00:12 < Dunedune> minus: can't you just write the equations of the polygon? what is n? 07:40 <@minus> matricks: the more difficult problem, finding a point 07:40 <@minus> there is an algorithm to find the kernel in O(n), so it must be possible 08:39 <@matricks> but that is super simple 08:40 <@matricks> I can do it in O(1) 08:40 <@matricks> suck it 08:40 <@matricks> take the first line, take the middle point and nudge it with epsilon inside 08:40 <@matricks> done 08:41 <@matricks> did I cheat? 08:42 <@minus> what 08:43 <@matricks> you wanted to find a point inside a polygon right? 08:51 <@minus> inside the kernel 08:51 <@minus> http://upload.wikimedia.org/wikipedia/commons/1/11/Star-kernel.svg 08:52 <@matricks> is the red area the kernel? 08:53 <@matricks> and the kernel is all inside the cutting planes 08:54 <@matricks> okey, I have an idea on how todo it :) 08:54 <@matricks> no, I have not 08:55 <@matricks> and O(n) you said.. 08:57 <@matricks> minus: btw, waiting for my new phone :) 09:01 <@matricks> minus: got hold of a OnePlus One :) 11:44 < heinrich5991> "Is the performance counter monotonic (non-decreasing)? Yes" 11:45 < heinrich5991> http://msdn.microsoft.com/en-us/library/windows/desktop/dn553408%28v=vs.85%29.aspx 11:45 < heinrich5991> the teeworlds code documents this differently 11:45 <@matricks> I've seen it go backwards so 11:45 <@matricks> probably fixed in later windows 11:47 <@matricks> http://www.virtualdub.org/blog/pivot/entry.php?id=106 11:47 <@matricks> more info 11:54 < heinrich5991> thanks 12:33 < Dune> matricks: hellu 12:33 <@matricks> HARRO! 12:34 < Dune> since you use both bam and sublime text, would you happen to have syntax highlighting files for the build system output? :> 12:34 <@matricks> nope 12:34 < Dune> how, okay 12:34 <@matricks> didn't know you could highlight the output 12:34 < Dune> in ST3 it's much easier to do 12:35 < Dune> in bam.sublime-build 12:35 < Dune> you can add a "syntax": "Packages/Scheme/bam.tmLanguage", line 12:36 < Dune> I copy pasted the C++ .tmLanguage file, looks very colourful, bit too much 12:36 < Dune> but I have time to kill so it's ok 12:36 <@matricks> I run ST2 12:36 < Dune> ow 12:37 < Dune> I've read it's still possible but there is some work to do 12:38 < Dune> ( http://stackoverflow.com/questions/16937330/highlight-build-output-panel-of-sublime-text-2 ) 14:12 <@minus> matricks: the solution was rather tricky. there's a paper from '79 describing how to do it (getting the kernel) 14:12 <@matricks> hehe 14:15 < Dune> minus: is that an abstract interpretation problem? 14:40 <@minus> not quite sure whaat you mean, but i think no 17:40 < Dune> wuhu, done it o/ http://i.imgur.com/k0043cS.png 19:09 < Learath2> Dunedune: uhm I've been trying to get it to highlight properly for like an hour now would you care to share ? :D 19:19 <@minus> monokai console, nice 19:43 <@matricks> Dunedune: coo' 20:14 < nameless_tee97> 20:14 <@minus> to you too 20:14 < nameless_tee97> How do I change my name? 20:15 < heinrich5991> nameless_tee97: /nick 20:15 < nameless_tee97> Ah right 20:20 < heinrich5991> hi Pathos =) 20:26 <@minus> oh god 20:26 <@minus> i thought i'd go build opencv-git with python3 support 20:26 <@minus> i forgot that the opencv git repo is several hundred megabytes in size 21:06 < dtw_> :D