, he's obviously out for attention 20:32 < heinrich5991> (and kick him obviously) 20:34 < EastByte> Kicking is the opposite of ignoring in case of trolls :/ 20:34 <@matricks> I'm just sick and tired of em 20:38 <@matricks> also stupid US and UPS 20:38 <@matricks> keeping my packages 20:40 < heinrich5991> why do you have packages in the US? :) 20:40 <@matricks> well, they came from the US 20:44 <@matricks> my satellite messager thingie :/ 22:23 < Dunedune> heinrich5991: new topic on forums 22:23 < Dunedune> remove/lock? 22:24 < heinrich5991> remove, ban user 22:24 < heinrich5991> i.e. move, and ban user 22:24 < heinrich5991> I'll do it, ok? 22:28 < heinrich5991> done 22:30 < Dunedune> yes 22:31 < karlek> WTF? XD WHy you din't banned me forever in the forum? you are treatening me as a kid, plus i am 21 years old XD what an idiots XD WTF and i don't care about the expiration of the ban i won't visit the forums anymore XD hahaha 22:31 < karlek> WTF? XD WHy you din't banned me forever in the forum? you are treatening me as a kid, plus i am 21 years old XD what an idiots XD WTF and i don't care about the expiration of the ban i won't visit the forums anymore XD hahaha 22:32 < Obani> ? 22:32 < rand> … 22:32 <@minus> was the same guy fro mbefore, right? 22:32 < EastByte> sure 22:32 < Obani> Seems like hard rules attract trollers xd 22:32 < rand> sounds like 22:32 <@matricks> dude, this is a swedish guy 22:33 < Obani> This is the first channel I see kicks like this and this is the first channel I see so much trouble-makers :p 22:33 <@matricks> Obani: this day is... well.. an exception 22:33 < Obani> oh :o 22:34 <@matricks> oh.. he is from the uk 22:34 < Obani> Lol that guy talking about DDOS all the servers made me really laugh :D 22:34 < EastByte> matricks: he is using proxys 22:34 <@minus> matricks: it's not a residential IP 22:34 <@matricks> mah 22:35 < heinrich5991> interesting, minus' client sets the default reason to the kicked client, matricks' client sets it to the kicking client 22:36 < EastByte> :p 22:36 <@minus> weechat here 22:36 <@minus> o/ SaphirJD 23:09 < Stitch626> got his topic on the tw forum deleted? 23:11 <@minus> yes (no) 23:12 < Stitch626> what means "yes (no)" ? 23:12 < Stitch626> o: 23:12 <@matricks> deleted from public view, perhaps not from moderators view 23:12 < Stitch626> it is possible to view them via direct link? 23:12 < Dunedune> don't think so 23:12 < Stitch626> hm :/ 23:13 < Stitch626> would be interesting for me what he posted :D