11:38 <+bridge> [ddnet] @Ryozuki I tried your new change but the time looks wrong for me: https://ddnet.tw/releases/ 11:39 <+bridge> [ddnet] oh, actually my linux setup's problem 11:39 <+bridge> [ddnet] seems to work, nice 12:03 <+bridge> [ddnet] nice 12:06 <+bridge> [ddnet] ill try to make it prettier later by always padding with a zero if <10 12:08 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/929693131161600060/unknown.png 12:08 <+bridge> [ddnet] u can do it by setting this in options to 2-digit 12:09 <+bridge> [ddnet] (i cant code rn) 14:34 <+bridge> [ddnet] @Ryozuki sounds like that should be set to the OS/browser default 15:00 <+bridge> [ddnet] i think some places are better using the 01 instead of 1 so it looks aligned and easier to read 15:00 <+bridge> [ddnet] like the finishes 15:00 <+bridge> [ddnet] or maybe thats me 15:00 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/929736416034963486/unknown.png 15:06 <+bridge> [ddnet] Hi, idk if it is a bug in code or something but whenever i press mouse1 which may fire instantly, it has a few milisecs delay. Could you please check if you didnt make any mistakes in code for version on mac? It has been happening since last update. Pls, i cant play my favourite game 17:19 <+bridge> [ddnet] Try turning off vsync 17:22 <+bridge> [ddnet] what is vsync? 17:24 <+bridge> [ddnet] omg it really works, thx 17:25 <+bridge> [ddnet] I had the same experience on macOS 17:27 <+bridge> [ddnet] oh, maybe it was really my change that made vsync worse though: https://github.com/ddnet/ddnet/pull/4447 21:00 <+bridge> [ddnet] Hey, 21:00 <+bridge> [ddnet] have a question about coloring skins in Teeworlds. We don't quite understand it yet. 21:00 <+bridge> [ddnet] So HSL is the mode you use to actually color skins right? But it seems like there is also a custom converter to handle boundaries, is that correct? 21:03 <+bridge> [ddnet] Applying either rgb or hsl to skins don't match in-game colors right now on our web-version :/ 21:03 <+bridge> [ddnet] https://skins.tw/api/render/cammo/255,0,0/255,0,0 21:03 <+bridge> [ddnet] e.g 21:04 <+bridge> [ddnet] yes there's a limit 21:05 <+bridge> [ddnet] i guess to stop ppl from making completely black / white skins 21:05 <+bridge> [ddnet] exactly 21:05 <+bridge> [ddnet] would be nice to have a formular for that 21:31 <+bridge> [ddnet] There is one 21:32 <+bridge> [ddnet] We re-map the L component of HSL so that's one thing you are probably getting wrong 21:33 <+bridge> [ddnet] The second thing we do is making the skin greyscale then remap the greys so the average grey is rbg(192, 192, 192) 21:36 <+bridge> [ddnet] The clamping you can find in color.h and/or a .h file in game/server 23:06 <+bridge> [ddnet] @deen I have now extended the ddnet_properties binary of the libtw2 https://github.com/Patiga/libtw2/tree/pr-extend-ddnet-properties 23:06 <+bridge> [ddnet] extended it with some more tiles, grouped some tiles together 23:08 <+bridge> [ddnet] Cool, let me run that over our existing maps 23:09 <+bridge> [ddnet] why do some ranges have remappings, and others not? 23:10 <+bridge> [ddnet] its for some tiles which have equivalent purposes for sorting in this way 23:10 <+bridge> [ddnet] PR incoming? 23:10 <+bridge> [ddnet] there is a tile to give endless hook and one to give endless hook map-wide 23:11 <+bridge> [ddnet] sec 23:11 <+bridge> [ddnet] take your time 23:11 <+bridge> [ddnet] just wanted to know if one is planned 23:14 <+bridge> [ddnet] Hm, I forgot how to build it 😄 23:14 <+bridge> [ddnet] `cargo build --release` fails for me with: 23:14 <+bridge> [ddnet] ``` 23:14 <+bridge> [ddnet] error[E0463]: can't find crate for `gamenet_teeworlds_0_6` 23:14 <+bridge> [ddnet] --> tools/src/bin/dump.rs:5:1 23:14 <+bridge> [ddnet] | 23:14 <+bridge> [ddnet] 5 | extern crate gamenet_teeworlds_0_6 as gamenet; 23:14 <+bridge> [ddnet] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ can't find crate 23:14 <+bridge> [ddnet] ``` 23:15 <+bridge> [ddnet] copy the file into an up-to-date version of my repo 23:15 <+bridge> [ddnet] it seems to use the most recent version, but the repo is old 23:15 <+bridge> [ddnet] ah, that explains it 23:15 <+bridge> [ddnet] I'll rebase 23:17 <+bridge> [ddnet] ah wait 23:17 <+bridge> [ddnet] that's an unrelated tool 23:18 <+bridge> [ddnet] you can do `cargo build --release --bin=ddnet_properties` 23:18 <+bridge> [ddnet] I also did a git reset --hard, and it's building now 23:59 <+bridge> [ddnet] @deen what is the BONUS tile? the tile that removes time from your timer? (should be grouped with the add time tile?)