13:25 < Ray_> hi 13:25 <@matricks> HERRO! 14:06 <@minus> wasn't there some teeworlds map site? 14:07 <@matricks> probably 23:08 < day_> . 23:09 < day_> why is teeworlds running on SERVER_TICK_SPEED=50? 23:09 < day_> wouldnt 64 or 128 be more appropriate? 23:15 <@matricks> hmm 23:15 <@matricks> why would 64 or 128 be more appropriate? 23:16 <@matricks> just because it's POT? 23:16 <@matricks> 30,60 or 120 is more appropriate actually 23:16 < EastByte> what's POT ? 23:16 <@matricks> EastByte: power-of-two 23:16 < EastByte> k 23:17 <@matricks> I don't remember actually why I chosen 50... :) 23:17 < eeeee> and snap rate is actually 25 23:17 < eeeee> unless you sv_high_bw 23:19 < day_> matricks: I said that because CS:GO uses it. Maybe not the best reasoning. 23:19 <@matricks> and quake 3 uses 25.. or 30 23:20 < day_> really that low? wow 23:20 <@matricks> game tick rate in teeworlds is 50, but snapshots are only sent at 25hz 23:20 <@matricks> and 2hz on connection 23:21 <@matricks> I think... 23:22 < day_> i guess that explains why it is pretty much impossible to hit tees at high speed orthogonal to their flight path 23:22 <@matricks> never sat down todo those calculations actually 23:23 < jxsl13> lol 23:23 < jxsl13> why not 23:23 < jxsl13> and what is "high speed" in your opinion? 23:23 < day_> it's just funny if you activate client/server hitdetection display in CS:GO. The difference is hilarious @64tick 23:24 < day_> but if quake3 worked with less, i guess im thinking to much about it :/ 23:26 <@matricks> depends on how you do the hitdetection as well 23:26 < day_> I cant really argue with you about this, i know to little about the topic 23:27 <@matricks> okey, teeworlds tickrate is 50, normally, snapshots are sent at 25hz, 5hz on init and 1hz on recover 23:27 <@matricks> init and recover should probably be the same 23:30 <@matricks> projectile checks are done with line trace for the projectile but no sweeping sphere for the tee 23:30 <@matricks> to get it more robust, that should be added as well 23:30 <@matricks> easy todo 23:40 < eeeee> sweeping... sphere? Teeworlds 3D confirmed