12:43 < heinrich5991> TIL if you turn a weapon counter-clockwise in teeworlds 12:44 < heinrich5991> and it's passing the vertical 12:44 < heinrich5991> the weapon does a full clock-wise round 14:51 < Dunedune> heinrich5991: like a bit overflow? but that shouldn't impact the visuals, right 14:51 < heinrich5991> no, I guess it's imperfect interpolation 14:51 <@matricks> huh? 14:52 <@matricks> oh, the interpolation is wrong then for some reason 14:52 < heinrich5991> yes 14:52 <@matricks> that should be fixed, I thought I fixed it :) 14:52 < heinrich5991> cyclic interpolation isn't trivial 14:52 < heinrich5991> matricks: if you fixed it after 0.6.2, then it might be fixed, saw it in 0.6.2 14:53 <@matricks> fixed as in fixed waaaay back 14:53 <@matricks> https://github.com/teeworlds/teeworlds/blob/master/src/game/client/components/players.cpp#L207 14:53 <@matricks> ... 14:54 <@matricks> loads of stuff for doing the angular mixing: https://github.com/teeworlds/teeworlds/blob/master/src/game/client/components/players.cpp#L76 14:55 <@matricks> and the angular stuff is commented out... 14:55 <@matricks> https://github.com/teeworlds/teeworlds/blob/master/src/game/client/components/players.cpp#L219 14:56 < heinrich5991> if I had to guess 14:56 < heinrich5991> it's probably the commit "copied trunk to refactor" 14:56 <@matricks> saw it, anyway, should just be fixed 14:58 < heinrich5991> https://www.youtube.com/watch?v=1M8bS4Jr2-I 14:58 < Nimda3> [YouTube] Title: 2 | Rating: 0.00/5.00 | Views: 1 14:58 <@matricks> luls 14:58 <@matricks> just fix it :) 14:59 <@matricks> it comes from an optimization before 14:59 < heinrich5991> the video was how I found it 14:59 < heinrich5991> will fix it later, already created an issue for it :P 14:59 < heinrich5991> need to go 14:59 <@matricks> in previous versions, the game sent mouse x,y of the other player 14:59 < heinrich5991> ah 14:59 <@matricks> wayback 14:59 < heinrich5991> that could be interpolated :) 15:00 <@matricks> yeah, but normal linear 15:00 < heinrich5991> well, bye 15:00 <@matricks> BYE! 15:00 <@matricks> o/ 15:00 <@matricks> *waves* 15:00 <@matricks> *hugs* 15:18 < PsychoGod> ***HUUUGS*** <3 15:18 < PsychoGod> :3 15:56 < CookieMichal> I like cake 16:01 <@minus> yo 16:01 <@matricks> CookieMichal: who doesn't? 16:01 <@matricks> minus: heyooo 16:01 < CookieMichal> Maybe you? 16:02 <@matricks> I like cake 16:02 < PsychoGod> what about coockies ? D: 16:02 < CookieMichal> cookies * :c 16:02 < PsychoGod> cockies D: 16:03 <@matricks> coockies? sounds... fichsy 16:03 < PsychoGod> cockcis 16:03 < PsychoGod> :D 16:04 < CookieMichal> take this screenshot http://is.gd/KVa5qt 16:04 < PsychoGod> oh, that's great :D 16:05 <@matricks> you have a spell checker in your irc client? 16:05 < CookieMichal> Yeah 16:05 <@matricks> omg 16:05 < CookieMichal> It doesn't work as I want xd 16:05 < PsychoGod> cookies made from cocaine <3 16:05 < CookieMichal> Haha :D 16:05 < PsychoGod> but cocaine is good ? so it workds well :D 16:05 < CookieMichal> everytime I type ddnet, my super IRC client suggests me to change it to ddeath :I 16:05 <@matricks> well, thats the end of thursdays works I think 16:05 < PsychoGod> cokaies 16:06 <@matricks> time to start heading home 16:06 < PsychoGod> yeah, go home, don't work! 16:07 < CookieMichal> Take this: http://is.gd/RBC7a8 16:07 < PsychoGod> :DD 16:08 < CookieMichal> http://is.gd/yQlWYc Take this "not virus" 16:08 <@matricks> and sooon.. weekend with good weather it seems 16:09 < PsychoGod> not virus, just iVirus ? 16:09 < PsychoGod> from apple treee 16:09 < CookieMichal> youVirus 16:10 < CookieMichal> Open that file on your PC :) 16:11 < CookieMichal> http://is.gd/RSAICd 16:12 < PsychoGod> am, no thx <3 16:13 <@minus> matricks: heading home would be nice, still have to film a short movie/promo here 16:13 <@matricks> >.< 16:13 <@minus> i don't think i'm going home any time soon 16:31 < CookieMichal> I like cake 16:32 <@minus> we know already 16:32 < CookieMichal> That's alternative way to say hello 19:34 < d-t> hello 19:35 < d-t> i have a "little" problem there with programming, does any of you may can help me? *my english is the best *not** 19:37 <@matricks> depends 19:39 < d-t> im working on a clientmod with 128p support. sometimes my bots/dummys all disconnects with reason "Error sending data" and the server crashes. 19:39 <@matricks> the protocol can't handle that 19:42 < d-t> how i can fix that? change the 128 to a smaller value? 19:42 <@matricks> to get everything to work with 128 players, you need to make significat changes to the protocol and the code 19:43 <@matricks> you can't just increase the number 19:43 <@minus> so the code just is too bad :D 19:43 <@matricks> heh, no, the code isn't done for it more or less 19:43 <@minus> excuses! 19:44 * minus gets the pitchfork 19:44 < d-t> can you tell me, what i have to change?:D 19:44 <@matricks> isn't a part of the requirements 19:44 <@matricks> d-t: well, no, it's a lot and I'm not gonna sit here and go through everything 19:45 < d-t> but if i change all what i need, the protocol can handle 128 players without crashing? 19:46 <@matricks> no, the protocol only handles 16, you need to change it as well 19:46 < d-t> yea i mean if i changed it 19:48 <@matricks> there is non-obvious scalability issues to be solved as well 19:48 <@matricks> p2p collision is one of em 19:48 < d-t> isnt it handled when set MAX_CLIENTS to a higher value ? 19:48 <@matricks> there are many places in the code that is O(n²) 19:49 <@minus> there's mods that do 64 players, might wanna hook into that 19:49 <@matricks> d-t: nope 19:49 < d-t> ok i will do, thank you - 19:49 <@matricks> minus: got more flying gear today :E 19:50 <@minus> "shut up and take my money" 19:50 <@matricks> hehe 19:51 <@minus> what'd you get? 19:51 <@matricks> a towing release for the tandem gear :) 19:51 <@matricks> so, nothing major 19:51 <@matricks> still costs like 50 bucks 19:51 <@matricks> (euro) 19:51 <@minus> what's it do? 19:51 <@minus> 50 SEK would be cheap :D 19:51 <@matricks> it connects your harness to the towing like with a mechanism to release it from the line 19:52 <@matricks> as seen in this video: http://vimeo.com/42879764 19:52 <@matricks> :) 19:53 <@matricks> http://gingliders.com/harnesses/harness-accessories/towing-bridle/ 19:54 <@matricks> tihi, my 12:th flight 19:54 <@matricks> wow, much noob, so bad 19:54 <@matricks> very nervous 19:55 <@minus> :D 19:56 <@matricks> kinda fun to have that kinda footage