00:06 < bridge> [ddnet] fix that audio pls 00:07 < bridge> [ddnet] it sounds like my ears are full of water 00:07 < bridge> [ddnet] it makes me feel weird 00:11 < bridge> [ddnet] agree 00:12 < bridge> [ddnet] :/ 00:44 < bridge> [ddnet] @deen the master stats are using up quite some space if left uncompressed 00:44 < bridge> [ddnet] 5.4 GiB for a whole day (18 MiB compressed) 00:45 < bridge> [ddnet] ah, the 18 MiB are probably not a whole day 00:45 < bridge> [ddnet] but still, we only have 20 GiB remaining on ddnet.tw 00:48 < bridge> [ddnet] 120 MB for a whole day, so maybe a bit too much 00:49 < bridge> [ddnet] will think about it later 00:51 < bridge> [ddnet] can we increase the disk size for now? ^^ 00:51 < bridge> [ddnet] anyway, I'm off. good night 🙂 00:59 < bridge> [ddnet] sounds like a waste of money. good night 00:59 < bridge> [ddnet] i‘ll delete some useless stuff tomorrow 02:30 < bridge> [ddnet] OH THIS 02:30 < bridge> [ddnet] i had something similar on my map c when i was testing it 02:30 < bridge> [ddnet] i have no idea how it works tho (never considered it being affected by being frozen or not) 07:32 < bridge> [ddnet] @deen usa sketch server just died for some reason 07:32 < bridge> [ddnet] oh nvm its all of USa 08:38 < bridge> [ddnet] i dont think json a space efficient format, tho its good for api responses 12:05 < bridge> [ddnet] Get with the times grandpa, space is free now 12:06 < bridge> [ddnet] well maybe for ur server it is, but i prefer to have my disks as m2 ssds and usually they arent that free 12:06 < bridge> [ddnet] :feelsbadman: 12:07 < bridge> [ddnet] Bro pls all space is free now whether it be ram or whatever kind of disk you prefer 12:08 < bridge> [ddnet] That's how everyone codes 12:08 < bridge> [ddnet] :monkalaugh: 12:08 < bridge> [ddnet] 250g game is ok. Browsers using 5g of ram is ok 12:09 < bridge> [ddnet] Anyway, atleast json comoresses decently being repetitive 12:09 < bridge> [ddnet] Compresses* 12:53 < bridge> [ddnet] 300 KB json is ok 13:03 < bridge> [ddnet] https://nocarrier.co.uk/json-sucks 13:04 < bridge> [ddnet] nothing is perfect 🙂 13:13 < bridge> [ddnet] Using msgpack isnt an alternative? 13:14 < bridge> [ddnet] It uses the key: value pattern like json, but encoding is made for m2m ( maschine 2 maschine ) 13:14 < bridge> [ddnet] https://www.techpowerup.com/282422/tsmc-claims-breakthrough-on-1nm-chip-production 15:20 < bridge> [ddnet] so i want to bind that when i press a (/pause key) it also do the zZz emote 16:01 < bridge> [ddnet] without packet overhead, it seems to be about 120 KiB transferred (measured using wireshark, subtracted 42 B/packet for headers) for the old serverinfo protocol and <50 KiB transferred for the new serverinfo protocol @Learath2 16:02 < bridge> [ddnet] this doesn't seem to be a case of "space is free now, that's how everyone codes" 16:03 < bridge> [ddnet] re-checked, it's 60 KiB with the 0.7 servers 16:34 < bridge> [ddnet] I mean it's a net improvement surely, it's just not as tightly packed as it can be given this is mostly m2m. Protobuf and msgpack would both pack this tighter 16:34 < bridge> [ddnet] I'm okay with json since it's easier to consume on a website 16:47 < bridge> [ddnet] seems to make a 5% improvement of gzip'ped msgpack over gzip'ped json (that's the transport encoding the webserver chooses) 16:49 < bridge> [ddnet] what about br 16:50 < bridge> [ddnet] https://en.wikipedia.org/wiki/Brotli 16:50 < bridge> [ddnet] idk, I checked what the webserver chooses 16:50 < bridge> [ddnet] i see