06:20 <+bridge> [ddnet] i dont think so 06:23 <+bridge> [ddnet] but i think its different between hooking and touching the tee to another tee, im not sure but i think they both have different collisions. 06:23 <+bridge> [ddnet] ill test it out later 07:52 <+bridge> [ddnet] I don't think that adding some velocity is real collision tho 08:10 <+bridge> [ddnet] How would you do it then? 08:11 <+bridge> [ddnet] i mean 08:11 <+bridge> [ddnet] tees are no complicated model or something 08:11 <+bridge> [ddnet] i think its fine xd 08:45 <+bridge> [ddnet] set position without changing any velocity kekw 08:59 <+bridge> [ddnet] that can lead you to being in the wall 08:59 <+bridge> [ddnet] and being stuck 09:36 <+bridge> [ddnet] i don't really remember how does tw MoveBox 11:08 <+bridge> [ddnet] https://github.com/ddnet/ddnet/blob/560d2ad1a3249709e6594b8c365f65cbd83a7351/src/game/collision.cpp#L497-L563 13:03 <+bridge> [ddnet] finally google 13:03 <+bridge> [ddnet] added dark theme 13:03 <+bridge> [ddnet] to google 13:08 * www slaps Q around a bit with a large fishbot 13:12 <+bridge> [ddnet] google sok 13:13 <+bridge> [ddnet] lmao the ddnet++ code base is so cursed it now requires bam AND cmake to compile \:D but yay i managed to yoink in ddnet's git history into my fork that started half an decade ago with a fresh history 13:40 <+bridge> [ddnet] what even is the sense of bam? 13:40 <+bridge> [ddnet] isnt that just shooting in your own leg for absolutly no gain 13:44 <+bridge> [ddnet] whats the history of teeworlds, did matricks invent everything from scretch for educational purposes, or just for no reason? 14:07 <+bridge> [ddnet] education is my guess. it‘s much more fun to reinvent the wheel 14:07 <+bridge> [ddnet] ok^^ 14:08 <+bridge> [ddnet] hence system.c lol 14:08 <+bridge> [ddnet] mh yeah but c++98 also sucks 14:08 <+bridge> [ddnet] xD 14:09 <+bridge> [ddnet] and teeworlds was written in c first wasnt it? 14:39 <+bridge> [ddnet] yes 14:46 <+bridge> [ddnet] still waiting for matrix to build a c compiler 14:46 <+bridge> [ddnet] still waiting for matricks to build a c compiler 14:48 <+bridge> [ddnet] trolldragon 14:55 <+bridge> [ddnet] its not for education matricks is just smarter and writes better code than everything out there 14:56 <+bridge> [ddnet] bam \> cmake 14:56 <+bridge> [ddnet] str\_copy \> strncpy 14:56 <+bridge> [ddnet] rip chn 15:01 <+bridge> [ddnet] 👀 can we just connect to steamwork's network and let people just host servers via steamwork and let them connect to each other in a time like this 15:02 <+bridge> [ddnet] you mean sdr? it means no more open source client and server 15:02 <+bridge> [ddnet] and by time like this you mean always? 15:02 <+bridge> [ddnet] lol 15:02 <+bridge> [ddnet] idk 15:03 <+bridge> [ddnet] we could try it, but i‘m still waiting for cloudflare first 15:04 <+bridge> [ddnet] giving up open source is a huge step imo 15:04 <+bridge> [ddnet] are we getting support from cloudflare? 15:04 <+bridge> [ddnet] i contacted someone, on HN they said they could help cheaper 15:04 <+bridge> [ddnet] what about china 15:05 <+bridge> [ddnet] china is super hard, we‘d need a chinese company to help us 15:05 <+bridge> [ddnet] probably not gonna happen 15:09 <+bridge> [ddnet] the c functions really arent the best, would be nice if c++ would support static sized strings like boost does \:/ 15:12 <+bridge> [ddnet] best about teeworlds base is how it supports all platforms 15:12 <+bridge> [ddnet] troll³ 15:12 <+bridge> [ddnet] :troll: 15:13 <+bridge> [ddnet] fokko when add a mobile mode for ddnet, i bet many of your players just chilling on your servers anyway xD 15:13 <+bridge> [ddnet] Lul 15:13 <+bridge> [ddnet] Android support is back in no? 15:13 <+bridge> [ddnet] it is 15:13 <+bridge> [ddnet] see 15:14 <+bridge> [ddnet] then i dont need to do so 15:14 <+bridge> [ddnet] but ddnet on android without mobile support sucks xd 15:14 <+bridge> [ddnet] doesnt it have mobile support? 15:14 <+bridge> [ddnet] i mean it runs, and if i connect a keyboard to my phone it works xD 15:14 <+bridge> [ddnet] soo? 15:14 <+bridge> [ddnet] but it doesnt have like buttons to toggle scoreboard and stuff 😄 15:14 <+bridge> [ddnet] u mean on screen controls 15:15 <+bridge> [ddnet] yeah 15:15 <+bridge> [ddnet] Well, it was in ddnet 9.3.1 15:15 <+bridge> [ddnet] cant u just move it back in 15:15 <+bridge> [ddnet] i dunno 15:15 <+bridge> [ddnet] code exists 15:15 <+bridge> [ddnet] i think 15:15 <+bridge> [ddnet] its SDL stuff 15:15 <+bridge> [ddnet] i believe 15:15 <+bridge> [ddnet] i never looked into that source, but it also was SDL 1.x 15:15 <+bridge> [ddnet] maybe take a look at it again or so 15:15 <+bridge> [ddnet] yeah but someone also needs to fix the whole IME stuff 15:15 <+bridge> [ddnet] i know that each on screen Button was mapped to a real key, which could be bound ingame xd 15:16 <+bridge> [ddnet] bcs it overlapps with android onscreen keyboard 15:16 <+bridge> [ddnet] in the sdl settings while booting the game u could set those buttons 15:16 <+bridge> [ddnet] and u could move them customly 15:16 <+bridge> [ddnet] ah yeah, maybe smone should add it back xddd 15:16 <+bridge> [ddnet] ye probably xD 15:17 <+bridge> [ddnet] pelya had android port of 0.6 client afair 15:17 <+bridge> [ddnet] ye, it was even on google play 15:17 <+bridge> [ddnet] lol 15:17 <+bridge> [ddnet] back then 15:17 <+bridge> [ddnet] https://github.com/ddnet/ddnet/pull/1614/files 15:21 <+bridge> [ddnet] ye 15:50 <+bridge> [ddnet] ye would love onscreen buttons also for non android phones 15:52 <+bridge> [ddnet] i wonder if walking with the phone tilt sensor would be any good 15:52 <+bridge> [ddnet] ddnet fitness program 15:52 <+bridge> [ddnet] how much did you move today, before you played ddnet 15:53 <+bridge> [ddnet] also we need aim assist on mobile because its so hard to play w touch 15:54 <+bridge> [ddnet] trollerdragon 15:54 <+bridge> [ddnet] hrhrhr 15:56 <+bridge> [ddnet] Its a thing in mobile tho 15:56 <+bridge> [ddnet] "Brawl Stars" is a pvp game where you shoot each other and you can literally turn on aimbot 16:03 <+bridge> [ddnet] you cant compare such a bad game to a brilliant game like teeworlds xd 17:16 <+bridge> [ddnet] brilliant 18:54 <+bridge> [ddnet] Can I offer some free work to some companies? I want to fix some bugs, I don’t want anything in return 18:55 <+bridge> [ddnet] :monkaS: 18:55 <+bridge> [ddnet] what companies 18:57 <+bridge> [ddnet] Mihoyo to start with. Then I can offer some to facebook. Then my next target would be microsoft 18:59 <+bridge> [ddnet] I can help reddit too, but I doubt they’d want my help given I’d remove the fucking “use the app” nag 19:00 <+bridge> [ddnet] Mihoyo? 19:00 <+bridge> [ddnet] do u play genshin 19:00 <+bridge> [ddnet] isnt it just some mindless gacha 19:01 <+bridge> [ddnet] Ofc I play genshin, the premier weeb game 19:01 <+bridge> [ddnet] i prefer to waste mony on dota 19:01 <+bridge> [ddnet] :monkalaugh: 19:01 <+bridge> [ddnet] It actually has a great story and I personally think the money grubbing company is ruining it 19:02 <+bridge> [ddnet] the only company i would help free is valve, make steam have proper window hints for the chat so that twm can make it floating properly 19:02 <+bridge> [ddnet] But even free2play and the mechanics to force you to play every day it still has a pretty great gameplay loop imo. If only their priority was to make a great game instead of making a shit ton of money 19:02 <+bridge> [ddnet] Oh, my, god valve yes, hire me please. I’ll make you a new client 19:03 <+bridge> [ddnet] also the steam client is super aggresive at stealing ur cursor 19:03 <+bridge> [ddnet] xd 19:03 <+bridge> [ddnet] Seriously fuck all this web browser ui ba 19:03 <+bridge> [ddnet] Bs* 19:03 <+bridge> [ddnet] Steam client works like horseshit, feels like I’m running on a core2duo 19:04 <+bridge> [ddnet] xd 19:04 <+bridge> [ddnet] its better to browse the shop on the browser 19:04 <+bridge> [ddnet] seriously 19:04 <+bridge> [ddnet] xd 19:04 <+bridge> [ddnet] 100% agree. If I have to use a browser I’d use a proper desktop browser not embedded garbage 19:05 <+bridge> [ddnet] I can help discord too 19:06 <+bridge> [ddnet] I can give my bank a hand with their shitty website 19:10 <+bridge> [ddnet] i bet you can crash clients with million votes in votelist :D 19:11 <+bridge> [ddnet] yea crashing clients with malicious servers is still a thing 19:12 <+bridge> [ddnet] Hm, don’t remember but he vote heap probably refuses to grow past a certain point 19:12 <+bridge> [ddnet] @gerdoe\: go fuzz and fix 19:12 <+bridge> [ddnet] server-side or client-side 19:13 <+bridge> [ddnet] Both sides iirc 19:13 <+bridge> [ddnet] u can 19:15 <+bridge> [ddnet] Someone should add a limit there 😛 19:16 <+bridge> [ddnet] you can always modify server to do any bad thing kekw 19:17 <+bridge> [ddnet] The client should resist it though 19:17 <+bridge> [ddnet] let's check then 19:17 <+bridge> [ddnet] Noby says it doesn’t so we should fix it imo 19:18 <+bridge> [ddnet] there are plenty of ways to crash client from server 19:19 <+bridge> [ddnet] Which we should try to fix 😛 19:20 <+bridge> [ddnet] i think its all things taht would never happen with normal servers 19:20 <+bridge> [ddnet] https://github.com/ddnet/ddnet/blob/560d2ad1a3249709e6594b8c365f65cbd83a7351/src/game/client/components/voting.cpp#L222 19:20 <+bridge> [ddnet] https://github.com/ddnet/ddnet/blob/560d2ad1a3249709e6594b8c365f65cbd83a7351/src/game/client/components/voting.cpp#L135 19:20 <+bridge> [ddnet] that's it 19:22 <+bridge> [ddnet] They only make money with the app, you want to destroy them? 😄 19:22 <+bridge> [ddnet] You can't track people and get their info well with a website, need an app for that 19:22 <+bridge> [ddnet] They have a fair bit of ads everywhere, though I hear their clickthru rate is awful so they don’t get paid well iirc 19:23 <+bridge> [ddnet] @Learath2 afair you did something about replacing basic containers by `std::*`, how's it going? 19:24 <+bridge> [ddnet] I don’t like that the goal with everything is money and that people still support these things. I would gladly host something like reddit with the same model we run ddnet if it had any chance of being used 19:24 <+bridge> [ddnet] federative social medeia :p 19:24 <+bridge> [ddnet] media* 19:24 <+bridge> [ddnet] Oh, I was almost done with that actually. Just a few tricky ones remained 19:25 <+bridge> [ddnet] Maybe I should push it so someone else can finish it up 19:25 <+bridge> [ddnet] it will be hardest pr to review :D 19:25 <+bridge> [ddnet] Wikipedia is a good counter-example, really successful, donations only 19:25 <+bridge> [ddnet] I know there are things like mastodon, but they are just doomed for mainstream failure. It’s just a nerdfest 19:26 <+bridge> [ddnet] they keep their ads too agressive 19:26 <+bridge> [ddnet] yep 19:26 <+bridge> [ddnet] Probably the only one of it’s kind. I don’t really think I know any others with mainstream success 19:26 <+bridge> [ddnet] the only thing i don't like in wikipedia 19:27 <+bridge> [ddnet] hm, ye, you are right at that point 20:02 <+bridge> [ddnet] dummy's netmsg are going after main tees yep? 20:04 <+bridge> [ddnet] https://www.postgresql.org/about/news/postgresql-14-released-2318/ :poggers: 21:23 <+bridge> [ddnet] @Learath2 how is secured.gg doing with USA and GER? 22:31 <+bridge> [ddnet] eh 22:33 <+bridge> [ddnet] ueh