02:00 < Learath2> happeh new year 02:02 < rayv> Learath2: you too! 03:19 < Inedible> buncha losers, what are you doing here? go outside n do stuff! 03:19 < Inedible> and happy new year 04:30 < JulianAssange> happy wen raey 16:24 < tomew> so if the server not get banned i'll crash them instantly 16:30 < EastByte> well, that's not a long-term solution 16:40 <@minus> tomew: are you crashing it? 16:40 < tomew> its an old version of my modification with a crash bug that i made 16:40 < tomew> so yea, i will 16:40 < tomew> they just hurting me 16:40 < tomew> with that 16:44 < Learath2> thats rude 16:46 < tomew> that was they doing is rude too.. 16:50 <@minus> they're running your modification? 16:50 < tomew> an old version, yes 16:52 < tomew> the old version get published of an old friend.. who is now a traitor for me. 16:52 < tomew> https://www.teeworlds.com/forum/viewtopic.php?id=11008 17:37 < m80116> can I talk ? 17:37 < m80116> seems so 17:39 < EastByte> we all are able to talk!!! :) 17:57 < m80116> I thought you needed a registration first. hello there here's one ChickenMilk clan member 17:58 < EastByte> is that a clan? 17:59 < m80116> yes, we're a young but yet pretty active clan http://chickenmilk.forumieren.com/ 18:04 < EastByte> ah 18:05 < m80116> what about ppl in here ? what are you doing in here ? 18:06 < EastByte> people usually are idling here 18:06 < deen> we live here basically 18:06 < m80116> do you run botnets ? tw servers ? I mean... to stay here peremanently, you should have a always on connection, and computers going.... 18:07 < deen> I run DDNet and have an irc bouncer running on one of its servers 18:08 < m80116> sorry to ask... what stands for DDNet ? 18:08 < deen> DDraceNetwork, see http://ddnet.tw 18:08 < m80116> DDrace ? 18:08 < m80116> yeah. quite nice 18:09 < m80116> The last time I run something it was... well.. about mIRC... 2003 I guess 18:10 < EastByte> minus: https://www.teeworlds.com/forum/viewtopic.php?pid=112759#p112759 18:15 <@minus> EastByte: better? 18:17 < EastByte> if you are okay with that, yea 20:37 < Speedy_Consoles> hi there, i have a little problem compiling a modified teeworlds client with gcc 20:37 < Speedy_Consoles> the same code worked with msvc on windows 20:37 < Speedy_Consoles> i call closest_point_on_line in vmath.h from somewhere else 20:37 < Speedy_Consoles> and it tells me 20:38 < Speedy_Consoles> src/base/vmath.h:84:58: error: ‘clamp’ was not declared in this scope, and no declarations were found by argument-dependent lookup at the point of instantiation 20:38 < Speedy_Consoles> and later: 20:38 < Speedy_Consoles> src/base/math.h:9:10: note: ‘template T clamp(T, T, T)’ declared here, later in the translation unit 20:39 < Speedy_Consoles> any idea? 20:46 < Speedy_Consoles> branch is 0.6 btw 20:48 <@minus> maybe you're calling it with wrong arguments 20:50 < Speedy_Consoles> i'm not calling clamp, i'm calling closest_point_on_line 20:52 < Speedy_Consoles> if i called closest_point_on_line with wrong arguments it should complain about that in a different way, shouldn't it? 20:52 < Speedy_Consoles> full output btw: http://pastebin.com/FBcQBwFr 20:58 < goo> what is the tick rate for teeworlds game? 20:59 < EastByte> 50 afaik 20:59 < goo> thanks EastByte 21:44 < Learath2> Speedy_Consoles: feels like #include "math.h" in vmath.h is getting ignored 21:45 < Speedy_Consoles> but what does the note mean? 21:45 < Learath2> note ? 21:46 < Speedy_Consoles> src/base/math.h:9:10: note: ‘template T clamp(T, T, T)’ declared here, later in the translation unit 21:47 < Learath2> thats why i said its somehow getting ignored as vmath.h closest_point_on_line requires math.h clamp 22:18 < BotoX> change it to 22:18 < BotoX> and see if it helps ?¿ 22:18 < BotoX> ¿ ( ͡° ͜ʖ ͡°) ? 22:18 < BotoX> I remember having an issue like that before, years ago…… 22:32 < BotoX> #include 22:32 < BotoX> #include "math.h" // mix