00:25 <+bridge> [ddnet] @murpi Spectating other people and exiting spec also causes the star glitch to happen 00:27 <+bridge> [ddnet] if it can be reproduced I can bisect and find what change caused it 00:27 <+bridge> [ddnet] @Skeith so I just pause and unpause someone in freeze? 00:37 <+bridge> [ddnet] Oh sorry, I just noticed it happened even when I didn't connect dummy. I'll try to make it happen consistently 00:41 <+bridge> [ddnet] Hmmm, wait I might've connected dummy for a second, so I might be wrong about the above message. Let me check my demo to see if I did or not, I forgot. 00:42 <+bridge> [ddnet] You can consistently reproduce the bug by connecting dummy @deen if that's good enough? 00:42 <+bridge> [ddnet] If it's related to dummy I have an idea 00:42 <+bridge> [ddnet] I changed something there recently 00:43 <+bridge> [ddnet] Ya, I did connect dummy, wasn't related to pause. 😅 00:45 <+bridge> [ddnet] Basically, to consistently reproduce the bug, you put your tee in freeze, then you connect your dummy right as the stars appear when frozen. It also happens with the stars that pop out when you shoot your pistol @deen 00:47 <+bridge> [ddnet] got it 01:20 <+bridge> [ddnet] Thanks deen 02:15 <+bridge> [ddnet] i would love this as a feature to snap :( 02:15 <+bridge> [ddnet] they are soo teeish yet so unique 03:11 <+bridge> [ddnet] @Souly ^ 03:11 <+bridge> [ddnet] Thats probably what you experienced too when you said weak still exists on my server. Hook strength is the same, collision to other tees is not. 05:30 <+bridge> [ddnet] `i am jkjk` 07:36 <+bridge> [ddnet] What do you think about this guys? 11:00 <+bridge> [ddnet] you guys swapped the order of the favorite server and the first finish in the website 11:00 <+bridge> [ddnet] is there a reason for this? personally, i think it looks worse 11:00 <+bridge> [ddnet] idk if it's intended 11:30 <+bridge> [ddnet] Someone knows how to fix checks in pull request? 11:30 <+bridge> [ddnet] fix_style.py is failing in my: https://github.com/ddnet/ddnet/pull/4573 11:30 <+bridge> [ddnet] `error: code should be clang-formatted` 11:38 <+bridge> [ddnet] No, it's always been that order. But I added the yearly points, so that's why the Favorite Server moved to next line 11:41 <+bridge> [ddnet] :monkaS: 11:41 <+bridge> [ddnet] is removing a display a thing u do frequently? 11:47 <+bridge> [ddnet] <ᶰ°Konͧsti> Who uses MacOS even 11:47 <+bridge> [ddnet] <ᶰ°Konͧsti> @noby :thonkery: 11:47 <+bridge> [ddnet] docking station is life-changing product if you move often (not while playing actually) 11:51 <+bridge> [ddnet] deen maybe u can check 11:54 <+bridge> [ddnet] but if it's only on last finishes then that's confusing 11:56 <+bridge> [ddnet] so I'd have to add it everywhere 11:56 <+bridge> [ddnet] :O 11:57 <+bridge> [ddnet] when can i see the changes live? 11:57 <+bridge> [ddnet] I'll give it a try 11:57 <+bridge> [ddnet] ah ok 11:58 <+bridge> [ddnet] note that it only does it for last finishes times 11:58 <+bridge> [ddnet] cuz i wanted to test it first 11:58 <+bridge> [ddnet] this thing 11:58 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/929328235634892840/unknown.png 12:02 <+bridge> [ddnet] <<3 Hydra <3> EN текст 12:13 <+bridge> [ddnet] @Ryozuki I generated https://ddnet.tw/ranks/jap/ with it (with one minor fix) 12:13 <+bridge> [ddnet] and now I have the bug that Firefox on macOS formats with AM/PM even though I set 24 hour clock systemwide. Time to file a bug I guess... 12:13 <+bridge> [ddnet] it does it for me too 12:14 <+bridge> [ddnet] i think its cuz firefox language is es to en-us 12:14 <+bridge> [ddnet] and us likes this pm am thing 12:14 <+bridge> [ddnet] maybe i can force it to be 24h but that makes using the local locale a bit pointless 12:16 <+bridge> [ddnet] uh 12:16 <+bridge> [ddnet] it shows am/pm when i set it to spanish too 12:16 <+bridge> [ddnet] thats weird 12:17 <+bridge> [ddnet] new Date().toLocaleTimeString() 12:17 <+bridge> [ddnet] "12:17:52" 12:18 <+bridge> [ddnet] ``` 12:18 <+bridge> [ddnet] new Date().toLocaleTimeString() 12:18 <+bridge> [ddnet] "12:17:52" 12:18 <+bridge> [ddnet] ``` 12:18 <+bridge> [ddnet] hmm 12:18 <+bridge> [ddnet] @deen i see why 12:18 <+bridge> [ddnet] change in the js code 12:18 <+bridge> [ddnet] navigator.language to undefined 12:19 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/929333403495575572/unknown.png 12:20 <+bridge> [ddnet] you can also set hour12: false 12:20 <+bridge> [ddnet] on the options 12:20 <+bridge> [ddnet] to disable am pm on any locale 12:43 <+bridge> [ddnet] <ᶰ°Konͧsti> Firefox sux 12:43 <+bridge> [ddnet] <ᶰ°Konͧsti> use tor 12:43 <+bridge> [ddnet] <ᶰ°Konͧsti> :troll: 13:06 <+bridge> [ddnet] Can one of mantainers rerun checks on my PR? 13:06 <+bridge> [ddnet] https://github.com/ddnet/ddnet/pull/4573/checks 13:06 <+bridge> [ddnet] thank you 13:14 <+bridge> [ddnet] @Ryozuki thanks, works now 13:14 <+bridge> [ddnet] :o 13:17 <+bridge> [ddnet] thank you @deen. 13:17 <+bridge> [ddnet] Clang-format extension in visual studio has different behavior than clang-format checks on github. 13:17 <+bridge> [ddnet] This file was automatically refactored by visual studio :cammo: 13:17 <+bridge> [ddnet] https://github.com/ddnet/ddnet/pull/4573/commits/e8718df49ca6782ac71232e99fadfe8202c3edfb 13:17 <+bridge> [ddnet] did your pr also send the correct weapon when in freeze? (I also tried something similar some time ago, for prediction) 13:18 <+bridge> [ddnet] ye 13:18 <+bridge> [ddnet] well i dont remember 13:18 <+bridge> [ddnet] it displayed the current held weapon 13:19 <+bridge> [ddnet] ah, I see. something like that would be nice to have for sending the correct weapon + also movement direction/etc when in freeze 13:21 <+bridge> [ddnet] I know, you have to use a specific version of clang-format, every version formats slightly differently 14:40 <+bridge> [ddnet] Brave is actually the best browser, + you have an access to tor 14:40 <+bridge> [ddnet] (@ᶰ°Konͧsti) 14:45 <+bridge> [ddnet] the best browser is curl 14:45 <+bridge> [ddnet] :monkalaugh: 14:45 <+bridge> [ddnet] 😂 15:05 <+bridge> [ddnet] <ᶰ°Konͧsti> i think this feature is pretty usefull for new kind of parts @deen 15:05 <+bridge> [ddnet] <ᶰ°Konͧsti> For example now there are already parts where u have to become unfrozen from a deepfreezed tee but those parts often pretty unstable. 15:05 <+bridge> [ddnet] <ᶰ°Konͧsti> A passive tee that has full gun controll can make such parts better. 15:05 <+bridge> [ddnet] <ᶰ°Konͧsti> And you can still decide what ability the livefrozen tees has with The existing hook and hammer on off tiles 15:05 <+bridge> [ddnet] im not sure we need more functionnalities that will be used only for a few maps 15:10 <+bridge> [ddnet] i think you confused favorite server with last finishes 15:10 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/929376569259073586/asd.PNG 15:10 <+bridge> [ddnet] i mean this 15:10 <+bridge> [ddnet] it was in other order 15:10 <+bridge> [ddnet] let me see if i can find old 15:11 <+bridge> [ddnet] <ᶰ°Konͧsti> More functionialities always good if they dont affect backwards 15:24 <+bridge> [ddnet] more functionnalities = more bugs = more abuse 15:26 <+bridge> [ddnet] <ᶰ°Konͧsti> no u 16:34 <+bridge> [ddnet] Who is Zoozti? 16:39 <+bridge> [ddnet] its u 17:11 <+bridge> [ddnet] <ᶰ°Konͧsti> its me 17:11 <+bridge> [ddnet] <ᶰ°Konͧsti> :konsti_zoozer: 18:06 <+bridge> [ddnet] pink rat 18:06 <+bridge> [ddnet] <ᶰ°Konͧsti> noby 18:15 <+bridge> [ddnet] Is there any chance ranks achieved while not being in a team no longer give extra points? This would prevent a group of players taking over a server and kicking out everyone who joins. 18:38 <+bridge> [ddnet] [chillerdragon](https://matrix.to/#/@chillerdragon:matrix.org)\: rainbow bush 18:39 <+bridge> [ddnet] <ᶰ°Konͧsti> u dont get extra points for team 0 ranks, only some rank points that are already splitted from teamrank points 18:46 <+bridge> [ddnet] but you still get extra points if you get rank one right? 18:47 <+bridge> [ddnet] but you still get extra points if you get rank one right? (in team 0) 18:53 <+bridge> [ddnet] You would get 25 **rank points**