03:33 < Cider> hi 03:33 < Cider> there is someone here? 03:34 < Cider> well i just want to say 1 thing 03:35 < Cider> I will "to abduct" all beautiful girls in Teeworlds. If you are a beautiful girl then we will live together at Sweden, i will "abduct" in December. I won't rape the girls -_- i will be very nice. 03:36 < Cider> I love you 03:36 < Cider> I love all beautiful girls in Teeworlds 03:37 < Cider> Thanks! See you in real life in December or ingame 03:37 < Edible> wtf 03:37 < Cider> It's ok, i will be very nice with the girls, i'm a good boy 03:39 < Cider> well Tanks! 03:39 < Edible> that's what my mom told me. but i don't remember her after i found my new mom. 03:40 < Cider> You are a girl? 03:40 < Edible> if you take some parts out and put some parts in i am 03:41 < Cider> -_- 03:41 < Cider> well i am not your mom 03:42 < Edible> YOU'RE NOT!? 03:44 < Cider> i meant, i am not like your mom 03:55 < Cider> Thanks, see you... 06:49 < eeeee> that Cider guy reminded me of Orz from Star Control 2 07:03 <@minus> uh 12:36 < Squz> Hi guys. Can somebody help me with server monitoring? 14:00 < allu2> Btw what does sv_high_bandwidth actually do? I read somewhere it doubles bandwidth usage but that doesn't really say why and what uses it has 14:01 <@matricks> allu2: it changes the snaprate from 25 snaps/sec to 50 snaps/sec 14:01 <@matricks> twice the amount of updates from the server 14:02 < allu2> And why this shouldn't be used in other then LAN games? 14:02 <@matricks> who said that? 14:03 <@matricks> if you have the bandwidth the spare, go for it 14:03 < allu2> https://www.teeworlds.com/?page=docs&wiki=server_settings 14:03 < allu2> "Use high bandwidth mode, for LAN servers only" 14:03 <@matricks> meh, doesn't actually do that much either way 14:04 < allu2> So most likely it wouldn't affect gameplay anyway? 14:04 <@matricks> it shouldn't, everything should be a little bit smoother 14:05 < allu2> So if bandwidth isn't my problem then its recommended to use it? 14:05 <@matricks> a bit meh :) 14:05 <@matricks> and if the clients doesn't have a problem with it 14:05 < allu2> Btw is the spoofed clients connecting problem fixed in 0.6.4? 14:06 <@matricks> dunno 14:06 < allu2> Had some kid spamming clients from random ip's and having them get banned for stressing network, filled the chat with crap 14:07 <@matricks> dunno, I don't keep track of the development 14:07 < allu2> :P 14:15 < heinrich5991> allu2: it's gonna be "fixed" 14:15 < allu2> So current 0.6.4 doesn't fix it? 14:16 < heinrich5991> the current attacks won't work anymore 14:16 < heinrich5991> but since the whole thing is a big backward-compatible hack, I'm not sure it fixes everything 15:16 < allu2> Ok so there is some sence in updating all my servers to 0.6.4 now 23:03 < Obani> Hey 23:03 < Obani> I've been playing this game for years and just started beeing active on Github and so I decided to join the IRC :) 23:16 <@matricks> `:) 23:18 < Obani> matricks, are you dev ? :p 23:18 < Obani> :/ 23:19 < Obani> I'm trying to compile teeworlds 23:19 < Obani> (I'm installing the probably missing depencies right now) 23:19 < Obani> is the documentation up to dat ? 23:20 < Obani> (date*) And if yes, do I have to do fetch http://teeworlds.com/files/teeworlds-0.7.0-src.zip ? 23:24 <@matricks> Nope, I was a dev 23:25 < Obani> ? :o 23:25 < Obani> What do you mean ? 23:25 <@matricks> I'm not a dev anymore 23:25 < Obani> because you're not working on the game ? 23:26 <@matricks> yap 23:33 < Obani> Can someone help me compiling the game ? :x 23:34 < Obani> minus ? 23:35 <@matricks> isn't there a guide for this? 23:35 < Obani> no 23:35 < Obani> I can't use it 23:35 < Obani> matricks, ah, forgot that https://github.com/matricks/teeworlds 23:35 <@matricks> don't use that 23:35 <@matricks> that is old as hell 23:36 < Obani> No I use that https://github.com/teeworlds/documentation/blob/master/compiling_everything.md 23:36 < Obani> But fetch is not a command to me 23:39 <@matricks> fetch / wget/ curl 23:43 < Obani> Ok thanks :) 23:43 < Obani> I'll finally can try the dev version :) 23:45 <@matricks> for the dev version, you need git